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<!-- Don't even try to put Palpatine-related info/memes on this page. This wiki is for Warframe, not Star Wars. -->
 
<!-- Don't even try to put Palpatine-related info/memes on this page. This wiki is for Warframe, not Star Wars. -->
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{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}}
 
{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}}
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
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<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
|name =
 
|name =
 
 
<!--
 
<!--
 
---!!!!!---INSTRUCTIONS---!!!!!---
 
---!!!!!---INSTRUCTIONS---!!!!!---
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|combo min =
 
|combo min =
 
|finisher damage =
 
|finisher damage =
|channel damage =
 
 
|disposition =
 
|disposition =
  +
|melee range =
  +
|combo duration =
  +
|block angle =
  +
|follow through =
   
 
<!--Normal Attacks-->
 
<!--Normal Attacks-->
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|charged throw charge time =
 
|charged throw charge time =
   
<!--Other Melee Attacks-->
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<!--Slam Melee Attacks-->
 
|slam attack =
 
|slam attack =
 
|slam radial damage =
 
|slam radius =
 
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
  +
|heavy attack =
  +
|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
 
|slide attack =
 
|slide attack =
|slide attack =
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|wall attack =
   
 
<!--Miscellaneous-->
 
<!--Miscellaneous-->
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|augments =
 
|augments =
 
|polarities =
 
|polarities =
  +
|exilus polarity =
 
|stance polarity =
 
|stance polarity =
 
|users =
 
|users =
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You have gone above and beyond. The Grineer are on the defense. Their supply of void keys is dwindling.
 
You have gone above and beyond. The Grineer are on the defense. Their supply of void keys is dwindling.
 
To recognize your sacrifice I am giving you this weapon. Use it to defend the balance.|The Lotus}}
 
To recognize your sacrifice I am giving you this weapon. Use it to defend the balance.|The Lotus}}
The '''Sheev''' is a close range dagger weapon of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high {{Icon|Proc|Slash|text}} damage and status. The tip of the blade glows with charged plasma, which allows the weapon to deal {{Icon|Proc|Heat|text}} procs on slam attacks.
+
The '''Sheev''' is a razor-like dagger of [[Grineer]] design that serves as a backup in the event that a Grineer is [[Disarm|disarmed]] by any means. It offers high {{Icon|Proc|Slash|text}} damage and status, and the tip of the blade glows with charged plasma that allows {{Icon|Proc|Heat|text}} procs on [[Slam Attack]]s, but has the slowest [[attack speed]] of any dagger.
  +
{{BuildRequire
 
  +
{{BuildAutomatic|type=Weapon}}
|buildcredits=20,000
 
  +
|build1= [[File:GenericWeaponBlade.png|50px|Blade]]
 
 
==Acquisition==
|build1amount=1
 
  +
This weapon was awarded from the [[Operation: Gate Crash]] [[event]] for completing the event node 15 times, complete with a free weapon slot and a pre-installed [[Orokin Catalyst]].
|build2= [[File:GenericComponentPlug.png|50px|Heatsink]]
 
  +
|build2amount=1
 
  +
The blueprint and parts were formerly a reward from the [[Sortie/ArchivedRewards|Fifth Season]] of [[Sortie]]s; they can now be found as an [[Invasion]] reward. All components can be [[Trade System|traded]].
|build3= [[File:GenericWeaponHilt.png|50px|Hilt]]
 
|build3amount=1
 
|build4=
 
|build4amount=
 
|buildtime=12
 
|buildrush=35
 
}}
 
   
 
==Characteristics==
 
==Characteristics==
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'''Advantages:'''
 
'''Advantages:'''
  +
*Second highest base damage of all single daggers, behind {{Weapon|Karyst}}.
*Large jump attack radius.
 
*Jump attack inflicts guaranteed {{Icon|Proc|Heat|text}} proc on enemies.
+
*High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[health]].
*Highest status chance of all daggers.
+
*Very high [[status chance]].
 
*Decent [[critical chance]].
*Has a {{Icon|Pol|Bar}} polarity slot.
 
  +
*Above average [[critical multiplier]].
*Stance slot has {{Icon|Pol|V}} polarity matching [[Pointed Wind]] stance, notable for its high damage multiplier.
 
  +
*Slam attack inflicts guaranteed {{Icon|Proc|Heat|text}} proc.
*Can use the dagger-exclusive [[Covert Lethality]] mod.
+
*Can use the dagger-exclusive {{M|Covert Lethality}} mod.
*Fast finisher animation speed, especially with [[Fury]] equipped.
 
 
*Stance slot has {{Icon|Pol|V}} polarity, matching {{M|Pointed Wind}} and {{M|Stinging Thorn}} stances.
 
*Innate {{Icon|Pol|Bar}} polarity.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
  +
*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|text}} damage &ndash; less effective against [[shield]]s and [[armor]].
*Very short reach.
 
  +
*Lowest [[attack speed]] of all daggers, and tied with the {{Weapon|Plasma Sword}} for the slowest attack speed of all melee weapons. 
*Damage over time effect of the fire proc deals very low damage.
 
*Low critical chance.
 
 
==Acquisition==
 
*Completing [[Operation Gate Crash]] event node five times on each planet, for a total of 15 times.
 
*Components and blueprint were rewarded from [[Sortie]] Season Five.
 
*Components and blueprint were added as a possible Grineer [[Invasion]] reward in {{ver|19.6.3|fix}}.
 
   
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
   
 
==Notes==
 
==Notes==
 
*The Sheev will inflict {{Icon|Proc|Heat|Text}} proc on surrounding enemies on its slam attack. This proc does not change even if additional elemental mods are equipped on the weapon.
*While its attack speed is low, it attacks several times per swing, which makes its actual attack rate higher than listed especially with a fast stance.
 
 
*When equipped without a [[Stance]] mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting {{Icon|Proc|Slash|Text}} bleed proc. This effect is lost if one uses the {{M|Pointed Wind}} stance, which replaces the lunge with a sweeping slash.
*The '''Sheev''' is a unique dagger originally featured as a reward in the [[Operation Gate Crash]] event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
 
*Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an [[Orokin Catalyst]].
 
**However, this does not apply when obtained from [[Trade System|trading]] or sortie.
 
*This weapon was rewarded in [[Operation Gate Crash]] when the player earned 15 points in total.
 
*Like the [[Heat Dagger]], the Sheev will inflict {{Icon|Proc|Heat|Text}} proc on surrounding enemies on its jump attack. This proc does not change even if additional elemental mods are equipped on the weapon.
 
*When equipped without a [[Stance]] mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting {{Icon|Proc|Slash|Text}} bleed proc. This effect is lost if one uses the [[Pointed Wind]] stance, which replaces the lunge with a sweeping slash.
 
 
**If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.
 
**If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.
 
   
 
==Tips==
 
==Tips==
*This weapon's high status chance make it ideal for status builds using mods like [[Virulent Scourge]] and [[Volcanic Edge]].
+
*This weapon's high status chance make it ideal for status builds using mods like {{M|Virulent Scourge}} and {{M|Volcanic Edge}}.
*Though finisher attacks are quite slow, they deal damage in a small area in front you, dealing finisher damage to nearby enemies.
 
   
 
==Trivia==
 
==Trivia==
 
<!-- That warning above goes double here. No Sheevposting. -->
 
<!-- That warning above goes double here. No Sheevposting. -->
 
*The '''Sheev''' is a unique dagger originally featured as a reward in the [[Operation Gate Crash]] event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
 
**Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an [[Orokin Catalyst]].
 
*The weapon's name is likely derived from ''[[wikipedia:shiv (weapon)|shiv]]'', a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
 
*The weapon's name is likely derived from ''[[wikipedia:shiv (weapon)|shiv]]'', a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
 
**Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
 
**Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
*While the Sheev shares the same jump attack properties as the [[Heat Dagger]], the former does not have the latter's circle of flame visual effect.
+
*While the Sheev shares the same slam attack properties as the {{Weapon|Heat Dagger}}, the former does not have the latter's circle of flame visual effect.
 
*The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
 
*The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
 
*Concept art for this weapon was first featured in [[Livestream 15]].
 
*Concept art for this weapon was first featured in [[Livestream 15]].
*Although the description claims it is effective against flesh and armor, it has little [[Puncture]] damage that would allow it to be good against armor.
+
*Although the description claims it is effective against flesh and armor, it has little {{Icon|Proc|Puncture|text}} damage, making the dagger a poor choice to use against armored enemies.
  +
*Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way.
   
 
==Media==
 
==Media==
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Livestream15 13.jpg|Early concept art of the Sheev shown during Livestream 15.
 
Livestream15 13.jpg|Early concept art of the Sheev shown during Livestream 15.
 
</gallery>
 
</gallery>
 
   
 
<gallery widths="300" position="center" spacing="small" hideaddbutton="true">
 
<gallery widths="300" position="center" spacing="small" hideaddbutton="true">
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SHEEV BUILD - Knife in the face! warframe
 
SHEEV BUILD - Knife in the face! warframe
 
</gallery>
 
</gallery>
  +
  +
{{SkinGallery}}
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
{{ver|19.6.3|fix}}
+
{{ver|26}}
  +
*Mastery Rank increased from 0 to 5.
  +
*Damage increased from 45 to 270.
  +
*Range increased from 1 to 1.7.
  +
*Critical Chance increased from 5% to 13%.
  +
*Critical Damage increased from 2x to 2.1x.
  +
*Slam Attack increased from 90 to 540.
  +
*Slide Attack increased from 96 to 540.
  +
*Parry Angle set to 45.
  +
*Follow Through increased from 0.3 to 0.9.
  +
  +
{{ver|19.6.3}}
 
*Sheev components now are a Grineer Invasion offering!
 
*Sheev components now are a Grineer Invasion offering!
   
  +
{{ver|14.8.1}}
  +
*Fixed issues with elemental visual effects on the Sheev.
  +
  +
{{ver|14.7.3}}
  +
*Increased attack speed of Sheev. To be continued, looks to have just been slide speed.
  +
  +
{{ver|14.7}}
  +
*Introduced via Operation Gate Crash (reward).
 
}}
 
}}
  +
{{Ver/Lu|26}}
   
==See also==
+
==See Also==
*[[Heat Dagger]], a very similar weapon.
+
*{{Weapon|Heat Dagger}}, a very similar weapon.
   
==References==
 
{{Reflist}}
 
__NOTOC__
 
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
[[de:Sheev]]
 
[[de:Sheev]]
  +
[[es:Sheev]]
 
[[fr:Sheev]]
 
[[fr:Sheev]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 00:14, 28 December 2019


Built for close combat, the Sheev's plasma blade slices through flesh and armor with equal ease.

Tenno, You have gone above and beyond. The Grineer are on the defense. Their supply of void keys is dwindling.

To recognize your sacrifice I am giving you this weapon. Use it to defend the balance.
—The Lotus

The Sheev is a razor-like dagger of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high Script error: The function "Proc" does not exist. damage and status, and the tip of the blade glows with charged plasma that allows Script error: The function "Proc" does not exist. procs on Slam Attacks, but has the slowest attack speed of any dagger.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Blade
1
Link
1
GenericWeaponHilt
1
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Acquisition

This weapon was awarded from the Operation: Gate Crash event for completing the event node 15 times, complete with a free weapon slot and a pre-installed Orokin Catalyst.

The blueprint and parts were formerly a reward from the Fifth Season of Sorties; they can now be found as an Invasion reward. All components can be traded.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage

Advantages:

  • Second highest base damage of all single daggers, behind Karyst Karyst.
  • High Script error: The function "Proc" does not exist. damage – effective against health.
  • Very high status chance.
  • Decent critical chance.
  • Above average critical multiplier.
  • Slam attack inflicts guaranteed Script error: The function "Proc" does not exist. proc.
  • Can use the dagger-exclusive Mod TT 20px Covert Lethality mod.
  • Stance slot has Script error: The function "Pol" does not exist. polarity, matching Mod TT 20px Pointed Wind and Mod TT 20px Stinging Thorn stances.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
  • Lowest attack speed of all daggers, and tied with the PlasmaSword Plasma Sword for the slowest attack speed of all melee weapons. 
Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Notes

  • The Sheev will inflict Script error: The function "Proc" does not exist. proc on surrounding enemies on its slam attack. This proc does not change even if additional elemental mods are equipped on the weapon.
  • When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting Script error: The function "Proc" does not exist. bleed proc. This effect is lost if one uses the Mod TT 20px Pointed Wind stance, which replaces the lunge with a sweeping slash.
    • If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.

Tips

Trivia

  • The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
    • Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
  • The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
    • Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
  • While the Sheev shares the same slam attack properties as the HeatDagger Heat Dagger, the former does not have the latter's circle of flame visual effect.
  • The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
  • Concept art for this weapon was first featured in Livestream 15.
  • Although the description claims it is effective against flesh and armor, it has little Script error: The function "Proc" does not exist. damage, making the dagger a poor choice to use against armored enemies.
  • Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way.

Media

Sheev Skins

Edit

Patch History

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 0 to 5.
  • Damage increased from 45 to 270.
  • Range increased from 1 to 1.7.
  • Critical Chance increased from 5% to 13%.
  • Critical Damage increased from 2x to 2.1x.
  • Slam Attack increased from 90 to 540.
  • Slide Attack increased from 96 to 540.
  • Parry Angle set to 45.
  • Follow Through increased from 0.3 to 0.9.

Hotfix 19.6.3 (2017-01-17)

  • Sheev components now are a Grineer Invasion offering!

Hotfix 14.8.1 (2014-09-25)

  • Fixed issues with elemental visual effects on the Sheev.

Hotfix 14.7.3 (2014-09-19)

  • Increased attack speed of Sheev. To be continued, looks to have just been slide speed.

Update 14.7 (2014-09-17)

  • Introduced via Operation Gate Crash (reward).

Last updated: Update 26.0 (2019-10-31)

See Also