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Shelter is a mod for Beasts (Kubrows and Kavats) that creates a protective shield around its owner while they revive a fallen ally.


Stats[]

Rank Shield Health Cost
0 300 6
1 450 7
2 600 8
3 750 9
4 900 10
5 1050 11
6 1200 12
7 1350 13
8 1500 14
9 1650 15
10 1800 16

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Corrupted Drahk 3% 3.69% 0.1107% 903 1 0.001107
Drahk 3% 3.69% 0.1107% 903 1 0.001107
Feral Kubrow 3% 3.69% 0.1107% 903 1 0.001107
Kuva Drahk 3% 3.69% 0.1107% 903 1 0.001107

Sourced from official drop table repository.

Notes[]

  • There is a ten-second cooldown period when the shield is destroyed.
  • Not effective against Infested.
  • Does not block AoE damage such as the attacks from Napalms or Bombards.
  • It is currently unknown whether the mod stacks with the Kubrow's shields, with the Mod TT 20px Link Redirection mod, as its Sentinel counterpart Mod TT 20px Sanctuary does.

Trivia[]

  • Shares the same appearance as Mod TT 20px Protect, only with a silver border instead of a golden one.

Patch History[]

Update 34.0 (2023-10-18)

  • Companion Shelter Mods have been improved. The shield globe, while the player is performing a revive, has been increased from 600 Health to 1800 Health.

Update 32.1 (2022-11-02)

  • Fixed crashes caused by the Kubrow's Shelter Precept Mod if a Kubrow's owner leaves the mission.

Hotfix 27.1.0.1 (2020-02-04)

  • Fixed Client unable to see blue bubble FX from Shelter Mod.

Update 27.1 (2020-02-04)

  • Fixed the Companion Shelter Mod leaving an invulnerable shield lingering forever for the Host if used in a No-Shield Nightmare mission.

Update 16.4 (2015-04-23)

  • Introduced.

See also[]


  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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