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(Tooltip Revolution, replaced: Heat Dagger → {{Weapon|Heat Dagger}} (3), Plasma Sword → {{Weapon|Plasma Sword}}) |
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*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|text}} damage – less effective against [[shield]]s and [[armor]]. |
*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|text}} damage – less effective against [[shield]]s and [[armor]]. |
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*Very low [[critical chance]]. |
*Very low [[critical chance]]. |
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− | *Lowest [[attack speed]] of all daggers, and tied with the |
+ | *Lowest [[attack speed]] of all daggers, and tied with the {{Weapon|Plasma Sword}} for the slowest attack speed of all melee weapons. |
*Very short reach. |
*Very short reach. |
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==Notes== |
==Notes== |
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− | *Like the |
+ | *Like the {{Weapon|Heat Dagger}}, the Sheev will inflict {{Icon|Proc|Heat|Text}} proc on surrounding enemies on its slam attack. This proc does not change even if additional elemental mods are equipped on the weapon. |
*When equipped without a [[Stance]] mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting {{Icon|Proc|Slash|Text}} bleed proc. This effect is lost if one uses the {{M|Pointed Wind}} stance, which replaces the lunge with a sweeping slash. |
*When equipped without a [[Stance]] mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting {{Icon|Proc|Slash|Text}} bleed proc. This effect is lost if one uses the {{M|Pointed Wind}} stance, which replaces the lunge with a sweeping slash. |
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**If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead. |
**If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead. |
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*The weapon's name is likely derived from ''[[wikipedia:shiv (weapon)|shiv]]'', a slang term referring to improvised blade weapons, most commonly used as knives or daggers. |
*The weapon's name is likely derived from ''[[wikipedia:shiv (weapon)|shiv]]'', a slang term referring to improvised blade weapons, most commonly used as knives or daggers. |
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**Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description. |
**Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description. |
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− | *While the Sheev shares the same slam attack properties as the |
+ | *While the Sheev shares the same slam attack properties as the {{Weapon|Heat Dagger}}, the former does not have the latter's circle of flame visual effect. |
*The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes. |
*The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes. |
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*Concept art for this weapon was first featured in [[Livestream 15]]. |
*Concept art for this weapon was first featured in [[Livestream 15]]. |
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==See also== |
==See also== |
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− | * |
+ | *{{Weapon|Heat Dagger}}, a very similar weapon. |
==References== |
==References== |
Revision as of 22:51, 21 January 2019
The Sheev is a close range dagger weapon of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high Script error: The function "Proc" does not exist. damage and status, and the tip of the blade glows with charged plasma that allows Script error: The function "Proc" does not exist. procs on Slam Attacks, but has the slowest attack speed of any dagger.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
1 |
1 |
1 |
Time: 12 Hour(s) | |
Rush: 35 | |||||
Market Price: N/A | Blueprints Price:N/A |
Acquisition
This weapon was awarded from the Operation: Gate Crash event for completing the event node 15 times, complete with a free weapon slot and a pre-installed Orokin Catalyst.
The blueprint and parts were formerly a reward from the Fifth Season of Sorties; they can now be found as an Invasion reward. All components can be traded.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against health.
- Highest status chance of all daggers.
- Large Slam Attack radius.
- Slam attack inflicts guaranteed Script error: The function "Proc" does not exist. proc.
- Can use the dagger-exclusive Covert Lethality mod.
- Stance slot has Script error: The function "Pol" does not exist. polarity matching Pointed Wind and Stinging Thorn stances.
- Innate Script error: The function "Pol" does not exist. polarity.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
- Very low critical chance.
- Lowest attack speed of all daggers, and tied with the Plasma Sword for the slowest attack speed of all melee weapons.
- Very short reach.
Notes
- Like the Heat Dagger, the Sheev will inflict Script error: The function "Proc" does not exist. proc on surrounding enemies on its slam attack. This proc does not change even if additional elemental mods are equipped on the weapon.
- When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting Script error: The function "Proc" does not exist. bleed proc. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.
- If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.
Tips
- This weapon's high status chance make it ideal for status builds using mods like Virulent Scourge and Volcanic Edge.
Trivia
- The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
- Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
- The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
- Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
- While the Sheev shares the same slam attack properties as the Heat Dagger, the former does not have the latter's circle of flame visual effect.
- The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
- Concept art for this weapon was first featured in Livestream 15.
- Although the description claims it is effective against flesh and armor, it has little Puncture damage, making the dagger a poor choice to use against armored enemies.
- Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way.
Media
Patch History
Hotfix 19.6.3 (2017-01-17)
- Sheev components now are a Grineer Invasion offering!
Hotfix 14.8.1 (2014-09-25)
- Fixed issues with elemental visual effects on the Sheev.
Hotfix 14.7.3 (2014-09-19)
- Increased attack speed of Sheev. To be continued, looks to have just been slide speed.
Update 14.7 (2014-09-17)
- Introduced via Operation Gate Crash (reward).
See also
- Heat Dagger, a very similar weapon.