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The Sheev is a unique dagger featured as a reward in the Operation Gate Crash event. Players must finish the Gate Crash node five times on each planet, for a total of 15 times to obtain it.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage
Advantages:
- Large jump attack radius.
- Jump attack inflicts guaranteed Script error: The function "Proc" does not exist. proc on enemies.
- Highest status chance of all daggers.
- Very low stamina consumption, making it capable of a parry build.
- Has a Script error: The function "Pol" does not exist. polarity slot.
- Stance slot has Script error: The function "Pol" does not exist. polarity matching Pointed Wind stance, notable for its high damage multiplier.
Disadvantages:
- Very short reach.
- Damage over time effect of the fire proc deals very low damage.
- Low critical chance.
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Notes
- Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
- This weapon was rewarded in Operation Gate Crash when the player earned 15 points in total.
- Like the Heat Dagger, the Sheev will inflict Script error: The function "Proc" does not exist. proc on surrounding enemies on its jump attack. This proc does not change even if additional elemental mods are equipped on the weapon.
- When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting Script error: The function "Proc" does not exist. bleed proc. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.
- If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.
Tips
- This weapon's high status chance make it ideal for status builds using mods like Virulent Scourge and Volcanic Edge.
- Though finisher attacks are quite slow, they deal damage in a small area in front you, dealing finisher damage to nearby enemies
Trivia
- The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
- Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying it's Codex entry's description.
- While the Sheev shares the same jump attack properties as the Heat Dagger, the former does not have the latter's circle of flame visual effect.
- Due to the fact that this is neither a [[::Category:Wraith|Wraith]] or [[::Category:Vandal|Vandal]], it is possible that this weapon might be re-released in near future after the event, like the Brakk and Detron from The Gradivus Dilemma.
- The glowing 'plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
- Concept art for this weapon was first featured in Livestream 15.
- Although the description claims it is effective against flesh and armor, it has little Puncture damage that would allow it to be good against armor.
Media
See Also
- Heat Dagger, a very similar weapon.