ShatteredLash.png GaraShatteredLash.png
Shattered Lash
Lash out with stream of shattered glass, or hold for an arcing strike.
Strength:500 / 600 / 700 / 800 (Puncture DamageDmgPunctureSmall64.png Puncture and Slash DamageDmgSlashSmall64.png Slash damage)
Range:5 / 6 / 8 / 10 m (range)
Misc:225° (sweep arc)
0.75 m (blade radius)

View Specific interactions List

Last updated: Update 30.0 (2021-04-13)

  • Shattered Lash's range is affected by Ability Range, while blade knockback radius and sweep arc are not.
    • Sweep is not perfectly aligned in a straight line and is similar to a wave-like pattern, allowing Shattered Lash to hit enemies on a slightly higher terrain elevation than Gara past ~90°.
  • Thrust and Sweep casting speeds are affected by Natural TalentMod TT 20px.png Natural Talent and Speed DriftMod TT 20px.png Speed Drift.
  • The firing directions and origin points for Thrust and Sweep are detailed as follows:
    • Thrust's origin and aim direction both snap to the environment as they were at the completion of the cast (the very start of the animation), regardless of Gara's orientation or position afterward.
    • Sweep's hitbox adheres to Gara's character model, moving with her. Horizontal aim snaps to the aiming reticle at the time of the cast, while vertical angle is always straight in the middle.
  • Enemies crystallized by Mass VitrifyMassVitrify130xDark.png Mass Vitrify are not affected by Shattered Lash's ragdoll and knockback effects.
  • Ability Synergy: Casting Shattered Lash on Gara's own Mass VitrifyMassVitrify130xDark.png Mass Vitrify glass barrier causes it to break and explode outward, dealing damage to enemies outside the barrier.
    • Damage type of the glass barrier explosion is determined by Shattered Lash's thrust or sweep used to shatter the barrier.
    • If Splinter StormSplinterStorm130xDark.png Splinter Storm is active and is within the explosion radius on the outside of the barrier, 50% of the barrier explosion damage is permanently added to Splinter Storm's damage per second until its duration expires.
  • Shattered Lash's quick cast is a one-handed action that allows Gara to fire and reload weapons, as well as move and perform maneuvers during cast.
    • Hold cast is a two-handed animation that stops Gara's movement and other actions during cast.
  • Can be cast while in midair.
  • While ability is silent, it does not activate stealth multiplier.
  • The glass longsword is visually summoned from Gara's left palm and does not possess a grip. Glass shards will constantly break away and fall from the blade as a visual effect, while the longsword fades into and out of existence for the duration of the thrust or sweep.
    • The longsword and its particle effects are affected by Gara's chosen Warframe energy color.
  • Shattered Lash can damage enemies across the Rift Plane.
  • Shattered Lash is affected by and can trigger Warframe Arcanes.

Tips & Tricks
  • Tap 1  for quick cast to thrust the glass sword where you aim, puncturing through all enemies in a line to inflict Puncture DamageDmgPunctureSmall64.png Puncture damage, knockdown and knockback. Thrust allows Gara to keep on the move, use Maneuvers, as well as fire and reload weapons.
  • Hold the button for hold cast to sweep the sword, slashing all enemies in an arc to inflict Slash DamageDmgSlashSmall64.png Slash damage, body ragdoll and knockback. However, sweep locks Gara in place during cast.
    • Sweep is animation-locked and cannot be aimed upward or downward. However, because the sweep is in a wave-like pattern, it can hit enemies on a lower or higher terrain elevation than Gara depending on the troughs and crests of the wave. You can familiarize yourself with this pattern in Captura mode using the advance time function.
    • If enemies are standing on a higher elevation, use Aim Glide (default hold RMB  while in midair) and time your sweep to hit them with your blade.
  • Modify your melee weapon with base damage, elemental damage, and Puncture DamageDmgPunctureSmall64.png Puncture and Slash DamageDmgSlashSmall64.png Slash damage to maximize potential damage for Shattered Lash. Depending on your preferred attack method (thrust or sweep) and enemies you will face, you can specialize in Puncture DamageDmgPunctureSmall64.png Puncture or Slash DamageDmgSlashSmall64.png Slash damage mods to take advantage of damage type bonuses against different factions.
    • Base damage, elemental damage, and physical damage from melee Riven Mods do affect Shattered Lash, further amplifying its damage potential.
  • Use Splinter StormSplinterStorm130xDark.png Splinter Storm on an enemy target to amplify Shattered Lash's damage on it.
  • Cast SpectrorageSpectrorage130xDark.png Spectrorage on a cluster of enemies or in the enemy's path to cause them to gather inside the carousel, then use Shattered Lash to thrust at specific targets in a line or sweep the entire group away.
  • Crystallize enemies using Mass VitrifyMassVitrify130xDark.png Mass Vitrify then attack them with Shattered Lash for increased damage.
    • Damage multipliers from Mass Vitrify and Splinter Storm can stack to produce even higher damage output for Shattered Lash.
  • Create a Mass Vitrify barrier and strike it down with Shattered Lash, destroying it in an explosion of glass fragments that damage enemies on the outside of the barrier. Thrust or sweep determines the physical damage type the explosion damage will adopt, allowing you to adjust its damage potential against different factions.

  • Maximization
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    See Also[]