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*Although the description claims it is effective against flesh and armor, it has little {{Icon|Proc|Puncture|text}} damage, making the dagger a poor choice to use against armored enemies. |
*Although the description claims it is effective against flesh and armor, it has little {{Icon|Proc|Puncture|text}} damage, making the dagger a poor choice to use against armored enemies. |
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*Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way. |
*Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way. |
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− | *The weapon's name could also be a reference to Sheev Palpatine from Star Wars. |
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==Media== |
==Media== |
Revision as of 04:57, 19 July 2020
The Sheev is a razor-like dagger of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high Script error: The function "Proc" does not exist. damage and status, and the tip of the blade glows with charged plasma that allows Script error: The function "Proc" does not exist. procs on Slam Attacks, but has the slowest attack speed of any dagger.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
1 |
1 |
1 |
Time: 12 Hour(s) | |
Rush: 35 | |||||
Market Price: N/A | Blueprints Price:N/A |
Acquisition
This weapon was awarded from the Operation: Gate Crash event for completing the event node 15 times, complete with a free weapon slot and a pre-installed Orokin Catalyst.
The blueprint and parts were formerly a reward from the Fifth Season of Sorties; they can now be found as an Invasion reward. All components can be traded.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage
Advantages:
- Third highest base damage of all single daggers, behind Karyst and Karyst Prime.
- High Script error: The function "Proc" does not exist. damage – effective against health.
- Decent critical chance.
- Above average critical multiplier.
- Very high status chance.
- Slam attack inflicts guaranteed Script error: The function "Proc" does not exist. proc.
- Can use the dagger-exclusive Covert Lethality mod.
- Stance slot has Script error: The function "Pol" does not exist. polarity, matching Pointed Wind and Stinging Thorn stances.
- Innate Script error: The function "Pol" does not exist. polarity.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
- Tied with Karyst Prime for the slowest attack speed of all single daggers.
Notes
- The Sheev will inflict Script error: The function "Proc" does not exist. proc on surrounding enemies on its slam attack. This proc does not change even if additional elemental mods are equipped on the weapon.
- When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting Script error: The function "Proc" does not exist. bleed proc. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.
- If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.
Tips
- This weapon's high status chance make it ideal for status builds using mods like Virulent Scourge and Volcanic Edge.
Trivia
- The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
- Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
- The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
- Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
- While the Sheev shares the same slam attack properties as the Heat Dagger, the former does not have the latter's circle of flame visual effect.
- The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
- Concept art for this weapon was first featured in Livestream 15.
- Although the description claims it is effective against flesh and armor, it has little Script error: The function "Proc" does not exist. damage, making the dagger a poor choice to use against armored enemies.
- Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way.
Media
Sheev Skins
Patch History
Update 26.0 (2019-10-31)
- Mastery Rank increased from 0 to 5.
- Damage increased from 45 to 270.
- Range increased from 1 to 1.7.
- Critical Chance increased from 5% to 13%.
- Critical Damage increased from 2x to 2.1x.
- Slam Attack increased from 90 to 540.
- Slide Attack increased from 96 to 540.
- Parry Angle set to 45.
- Follow Through increased from 0.3 to 0.9.
Hotfix 19.6.3 (2017-01-17)
- Sheev components now are a Grineer Invasion offering!
Hotfix 14.8.1 (2014-09-25)
- Fixed issues with elemental visual effects on the Sheev.
Hotfix 14.7.3 (2014-09-19)
- Increased attack speed of Sheev. To be continued, looks to have just been slide speed.
Update 14.7 (2014-09-17)
- Introduced via Operation Gate Crash (reward).
Last updated: Update 26.0 (2019-10-31)
See Also
- Heat Dagger, a very similar weapon.
- Dual Cleavers, another Grineer melee weapon with similar design.
- Machete, another Grineer melee weapon with similar design.