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{{Top|Enemy|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Enemy|Tenno|Tenno|Weapon|Weapons|Weapons}}
  +
{{WeaponInfoboxAutomatic
{{WeaponInfoboxU11
 
  +
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
| name = {{PAGENAME}}
 
  +
|name =
| image = TnoNunchaku.png
 
| mastery level = 0
 
| slot = Melee
 
| type = Nunchaku
 
   
  +
<!--
| physical damage = 55.0
 
  +
---!!!!!---INSTRUCTIONS---!!!!!---
| impact damage = 55.0
 
  +
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
| puncture damage =
 
| slash damage =
 
| elemental damage type =
 
| elemental damage =
 
| crit chance = 7.5
 
| crit damage = 2.0
 
| attack rate = 1.17
 
| stat proc = 25.0
 
   
  +
If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows.
| charge physical damage =
 
  +
-->
| charge impact damage =
 
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<!--Statistics-->
| charge puncture damage =
 
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|image =
| charge slash damage =
 
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|mastery level =
| charge elemental damage type =
 
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|slot =
| charge elemental damage =
 
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|type =
| charge speed =
 
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|trigger =
| charge cleave =
 
| charge crit chance =
 
| charge crit damage =
 
| charge stat proc =
 
   
  +
<!--Utility-->
| slam physical damage = 55.0
 
  +
|ammo type =
| slam impact damage =
 
  +
|flight speed =
| slam puncture damage =
 
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|range =
| slam slash damage =
 
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|noise level =
| slam elemental damage type =
 
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|fire rate =
| slam elemental damage =
 
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|spool =
| slam radius =
 
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|accuracy =
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|magazine =
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|max ammo =
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|reload =
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|zoom =
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|combo reset =
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|combo min =
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|finisher damage =
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|channel damage =
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|block resist =
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|disposition =
   
  +
<!--Normal Attacks-->
| slide physical damage = 118.0
 
| slide impact damage =
+
|normal impact =
| slide puncture damage =
+
|normal puncture =
| slide slash damage =
+
|normal slash =
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|normal element =
| slide elemental damage type =
 
| slide elemental damage =
+
|normal damage =
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|normal pellet count =
| slide crit chance =
 
  +
|normal burst count =
| slide crit damage =
 
  +
|normal critical chance =
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|normal critical damage =
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|normal status chance =
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|normal punchthrough =
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|normal radius =
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|normal duration =
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|normal falloff =
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|normal ammo cost =
   
  +
<!--Charge Attacks-->
| wall physical damage = 220.0
 
| wall impact damage =
+
|charge impact =
| wall puncture damage =
+
|charge puncture =
| wall slash damage =
+
|charge slash =
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|charge element =
| wall elemental damage type =
 
| wall elemental damage =
+
|charge damage =
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|charge time =
| wall crit chance =
 
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|charge pellet count =
| wall crit damage =
 
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|charge burst count =
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|charge critical chance =
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|charge critical damage =
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|charge status chance =
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|charge punchthrough =
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|charge radius =
  +
|charge duration =
  +
|charge falloff =
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|charge ammo cost =
   
  +
<!--Area Attacks-->
| finisher damage =
 
  +
|area impact =
| max targets =
 
  +
|area puncture =
| cleave radius =
 
  +
|area slash =
| conclave =
 
  +
|area element =
| polarities =
 
  +
|area damage =
| stance =
 
  +
|area pellet count =
| stancemod = [[Atlantis Vulcan]]
 
  +
|area critical chance =
| introduced = {{ver|18.1}}
 
  +
|area critical damage =
| notes =
 
  +
|area status chance =
}}
 
  +
|area radius =
{{Codex|With these blazing fast nunchacku{{sic}}, the enemy will never know what hit them.}}
 
  +
|area duration =
The '''{{PAGENAME}}''' are a set of {{Icon|Proc|Impact|Text}}-based [[Tenno]] [[:Category:Nunchaku|Nunchaku]], featuring a fast attack rate.
 
  +
|area falloff =
  +
|area ammo cost =
  +
  +
<!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)-->
  +
|secondaryarea impact =
  +
|secondaryarea puncture =
  +
|secondaryarea slash =
  +
|secondaryarea element =
  +
|secondaryarea damage =
  +
|secondaryarea pellet count =
  +
|secondaryarea critical chance =
  +
|secondaryarea critical damage =
  +
|secondaryarea status chance =
  +
|secondaryarea radius =
  +
|secondaryarea duration =
  +
|secondaryarea falloff =
  +
  +
<!--Secondary Attacks-->
  +
|secondary impact =
  +
|secondary puncture =
  +
|secondary slash =
  +
|secondary element =
  +
|secondary damage =
  +
|secondary pellet count =
  +
|secondary burst count =
  +
|secondary critical chance =
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|secondary critical damage =
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|secondary status chance =
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|secondary punchthrough =
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|secondary radius =
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|secondary duration =
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|secondary falloff =
  +
|secondary charge time =
  +
|secondary fire rate =
  +
|secondary trigger =
  +
|secondary ammo cost =
  +
  +
<!--Throw Attacks (for Glaives)-->
  +
|throw impact =
  +
|throw puncture =
  +
|throw slash =
  +
|throw element =
  +
|throw damage =
  +
|throw critical chance =
  +
|throw critical damage =
  +
|throw status chance =
  +
|throw punchthrough =
  +
|throw falloff =
  +
|throw charge time =
  +
  +
<!--Charged Throw Attacks (for Glaives)-->
  +
|charged throw impact =
  +
|charged throw puncture =
  +
|charged throw slash =
  +
|charged throw element =
  +
|charged throw damage =
  +
|charged throw critical chance =
  +
|charged throw critical damage =
  +
|charged throw status chance =
  +
|charged throw punchthrough =
  +
|charged throw falloff =
  +
|charged throw charge time =
  +
  +
<!--Other Melee Attacks-->
  +
|slam attack =
  +
|slam radius =
  +
|slide attack =
  +
|slide attack =
   
  +
<!--Miscellaneous-->
{{BuildRequire
 
  +
|syndicate effect =
|buildcredits=20,000
 
  +
|augments =
|build1=[[File:Nunchaku.png|x32px|link=Ninkondi]]
 
  +
|polarities =
|build1amount=1
 
  +
|stance polarity =
|build2=Forma
 
  +
|users =
|build2amount=1
 
  +
|introduced =
|build3=Plastids
 
|build3amount=1,100
 
|build4=Morphics
 
|build4amount=10
 
|buildtime=12
 
|buildrush=
 
|blueprint=15,000
 
|market = 180
 
|lab=Tenno
 
|researchcredits=5,000
 
|research1=Neurodes
 
|research1amount=10
 
|research2=Ferrite
 
|research2amount=17,500
 
|research3=Plastids
 
|research3amount=5,000
 
|research4=Polymer Bundle
 
|research4amount=11,000
 
|researchtime=48
 
|prereq=[[Nami Skyla]]
 
 
}}
 
}}
  +
{{Codex|With these blazing fast nunchaku, the enemy will never know what hit them.}}
  +
The '''Shaku''' are a set of {{Icon|Proc|Impact|Text}}-based [[Tenno]] [[:Category:Nunchaku|Nunchaku]], featuring a fast attack rate. The Shaku are considered an alternative to the {{Weapon|Ninkondi}} rather than a direct upgrade, despite using the Ninkondi as a component.
  +
  +
{{BuildAutomatic|type=Weapon}}
   
 
==Characteristics==
 
==Characteristics==
This weapon deals pure {{Icon|Proc|Impact|Text}} damage.
+
This weapon deals {{Icon|Proc|Impact|Text}} damage.
   
 
'''Advantages:'''
 
'''Advantages:'''
*Pure {{Icon|Proc|Impact|Text}} damage makes it effective against [[Shield]]s and [[Proto Shield]]s.
+
*Pure {{Icon|Proc|Impact|Text}} damage &ndash; effective against [[shields]].
  +
*Good [[critical chance]].
*High attack speed.
 
*High status chance.
+
*Very high [[status chance]].
  +
*Can reach 100% status chance with {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, and {{M|Virulent Scourge}}.
  +
*Fastest [[attack speed]] of all nunchaku.
  +
*Stance has a {{Icon|Pol|D}} polarity, matches {{M|Atlantis Vulcan}}.
   
 
'''Disadvantages'''
 
'''Disadvantages'''
*No {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Puncture|Text}} damage makes it highly ineffective against [[Flesh]] and [[Armor]].
+
*No {{Icon|Proc|Puncture|Text}} or {{Icon|Proc|Slash|Text}} damage &ndash; less effective against [[armor]] and [[health]].
  +
*{{Icon|Proc|Impact|Text}} suffers a 25% damage reduction against [[Flesh]] and [[Cloned Flesh]].
 
  +
{{WeaponComparison|Ninkondi}}
*Short range.
 
*Low Critical Chance.
 
   
 
==Tips==
 
==Tips==
*As the Shaku only has {{Icon|Proc|Impact|Text}} as its native damage type, it benefits greatly from mods that increase {{Icon|Proc|Impact|Text}} damage, namely [[Heavy Trauma]] and [[Collision Force]], and from the [[Shattering Impact]] mod.
+
*As the Shaku only has {{Icon|Proc|Impact|Text}} as its native damage type, it benefits greatly from mods that increase {{Icon|Proc|Impact|Text}} damage, namely {{M|Heavy Trauma}} and {{M|Collision Force}}.
   
 
==Trivia==
 
==Trivia==
*Between {{ver|18}} and {{ver|18.0.6.1}}, the Shaku was unintentionally leaked through the Tenno Research Lab before being retrieved.
+
*Between {{ver|18}} and {{ver|18.0.6.1|fix}}, the Shaku was unintentionally leaked through the Tenno Research Lab before being retrieved.
*The Shaku is the second weapon in game after the [[Sonicor]] to possess only a single physical damage type as its innate damage type.
+
*The Shaku is the second weapon in game after the {{Weapon|Sonicor}} to possess only a single physical damage type as its innate damage type.
*A ''shaku'' (尺) is a Japanese unit of measurement originally referring to the length of the forearm, which in modern usage is commonly standardized as being 30.3 cm long, and is the traditional length with which the branches of a nunchaku are made.
+
*A ''shaku'' (尺) is a Japanese unit of measurement originally referring to the length of the forearm, which in modern usage is commonly standardized as being 30.3&nbsp;cm long, and is the traditional length with which the branches of a nunchaku are made.
**The term is also used to refer to a ritual baton used by Shinto priests, and is so named due to its length.
+
**The term is also used to refer to a ritual baton used by Shinto priests, and is so named due to its length.
 
==Bugs==
 
*The description incorrectly spells 'nunchacku' instead of 'nunchaku'.
 
   
 
==Media==
 
==Media==
<gallery type="slideshow" position="center" widths=600>
+
<gallery type="slideshow" position="center" widths="600">
ShakuCodex.png|{{PAGENAME}} in Codex.
+
ShakuCodex.png|Shaku in Codex.
 
</gallery>
 
</gallery>
   
 
<gallery widths="300" position="center" spacing="small">
 
<gallery widths="300" position="center" spacing="small">
 
Warframe Shaku
 
Warframe Shaku
  +
Warframe - Shaku
  +
Warframe Shaku - Mogamu
 
</gallery>
 
</gallery>
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|26}}
  +
*Mastery Rank increased from 0 to 10.
  +
*Damage increased from 55 to 180.
  +
*Status Chance increased from 25% to 34%.
  +
*Critical Chance increased from 7.5% to 18%.
  +
*Slam Attack increased from 110 to 360.
  +
*Slide Attack increased from 118 to 360.
  +
*Parry Angle set to 55.
  +
  +
{{ver|18.1}}
  +
*Introduced.
  +
}}
  +
{{Ver/Lu|26}}
   
 
==See Also==
 
==See Also==
*[[Ninkondi]], another set of Tenno Nunchaku.
+
*{{Weapon|Ninkondi}}, another set of Tenno Nunchaku.
  +
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
__NOTOC__
  +
[[es:Shaku]]
  +
[[fr:Shaku]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]
Line 143: Line 231:
 
[[Category:Warframe China Timed Exclusive]]
 
[[Category:Warframe China Timed Exclusive]]
 
[[Category:Update 18]]
 
[[Category:Update 18]]
  +
[[Category:Impact Damage Weapons]]

Revision as of 03:50, 1 December 2019

With these blazing fast nunchaku, the enemy will never know what hit them.

The Shaku are a set of Script error: The function "Proc" does not exist.-based Tenno Nunchaku, featuring a fast attack rate. The Shaku are considered an alternative to the Ninkondi Ninkondi rather than a direct upgrade, despite using the Ninkondi as a component.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Ninkondi
1
Forma
1
Plastids
1,100
Morphics
10
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 180 Blueprint2 Blueprints Price:Credits15,000
Tenno Lab ResearchClanAffinity643,000
Credits
5,000
Neurodes
10
Ferrite
17,500
Plastids
5,000
PolymerBundle
11,000
Time: 2 Day(s)
Prereq: Nami Skyla
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages

  • No Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist. damage – less effective against armor and health.

Comparisons:

  • Shaku Shaku (Normal Attack), compared to Ninkondi Ninkondi (Normal Attack):
    • Lower base damage (180.00 vs. 190.00)
    • Lower total damage (180 vs. 190)
    • Higher base critical chance (18.00% vs. 10.00%)
    • Lower base status chance (34.00% vs. 35.00%)
    • Shorter Range (2.21 m vs. 2.31 m)
    • Higher attack speed (1.17x animation speed vs. 1.00x animation speed)
    • Higher Mastery Rank required (10 vs. 8)
    • Lower disposition (●●●●● (1.35x) vs. ●●●●● (1.41x))

Tips

  • As the Shaku only has Script error: The function "Proc" does not exist. as its native damage type, it benefits greatly from mods that increase Script error: The function "Proc" does not exist. damage, namely Mod TT 20px Heavy Trauma and Mod TT 20px Collision Force.

Trivia

  • Between Update 18.0 (2015-12-03) and Hotfix 18.0.6.1 (2015-12-09), the Shaku was unintentionally leaked through the Tenno Research Lab before being retrieved.
  • The Shaku is the second weapon in game after the Sonicor Sonicor to possess only a single physical damage type as its innate damage type.
  • A shaku (尺) is a Japanese unit of measurement originally referring to the length of the forearm, which in modern usage is commonly standardized as being 30.3 cm long, and is the traditional length with which the branches of a nunchaku are made.
    • The term is also used to refer to a ritual baton used by Shinto priests, and is so named due to its length.

Media

Patch History

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 0 to 10.
  • Damage increased from 55 to 180.
  • Status Chance increased from 25% to 34%.
  • Critical Chance increased from 7.5% to 18%.
  • Slam Attack increased from 110 to 360.
  • Slide Attack increased from 118 to 360.
  • Parry Angle set to 55.

Update 18.1 (2015-12-16)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also

  • Ninkondi Ninkondi, another set of Tenno Nunchaku.