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Built for close combat, the Sheev's plasma blade slices through flesh and armor with equal ease.

Tenno, You have gone above and beyond. The Grineer are on the defense. Their supply of void keys is dwindling.

To recognize your sacrifice I am giving you this weapon. Use it to defend the balance.
—The Lotus

The Sheev is a razor-like dagger of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It offers high DmgSlashSmall64.png Slash damage and status, and the tip of the blade glows with charged plasma that allows DmgFireSmall64.png Heat procs on Slam Attacks, but has the slowest attack speed of any dagger.



  • Normal Attack
    • High damage
    • Above average crit multiplier



This weapon was awarded from the Operation: Gate Crash event for completing the event node 15 times, complete with a free weapon slot and a pre-installed Orokin Catalyst.

The blueprint and parts were formerly a reward from the Fifth Season of Sorties; they can now be found as an Invasion reward. All components can be traded.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A


  • The Slam Radial Damage has a small chance to inflict the DmgFireSmall64.png Heat status effect, but is unaffected by mods.
  • When equipped without a Stance mod, the Sheev adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting DmgSlashSmall64.png Slash bleed proc. This effect is lost if one uses the Mod TT 20px.png Pointed Wind stance, which replaces the lunge with a sweeping slash.
    • If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.



  • The Sheev is a unique dagger originally featured as a reward in the Operation Gate Crash event and later as a buildable sortie reward. Players had to finish the Gate Crash node five times on each planet, for a total of 15 times or collect all parts from the sortie reward pool to obtain it.
    • Like all event reward weapons, the Sheev came with its own weapon slot and pre-installed with an Orokin Catalyst.
  • The weapon's name is likely derived from shiv, a slang term referring to improvised blade weapons, most commonly used as knives or daggers.
    • Interestingly, the Sheev's blade shape is based on some combat knife designs, justifying its Codex entry's description.
  • The glowing "plasma" at the end of the weapon pulses. This 'plasma' appears similar to the 'plasma' at the edges of Grineer cleavers and machetes.
  • Concept art for this weapon was first featured in Livestream 15.
  • Although the description claims it is effective against flesh and armor, it has little DmgPunctureSmall64.png Puncture damage, making the dagger a poor choice to use against armored enemies.
  • Despite being acquired from Invasions, the Sheev is the only weapon that does not share a Vandal or Wraith variation, unlike the rest of the weapons that are obtained in the same way.


Sheev Skins Edit

Patch History[]

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 0 to 5.
  • Damage increased from 45 to 270.
  • Range increased from 1 to 1.7.
  • Critical Chance increased from 5% to 13%.
  • Critical Damage increased from 2x to 2.1x.
  • Slam Attack increased from 90 to 540.
  • Slide Attack increased from 96 to 540.
  • Parry Angle set to 45.
  • Follow Through increased from 0.3 to 0.9.

Hotfix 19.6.3 (2017-01-17)

  • Sheev components now are a Grineer Invasion offering!

Hotfix 14.8.1 (2014-09-25)

  • Fixed issues with elemental visual effects on the Sheev.

Hotfix 14.7.3 (2014-09-19)

  • Increased attack speed of Sheev. To be continued, looks to have just been slide speed.

Update 14.7 (2014-09-17)

  • Introduced via Operation Gate Crash (reward).

Last updated: Update 26.0 (2019-10-31)

See Also[]