(Adding categories) Tag: categoryselect |
No edit summary Tags: Visual edit apiedit |
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| codex_scans = 3 |
| codex_scans = 3 |
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| mod_drops = [[Heavy Impact]]<br/>[[Molten Impact]]<br/>[[Energy Channel]]<br/>[[Fusion Core]]<br/>[[Intensify]]<br/>[[Blind Justice]] |
| mod_drops = [[Heavy Impact]]<br/>[[Molten Impact]]<br/>[[Energy Channel]]<br/>[[Fusion Core]]<br/>[[Intensify]]<br/>[[Blind Justice]] |
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− | | other_drops = [[Dread]] Blueprint<br/>[[Despair]] Blueprint<br/> [[Hate]] Blueprint<br/>[[War]] Blueprint<br/>[[Orokin Cell]]<br/>Stalker [[Sigils|Sigil |
+ | | other_drops = [[Dread]] Blueprint<br/>[[Despair]] Blueprint<br/> [[Hate]] Blueprint<br/>[[War]] Blueprint<br/>[[Orokin Cell]]<br/>Stalker [[Sigils|Sigil]]<br/>[[Scimitar]] Engine Blueprint |
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}} |
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{{Codex|Some have walked these desolate worlds while you have slept. Some like me. I remember what you did. I remember the day. |
{{Codex|Some have walked these desolate worlds while you have slept. Some like me. I remember what you did. I remember the day. |
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During The Second Dream, Shadow Stalker will spawn automatically during the mission "Protect the Moon". Afterwards, Shadow Stalker will randomly replace his traditional variant whenever the player's [[Death Mark]] activates in a mission. |
During The Second Dream, Shadow Stalker will spawn automatically during the mission "Protect the Moon". Afterwards, Shadow Stalker will randomly replace his traditional variant whenever the player's [[Death Mark]] activates in a mission. |
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− | Instead of his classic weapons, Shadow Stalker wields [[War]], and can throw out two types of grenades |
+ | Instead of his classic weapons, Shadow Stalker wields [[War]], and can throw out two types of grenades. These grenades emulate the attacks used by a [[Sentient]] [[Battalyst]]. Shadow Stalker retains his classic [[Slash Dash]], and he can cast sword beams similar to those from [[Exalted Blade]]. |
In addition, Shadow Stalker uses the same type of hitpoints as the Sentients. After sustaining a certain number of hits from a certain damage type, Stalker will gain a large damage resistance against that type. |
In addition, Shadow Stalker uses the same type of hitpoints as the Sentients. After sustaining a certain number of hits from a certain damage type, Stalker will gain a large damage resistance against that type. |
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==Trivia== |
==Trivia== |
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− | *Shadow Stalker shares the same drop table as the regular Stalker. |
+ | *With the exception of [[Pigment]], Shadow Stalker shares the same drop table as the regular Stalker. |
==Bugs== |
==Bugs== |
Revision as of 07:34, 5 December 2015
Shadow Stalker is an upgraded form of Stalker who appears during and after The Second Dream quest. Visually, Shadow Stalker takes the form of Excalibur Umbra, though retaining his original Stalker helmet, and wearing Pakal Stalker Armor.
Spawning & Combat
During The Second Dream, Shadow Stalker will spawn automatically during the mission "Protect the Moon". Afterwards, Shadow Stalker will randomly replace his traditional variant whenever the player's Death Mark activates in a mission.
Instead of his classic weapons, Shadow Stalker wields War, and can throw out two types of grenades. These grenades emulate the attacks used by a Sentient Battalyst. Shadow Stalker retains his classic Slash Dash, and he can cast sword beams similar to those from Exalted Blade.
In addition, Shadow Stalker uses the same type of hitpoints as the Sentients. After sustaining a certain number of hits from a certain damage type, Stalker will gain a large damage resistance against that type.
Trivia
- With the exception of Pigment, Shadow Stalker shares the same drop table as the regular Stalker.
Bugs
- Shadow Stalker has two codex entries, both of which use identical visuals as the regular Stalker codex entry.