On this page is a list of all Settings in WARFRAME.
Based on: Fortuna: Hotfix 24.1.1 (2018-11-23) + 24.1.1.1
Customize Key Bindings | Customizes the Key Bindings. |
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Customize Controller | Customizes the key bindings of a controller, if any. |
Controller Icon Set | Customizes the icon set of the controller.
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Invert Y Axis | Inverts the default camera control, makes the camera point downwards when the mouse or controller is pushed forward. |
Invert X Axis | Inverts the default camera control, makes the camera point left when the mouse or controller is pushed right, and vice versa. |
Look Sensitivity | Adjusts the sensitivity of the camera control without aiming. |
Aim Sensitivity | Adjusts the sensitivity of the camera control while aiming with any weapon without a sniper scope. |
Aim Sensitivity (Scoped) | Adjusts the sensitivity of the camera control while aiming with a sniper scope. |
Look Sensitivity (Controller) | Adjusts the sensitivity of the camera control without aiming using a controller. |
Aim Sensitivity (Controller) | Adjusts the sensitivity of the camera control while aiming with any weapon without a sniper scope with a Controller. |
Aim Sensitivity (Controller Scoped) | Adjusts the sensitivity of the camera control while aiming with a sniper scope with a Controller. |
Enable Controller Southpaw | Swaps the function of thumbsticks specifically for left-handed users. |
Enable Controller Aim Assist | Enable Controller Aim Assist. |
Enable Vibration | Enables the vibration function of a controller. |
Use Razer Chroma | Enables light effects in compatible Razer Chroma devices
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Use Abilities on Selection | Instantly uses selected ability. |
Invert Tap/Hold Abilities | Inverts tapping and holding the Ability Cast button for abilities that require it. |
Align Attacks to Camera | Automatically redirects melee attack to the direction of camera. |
Melee Auto Targeting | Automatically redirects melee attack to any applicable target, overrides Align Attacks to Camera. |
Camera Tracks Melee Target | Automatically redirects camera to a melee target. |
Toggle Sprint | Activates toggle function to sprint. |
Toggle Aim Weapon | Activates toggle function to aim. |
Toggle Melee Block | Activates toggle function to melee block. |
Toggle Melee Channel | Activates toggle function to melee channel. |
Context Action Includes Reload | Activates reloading if the context key had nothing to interact with. |
Use Mouse Thumb Button as Back | Use Mouse Thumb Button as Back. |
Auto Swap On Empty | Activates the automatic swap to another weapon when the current one is empty. |
Melee Combos | Displays melee combos. |
Archwing | |
Experimental Flight | Enables 6-Degrees of Freedom in Archwing missions. |
Invert Y Axis | Inverts the default camera control in Archwing missions, makes the camera point downwards when the mouse or controller is pushed forward. |
Invert X Axis | Inverts the default camera control in Archwing missions, makes the camera point left when the mouse or controller is pushed right, and vice versa. |
Look Sensitivity | Adjusts the sensitivity of the camera control without aiming in Archwing missions. |
Aim Sensitivity | Adjusts the sensitivity of the camera control while aiming with any weapon without sniper scopes in Archwing missions. |
Aim Sensitivity (Scoped) | Adjusts the sensitivity of the camera control while aiming with sniper scopes in Archwing missions. |
Look Sensitivity (Controller) | Adjusts the sensitivity of the camera control without aiming using a controller in Archwing missions. |
Aim Sensitivity (Controller) | Adjusts the sensitivity of the camera control while aiming with any weapon without sniper scopes with a Controller in Archwing missions. |
Aim Sensitivity (Controller Scoped) | Adjusts the sensitivity of the camera control while aiming with sniper scopes with a Controller in Archwing missions. |
Lunaro | |
Customize Key Bindings | Customizes the Key Bindings of Lunaro gameplay. |
Decoration Placement | |
Customize Key Bindings | Customizes the Key Bindings for decoration placement. |
Camera Movement Speed (Orbiter) | Adjusts the sensitivity of the camera control in the orbiter. |
Camera Movement Speed (Dojo) | Adjusts the sensitivity of the camera control in the dojo. |
Push/Pull Speed | Adjusts the speed of the push/pull movement for decoration placement. |
Frame Fighter | |
Customize Key Bindings | Customizes the Key Bindings of Frame Fighter gameplay. |
Allow Invites From | Changes the filter for receiving an invite:
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Receive Gifts From | Changes the filter for receiving gifts:
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Receive Friend Requests From | Changes the filter for receiving friend requests:
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Show Friend Request Notifications | Shows notification when receiving a friend request. |
Region | Changes which server for the client to connect to:
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Matchmaking Ping Limit | Changes the ping limit for the matchmaking process:
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PC Type | Changes how the client interacts with matchmaking (Desktop clients will be favored over laptops with regards to hosting):
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Legacy Color Palettes | Uses the color palette. |
Enable UPnP | Activates Universal Plug & Play (UPnP) protocol. |
Enable NAT-PMP | Activates NAT Port Mapping Protocol (NAP-PMP). |
Network Ports [UDP] | Change the ports used by the game
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Gore Enabled | Activates gore animation, including disembodiment. |
Analyze Network | Analyzes for any UPnP and NAT-PMP. |
Link Steam Account | Links Warframe account to Steam account (Steam users only). |
Unlink Steam Account | Unlinks Warframe account from Steam account (Steam users only). |
Region Chat | Enables connection to the Region Chat. |
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Recruiting Chat | Enables connection to the Recruiting Chat. |
Trade Chat | Enables connection to the Trading Chat. |
Profanity Filter | Enables censoring for Profanity. |
Chat Message Timestamps | Adds a timestamp to chat messages. |
Inline Private Messages | Displays private messages in other chat tabs. |
Active Tab Notifications Only | Displays notification to only the tab you are currently in. |
IPv6 | Experimental mode that may help with connection problems in some cases (requires IPv6 support) |
Emojis As Text | Keeps emojis in text form.
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:) -> :smile: Conversion | Converts "Internet Emojis" into "Warframe Emojis" |
Emoji Color | Changes the colors of Emojis in chat |
Chat Text Size | Increases the size of the chat font with 3 settings
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Chat Scale | Scales the size of the Chatbox. |
Manage Ignore List | Displays the players you currently have ignored. |
UI Customization | Opens the customization menu for the UI theme, background and sounds.
Themes:
Backgrounds:
Sounds:
¹ Need to be purchased for 50 platinum |
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Item Labels | Shows the item name in your inventory. |
Menu Scale | Scales the menu using 3 options
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Custom Scale | Only Applies when Menu Scale is set to Custom
Changes the scale of the menu |
Mouse Cursor Scale | Scales the size of the Warframe Cursor. |
UI Cursor Sensitivity | Adjusts the sensitivity of the Cursor in the UI. |
Mark your Pet | Activates innate waypointing to your Pet. |
Show FPS | Shows a FPS and Frame Time meter to the lower left of the screen. |
Subtitles | Activates subtitles. |
UI In Screenshots | Shows UI and HUD in taken screenshots. |
HUD | |
Show HUD | Option to Show HUD. Does not include menu. |
Damage/Affinity Numbers | Toggle the display of floating damage/affinity numbers. |
Adjust HUD Margins | Changes the margin of HUD. |
Show Player List | Displays the squad member list without having to press Z. |
Show Ability Dots | Shows the ability dots under reticle ingame. |
Show Ability Banner on Cast | Shows the ability banner when casting an ability. |
Show Teammate Names | Displays the name of your squad members over their characters. |
Show Enemy Names | Displays the name of your enemies over their characters. |
Show Health over Enemies | Displays the health of enemies over their characters. |
Lock Map Rotation | Locks map from rotating. |
Prefer Overlay Map | Toggles to option to use the Overlay Map as the default map. |
Landscape Overlay Map Fade | Adjusts the scale of the map fade. |
HUD Motion | Adjusts the motion movement of the HUD screen. |
HUD Scale | Adjusts the scale of the HUD screen. |
Use Sniper Scopes | Activates the Sniper Rifle-specific scope UI. |
Display Mode | Changes display mode:
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Video Resolution | Changes the screen resolution to use in fullscreen (in windowed mode, this changes the FOV). |
Refresh Rate | Changes refresh rate of the screen. |
Aspect Ratio | Adjust the width-height ratio of the client's size in different dimensions.
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Vertical Sync | Limits the maximum FPS allowed to prevent screen tearing (where a frame shows information of two or more frames in a single screen draw).
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Max Framerate | Set limits for maximum number of frames per seconds. |
Brightness | Adjusts how bright the screen is. |
Contrast | Adjusts the clarity of dark and bright places. |
Field of View | Adjusts how big the viewing of a screen is. |
Enable Screen Shake | Add screen shaking effects. |
Effects Intensity | Adjusts how much SFX particles appear during gameplay. |
Graphics Quality | |
Preset | Determines overall graphics quality. This will change Custom settings with last used profile Low or High.
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Nvidia PhysX Effects | Enables the use of Nvidia PhysX Effects (if applicable). |
Runtime Tessellation | Improves performance by reducing strain on CPU while creating objects. |
Local Reflections | Adds reflections of agents to the game where applicable. |
Blur Reflections | Adds blur reflections of the objects. |
Volumetric Lighting | Improve ray lighting and weather effects. |
High Dynamic Range | Reproduce a greater dynamic range of luminosity to interpret a wider range of light conditions in a scene. |
Adaptive Exposure | Dynamically adjust the brightness of the scene to simulate a human eye adjusting to various levels of brightness in the real world. |
Glare | Enables the use of glare in areas that have excessive brightness. |
Film Grain | Enables film grain |
Ambient Occlusion | Enables the use of ambient occlusion to simulate a more realistic global illumination. |
High Shader Quality | Greatly improves shader quality. |
Dynamic resolution | Allow to lower screen resolution dynamically to preserve fps.
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Resolution scale | User defined dynamic resolution scale. From 50 to 100. |
Geometry Detail | Adjusts the numbers of polygons rendered in objects.
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Particle System Quality | Adjusts the quality of particle effects.
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GPU Particles | Adjusts the quality of GPU particles. |
Shadow Quality | Adjusts the sharpness of all agents' shadows.
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Texture Memory | Adjusts the memory used to store textures.
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Anisotropic Filtering | Enables anisotropic filtering.
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Trilinear Filtering | Allows smoother transitions between textures.
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Anti-aliasing | Smoothen the edges of every objects.
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TAA Sharpen | Adjusts the quality of TAA Sharpen effects. |
Depth of field | Simulates the depth of field of a scene by focusing the camera to the reticle to clearly render the target while blurring the surrounding objects and environment. |
Motion Blur | Simulates the motion blur of an eye tracking a fast moving object, agents or environment. |
Bloom | Produces fringes (or feathers) of light extending from the borders of bright areas to simulate an extremely bright light overwhelming the camera capturing the scene. |
Bloom Intensity | Adjusts the brightness of light that is produced from bloom. |
Color Correction | Enables color correction to alter the overall color of the light; typically the light color is measured on a scale known as color temperature to simulate the temperature of a scene (e.g.: Grineer Settlement being hot, Corpus Outpost being cold). (PC) If dark areas are too dark and Adaptive Exposure is enabled, disable Color Correction for better results. |
Dynamic Lighting | Renders graphics scenes with a larger contrast range to preserve the details that may be lost due to limited contrast ratio. |
Character Shadows | Adds body shadows to all characters depending on the source of illumination. |
Constant Weapon Trail | Allows the melee weapon to constantly have a channeling-like effect. |
Weapon Elemental FX | Displays a weapon effect according to the elemental damage it does. |
Master Volume | Adjusts the master volume of the game. |
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Music Volume | Adjusts the volume of background music. |
Speech Volume | Adjusts the volume of speech. |
Transmissions Volume | Adjusts the volume of transmissions. |
Sound Effects Volume | Adjusts the volume of sound effects. |
Ordis Volume | Adjusts the volume of Ordis. |
Ally Mandachord Volume | Adjusts the volume from Ally (Example: Octavia). |
Enable Player Hit Marker Sound | Enables hit marker sounds from players. |
Enable Hint Transmissions | Enables tutorial transmissions from Lotus. |
Reverb | Enables dynamic reverberation of SFX depending on the size of the room the player are in. |
Mute When Running In Background | Disables sound when the game is in background. |
Operator Voice | Disables voice from Operator. |
Mute Chat Notifications | Disables sound when receiving private messages. |
Enable Voice | Enables in-game voice chat. |
Auto Gain Control (Outbound) | Boosts the sound of the ambient voice when there are no present sound to output (i.e.: SFX, Speech, Transmissions) and vice versa. |
Voice Receive Volume | Adjusts the volume of in-game voice chat. |
Test Microphone | Allows testing the microphone. |
Select Audio Output Device | Selects the Main Audio Output Device (if applicable). |
Select Mic Input Device | Selects the Microphone to be used for in-game voice chat (if applicable). |
Select Voice Output Device | Selects the Voice Output Device (if applicable). |