Sharpened Claws is a Kavat-exclusive mod that allows the Kavat to target an enemy and rip it apart as it is stunned in a free fall animation. Each swipe deals high damage and removes some of the target's Armor.
Stats[]
Rank | Damage | Armor | Cost |
---|---|---|---|
0 | 150% | -30% | 2 |
1 | 200% | -60% | 3 |
2 | 250% | -90% | 4 |
3 | 300% | -120% | 5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Hyekka | 20% | 45.83% | 9.166% | 11 | 1 | 0.09166 |
Kuva Hyekka | 20% | 45.83% | 9.166% | 11 | 1 | 0.09166 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- When combined with
Swipe only a single enemy will take bonus damage and lose its armor. Other enemies beyond the first will take damage as though from a normal attack, and will not take the extra damage, nor lose armor.
- Armor Reduction stacks additively with
Corrosive Projection but only applies 1 time per target. Therefore, with 1 max rank Corrosive Projection active, a Kavat with a rank 2 Sharpened Claws will already remove enemy armor entirely. With a rank 1 Sharpened Claws 22% enemy armor will remain.
- Currently can also be equipped on Vulpaphyla pets, but not Predasites.
- Cannot armor strip Kuva Liches.
Patch History[]
Hotfix 33.5.2 (2023-06-21)
- Fixed a Client script error caused by Kavat’s Sharpened Claws Precept Mod.
Update 22.0 (2017-10-12)
- The Sharpened Claws Kavat Mod now only applies the Armour debuff when actually dealing damage. *Previously the Armour debuff would activate even if no damage was dealt.
Update: Specters of the Rail 0.0 (2016-07-08)
- Introduced.
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)