WARFRAME Wiki
Advertisement
WARFRAME Wiki

Set Mods are a unique class of Mods that offer increasing bonuses when one or more mods in a set are equipped on the player's Warframe and weapons.

Each Set consists of up to 6 Mods at most, with individual mods providing standard stat increases and bonuses, but also providing a second Set Bonus stat that is shared between all the mods in the set. Set Bonuses are improved through the number of mods in the Set equipped - the more mods in the set are used, the stronger the Set Bonus.

Set Bonus effects are not improved by upgrading the mod through regular fusion. Only the number of equipped mods within the set dictates the Set Bonus strength.

Sets[]

The following mod sets are organized by their order of release date.

Augur Mod Set[]

Set Bonus: 40%/80%/120%/160%/200%/240% Energy spent on abilities is converted to shields. Similar to Mod TT 20px Brief Respite, excess shields are converted into overshields, but unlike the Aura mod, energy will continue to be converted to overshield if overshields are active. The set bonus does not convert energy drained over time by channeled abilities such as BansheeIcon272 Banshee's SoundQuake130xWhite Sound Quake.

Comprises 4 Warframe Mods and 2 Pistol Mods.

The Augur Mod Set is rewarded from completing Bounties on the Plains of Eidolon. They may also drop from the Recon Commander.

Gladiator Mod Set[]

Set Bonus: +10%/+20%/+30%/+40%/+50%/+60% critical chance, stacks with Melee Combo Multiplier. This effect stacks with Mod TT 20px Blood Rush for a total of +100%.

Comprises 3 Warframe Mods and 3 Melee Mods.

The Gladiator Mod Set is rewarded from completing Bounties on the Plains of Eidolon. They may also drop from the Aerial Commander, provided his Tusk Command Dargyn has been shot down.

Vigilante Mod Set[]

Set Bonus: 5%/10%/15%/20%/25%/30% chance to enhance Critical Hits from Primary Weapons, increasing critical tier by 1. (For example the yellow critical hit can be upgraded to the orange critical hit)

Comprises 2 Warframe Mods and 4 Primary Mods.

The Vigilante Mod Set is rewarded from completing Bounties on the Plains of Eidolon. They may also drop from the Plains Commander.

Hunter Mod Set[]

Set Bonus: Companions deal 25%/50%/75%/100%/125%/150% Extra Damage against enemies affected by DmgSlashSmall64 Slash status.

Comprises 1 Warframe Mod, 2 Primary Mods, and 3 Beast Mods.

The Hunter Mod Set was first rewarded from Operation: Plague Star and can drop from Ghouls on the Plains of Eidolon or from the Bounties during the Ghoul Purge Event.

Umbral Mod Set[]

Set Bonus: Enhances all equipped mods within the set.

  • With 2 equipped, increases the effects of Umbral Vitality, Umbral Fiber and Umbral Intensify by 25%.
  • With 3 equipped, increases the effects of Umbral Vitality, Umbral Fiber and Umbral Intensify by 75%.

Comprises 3 Warframe Mods.

Awarded during the course of The Sacrifice quest line, pre-equipped on Excalibur Umbra and upgraded to rank 5.

Sacrificial Mod Set[]

Set Bonus: Enhances all equipped mods within the set.

  • Increases the effects of both mods by 25% when both are equipped together.

Comprises 2 Melee Mods.

Awarded during the course of The Sacrifice quest line, pre-equipped on Skiajati Skiajati and Excalibur Umbra's Exalted Umbra Blade and upgraded to rank 5.

Tek Mod Set[]

Set Bonus: Kavat marks a 3/6/9/12 meter zone every 60/45/30/15 seconds that inflicts 50/100/150/200 Damage per second to enemies within the zone.

Comprises 1 Warframe Mod, 2 Kavat Mods, and 1 Melee Mod.

The Tek Mod Set is rewarded from completing Bounties on the Orb Vallis. They may also drop from the Corpus Cestra Target.

Synth Mod Set[]

Set Bonus: Reloads 5%/10%/15%/20% of Primary and Secondary weapon magazine per second while that weapon is holstered.

Comprises 1 Pistol Mod, 2 Companion Mods, and 1 Warframe Mod.

The Synth Mod Set is rewarded from completing Bounties on the Orb Vallis. They may also drop from the Corpus Sniper Target and the Corpus Supra Target.

Mecha Mod Set[]

Set Bonus: Kubrow marks an enemy every 60/45/30/15 seconds for 3/6/9/12 seconds. Kill them to apply their Status Effects to all enemies within 7.5/15/22.5/30 meters.

Comprises 1 Warframe Mod, 2 Kubrow Mods, and 1 Aura Mod.

The Mecha Mod Set is rewarded from completing Bounties on the Orb Vallis. They may also drop from the Corpus Trencher Target.

Strain Mod Set[]

Set Bonus: HelminthCharger Helminth Charger grows up to 2/4/6/8 Cysts over 6/12/18/24 seconds that erupt every 25 seconds to spawn a Maggot. Unlike other mod sets, all mods in this set revolve around enhancing the Set Bonus, as opposed to some that can be used for general purposes. The Strain mods cannot interact with NidusIcon272 Nidus's abilities or the maggots spawned by the Pathocyst Pathocyst.

Comprises 1 Warframe Mod, 2 Helminth Charger Mods, and 1 Melee Mod.

The Strain Mod Set is rewarded by completing Profit-Taker Orb Heists from Vox Solaris in Fortuna.

Aero Mod Set[]

Set Bonus: Damage enemies while aim gliding and put up to 5 of them to Sleep for 3/6/9s on landing.

Comprises 1 Warframe Mod, 1 Sniper Mod, and 1 Primary Mod.

The Aero Mod Set is a drop from Amalgam enemies on Jupiter, as well as a mission reward in Disruption missions.

Motus Mod Set[]

Set Bonus: +33/66/100% chance to become immune to Knockdown effects while airborne. This functions like knockdown resistance and stacks additive with it.

Comprises 1 Warframe Mod, 1 Shotgun Mod, and 1 Melee Mod.

The Motus Mod Set is a drop from Amalgam enemies on Jupiter, as well as a mission reward in Disruption missions.

Proton Mod Set[]

Set Bonus: During a Wall Latch gain +17/33/50% Damage Reduction.

Comprises 1 Warframe Mod, 1 Rifle Mod, and 1 Melee Mod.

The Proton Mod Set is a drop from Amalgam enemies on Jupiter, as well as a mission reward in Disruption missions.

Carnis Mod Set[]

Set Bonus: Heavy Attack kills grant 10/20/30% Evasion and Status Effect immunity for 2/4/6s.

Comprises 1 Warframe Mod, 1 Pistol Mod and 1 Melee Mod.

The Carnis Mod Set is rewarded from completing Bounties on the Cambion Drift. They may also drop from the Deimos Carnis Rex.

Jugulus Mod Set[]

Set Bonus: Slam Attack attacks manifest tendrils that lash enemies within 3/6/10m dealing 25/50/75 DmgPunctureSmall64 Puncture Damage and stunning them for 3s. This effect has a 12/9/6s cooldown.

Comprises 1 Warframe Mod, 1 Pistol Mod and 1 Melee Mod.

The Jugulus Mod Set is rewarded from completing Bounties on the Cambion Drift.

Saxum Mod Set[]

Set Bonus: Lifted b Lifted enemies explode on death dealing up to 10/20/30% of their max health as DmgImpactSmall64 Impact Damage in a 4/8/12m radius with 0% falloff. This effect has a 6s cooldown.

Comprises 1 Warframe Mod, 1 Pistol Mod and 1 Melee Mod.

The Saxum Mod Set is rewarded from completing Bounties on the Cambion Drift. They may also drop from the Deimos Saxum Rex.

Amar's Mod Set[]

Set Bonus: Teleport to a target within 10/20/30 meters on using a Heavy Attack.

Comprises 2 Warframe Mods and 1 Dual Daggers Mod.

Amar's Mod Set is awarded from Narmer Bounties after completion of The New War on the Plains of Eidolon's day cycle and on Orb Vallis during the Plains' night cycle.

Boreal's Mod Set[]

Set Bonus: Reduces damage by 20/40/60% while airborne.

Comprises 2 Warframe Mods and 1 Polearm Mod.

Boreal's Mod Set is awarded from Narmer Bounties after completion of The New War on the Plains of Eidolon's day cycle and on Orb Vallis during the Plains' night cycle.

Nira's Mod Set[]

Set Bonus: Increases damage from Slam Attacks by 100/200/300%.

Comprises 2 Warframe Mods and 1 Whip Mod.

Nira's Mod Set is awarded from Narmer Bounties after completion of The New War on the Plains of Eidolon's day cycle and on Orb Vallis during the Plains' night cycle.

Notes[]

  • The Augur Set can replenish shields even after life support has run out in a survival mission.
  • The Vigilante Set's "Enhance Critical Hits" bonus refers to the ability to upgrade the Critical Damage level of the weapon by one rank, i.e. if the weapon deals a "yellow" critical, there is a 30% chance that it will deal an "orange" critical instead, dealing more critical damage. Another way to think of this is X% chance for +100% additive crit chance.
  • Set mods equipped on Sentinel or MOA's Robotic Weapons will apply set effects.
    • However, duplicate set mods equipped on both the Warframe's and Sentinel/MOA's weapons will not contribute to the set bonus. For example, equipping Mod TT 20px Vigilante Armaments on Braton Braton and Artax Artax will only provide one count for the Vigilante Set.
    • Melee Robotic Weapons (Deconstructor Deconstructor (DeconstructorPrime Prime), Akaten Akaten, Batoten Batoten, and Lacerten Lacerten) cannot equip set mods.
  • The ability to get set bonuses with even a single mod from a set should not be overlooked. This allows players to take the best mods from each set to further optimize their builds.
  • Hunter Companion mods cannot be used on Sentinels.
  • While Set Mods can be equipped on Exalted Weapons, they will not contribute to nor benefit from set bonuses, but the regular effect of the mod will still apply. This also applies to Venari Venari.
    • The Sacrificial Set is an exception to this.
    • The Vilgilante Set and Gladiator Set can still apply if equipped on Warframe, Primary, Melee, or Robotic Weapons, and not on the Exalted Weapon itself.

See Also[]

Patch History[]

Hotfix 37.0.2 (2024-10-03)

  • Fixed script error with Strain mod set.

Update 37.0 (2024-10-02)

  • Strain set effect: Maggots are now created with their AI fully aware, which removes a pause they needed to wake up.

Update 35.1 (2024-02-20)

  • Fixed the Aero Set Mods unintentionally increasing the duration of Double Tap’s “20% Bonus Damage on next Shot for 2s” buff.

Hotfix 34.0.7 (2023-11-02)

  • Fixed a script error with the Mecha Mod set.

Update 32.3 (2023-02-15)

  • Fixed the Augur Mod Set bonus (Energy spent on abilities is converted to Shields) giving you Overshields when your current max Shield is 0 after activating the Helminth Parasitic Armor ability (Sacrifice Shields to reinforce Armor for a period of time).
  • Fixed the Gladiator Mods equipped on Garuda Prime not applying its set Critical Chance bonus to her Prime Talons.
    • Gladiator Mods apply to Garuda Prime Talons because they are not an exalted weapon, and don’t interact with other melee mods on their regular melee weapon. The Garuda Prime Talons are similar to Titania’s Diwata in this case, which is why the Gladiator set bonus doesn’t apply to Excalibur’s Exalted Blade and Valkyr’s Talons.
  • Fixed the Gladiator Mods equipped on Garuda Prime not applying its set Critical Chance bonus to her Prime Talons.
    • Gladiator Mods apply to Garuda Prime Talons because they are not an exalted weapon, and don’t interact with other melee mods on their regular melee weapon. The Garuda Prime Talons are similar to Titania’s Diwata in this case, which is why the Gladiator set bonus doesn’t apply to Excalibur’s Exalted Blade and Valkyr’s Talons.

Hotfix 31.5.8 (2022-05-11)

  • Fixed the Aero mod set bonus putting to sleep ability immune enemies (Eximus with Overguard, Demolysts, certain bosses, etc.).

Hotfix 31.5.5 (2022-05-03)

  • Fixed script error related to the Kavat Tek Mod set bonus effects.

Update 31.2 (2022-03-16)

  • Fixed Nira's Mod Set bonus also applying to normal melee damage instead of just Slam Attacks.

Hotfix 31.1.5 (2022-02-17)

  • Updated the description of a set mod from the post-New War Bounties to from “Increase damage from Slam Attacks by +100%” to “100% Slam Attack Damage”.

Hotfix 31.0.8 (2022-01-12)

  • Fixed post-New War ‘Anguish’ Set Mods having only 1 effect applied as opposed to the 2 listed.
  • Fixed a post-New War Set Mod bonus of “reduced damage while airborne” not being applied.

Hotfix 31.0.3 (2021-12-17)

  • Fixed a script error that occurred if you equip any of a certain Set Mod but had no Melee weapon equipped.

Update 30.7 (2021-09-08)

  • Made the following changes to the Saxum Mod set:
    • The cooldown will now appear in the HUD.
    • Removed fall-off damage and increased the range to 4/8/12 metres.
    • Increased the knockback to enemies caught closer to the impact while heavily staggering enemies within range but further away from the explosion.
    • Also fixed issues with the Saxum mod set bonus not matching the in-game description: Lifted enemies explode on death and deal up to 30% of their max health as Impact damage.
  • Fixed multiple issues with the Saxum Mod set:
    • Fixed the “Lifted enemies explode on death” effect not working when the full set is equipped.
    • Fixed non-melee attacks to proc the effect.
    • Fixed the effect from triggering on non-lifted enemies.
    • Fixed the damage type to correctly deal Impact damage.
    • Fixed a “buff” icon appearing in the HUD on activation.
    • Miscellaneous fixes for proc inconsistencies and stacking issues with other mods.

Hotfix 30.5.3 (2021-07-09)

  • Fixed the Synth Mod Set bonus not functioning while on a K-Drive/Merulina.

Update 30.5 (2021-07-06) Update 30.5 (2021-07-06)

DECONSTRUCTOR MELEE MODDING CHANGES:

The Sisters of Parvos update will bring three new Modular Hound Companions, each with a unique Melee weapon. While reviewing these Companion Weapons, we noticed the Helios-old problem that there’s a lot of Melee Mods that you can equip, but don’t really function on companion Melee. There’s also some ‘invisible gear hopping’ where if you put Mods on your Deconstructor (or Prime), they carry over to your Melee which is a many-year-old oversight we’ve lived with, but are approaching changes more thoroughly with this Update and as a result we’re patching up this behaviour.

These are mostly Mods that deal with combos or heavy attacks, since Companions do not have these features as well as other certain outliers. As a result the following Mods will be incompatible with the upcoming three Hound weapons and retroactively will no longer work with the Deconstructor and Deconstructor Prime:

  • Gladiator Might
  • Gladiator Rush
  • Gladiator Vice
  • Carnis Mandible
  • Jugulus Barbs
  • Saxum Thorax
  • Motus Impact
  • Proton Snap
  • Tek Gravity
  • Strain Infection
FIXES:
  • Fixed Synth Set mods reverting to a single mod bonus after death.

Hotfix 29.10.2 (2021-03-19)

  • Fixed that the Gladiator Set Mod bonus had inadvertently returned to the old additive method. Changed back to the intended stacking multiplier.

Update 29.5 (2020-11-19)

Update 29.2 (2020-09-29)

  • Fixed Jugulus Mod Set cooldown not being present in the HUD buff section.

Hotfix 29.1.1 (2020-09-18)

  • Fixed the Jugulus Mod Set description not explaining the stun mechanic.
    • For example, Jugulus Carapace now reads: Slam attacks manifest Tendrils to lash enemies within 3m stunning them for 3s and dealing 25 Puncture damage. Cooldown 12s".

Update 29.1 (2020-09-17)

  • Fixed Carnis Set Mods not functioning for both Host or Client players.

Hotfix 29.0.8 (2020-09-10)

  • Fixed Carnis Mod Set bonus modifying evasion incorrectly, and instead acting as a debuff as opposed to the proper buff.

Hotfix 29.0.5 (2020-08-28)

  • Fixed a script error related to Kubrow’s Marking an enemy with the Mecha Mod set, the Kubrow dying, then somebody else killing the enemy while they are still marked.
  • Fixed Carnis set bonus not functioning.

Update 29.0 (2020-08-25)

NEW INFESTED ENEMY MOD SETS

Three new Mod Sets are here! The Saxum, Jugulus, and Carnis Mod Sets can be acquired from the Cambion Drift Bounty Rewards or from respective Infested enemies in the Cambion Drift.

Saxum Mod Set
  • Saxum Carapace (Warframe): +60 Armor, +90% Health.
  • Saxum Splittle (Pistol): +90% Impact, +60% Status Chance.
  • Saxum Thorax (Melee): +90% Impact, +60% Status Chance.
  • Set Bonus (when all equipped): Lifted enemies explode on death dealing 30% Enemy Max Health as Impact Damage in a 6m radius.
Jugulus Mod Set
  • Jugulus Carapace (Warframe): +90% Armor, +60 Health.
  • Jugulus Spines (Pistol): +90% Puncture, +60% Status Chance.
  • Jugulus Barbs (Melee): +90% Puncture, +60% Status Chance.
  • Set Bonus (when all equipped): Heavy Slam attacks manifest tendrils that skewer enemies within 10m, dealing 75 Puncture Damage and stunning them for 3s. Cooldown: 6s.
Carnis Mod Set
  • Carnis Carapace (Warframe): +60% Armor, +90% Health.
  • Carnis Stinger (Pistol): +90% Slash, +60% Status Chance.
  • Carnis Mandible (Melee): +90% Slash, +60% Status Chance.
  • Set Bonus (when all equipped): Killing an enemy with a Heavy Attack grants 30% Evasion and immunity to Status Effects for 6s.
General Changes
  • The Aero, Motus, and Proton Mod Sets now have unique Set Icons.

Hotfix 27.5.4 (2020-05-20)

  • Fixed Gladiator Mod Set bonuses not resetting if you’re the Operator when the Combo expires.

Hotfix 27.3.15 (2020-04-17)

  • Fixed a script error that could occur when joining a squad where someone using the Mecha Mod set kills the marked target right at the same time.

Hotfix 25.7.5 (2019-09-09)

  • Augur Mod Set Bonus will now continue to grant more Overshields up to the maximum amount of Overshield.

Update 25.2 (2019-06-19)

  • Fixed ability to gain Set Mod bonus by using multiple copies of the same Mod if you have a Sentinel or Moa. Set Mod bonuses require different Mods from the Set to gain the bonus.

Update 25.0 (2019-05-22)

NEW MODS AND MOD SETS

Give your Warframe, Weapons and more a boost with new Mods and Mod Sets. A Set Bonus is applied if equipped with Mods from the same set. These Mods are available as potential rewards from killing Amalgams and completing new content in the remastered Gas City. (All stats shown are at Max Rank and are subject to change.)

AERO MOD SET

Set Bonus: Damage enemies while Aim Gliding and put up to 5 of them to Sleep for 9s on landing.

  • Aero Vantage - Warframe: +100% Reduced Gravity during Aim Glide
  • Aero Agility - Sniper Rifle: +100% Reload Speed during Aim Glide
  • Aero Periphery - Primary: -50% Zoom during Aim Glide

(All stats shown are at Max Rank and are subject to change.)

MOTUS MOD SET

Set Bonus: +100% chance to become immune to Knockdown effects while airborne.

  • Motus Signal - Warframe: Increase Double Jump strength by +200%
  • Motus Setup - Shotgun: +100% Critical and Status Chance for 4 secs after landing from a Double or Bullet Jump
  • Motus Impact - Melee: Increase range of aerial melee attacks by +2m

(All stats shown are at Max Rank and are subject to change.)

PROTON MOD SET

Set Bonus: During a Wall Latch gain +50% Damage Reduction.

  • Proton Pulse - Warframe: Wall Dashing grants + 100% Bullet Jump Speed
  • Proton Jet - Rifle: During a Wall Latch gain +120% Status Chance and Critical Chance
  • Proton Snap - Melee: Hold a Wall Latch for 2s to gain +100% Toxic Damage and +50% Status Chance for 20s.

(All stats shown are at Max Rank and are subject to change.)

Update 24.2 (2018-12-18)

  • New Helminth Strain Mods
    • Strain Fever (Helminth): Helminth Charger gains +30% Damage per Cyst.
    • Strain Eruption (Helminth): Maggots explode on death, dealing 4% of an enemy’s current Health as Corrosive Damage to any enemy within 8m.
    • Strain Consume (Warframe): Dead maggots within 5m are consumed, restoring 4% Missing Health.
    • Strain Infection (Melee): Melee Attacks gain +20% Critical Damage per Cyst.

Update 24.0 (2018-11-08)

  • New Mod Sets (*final stats available in game):
    • Mecha
      • Mecha Overdrive (Kubrow): Increased Status Link/ Status Duration
      • Mecha Recharge (Kubrow): Increased Shield Recharge
      • Mecha Empowered (Aura): Increased Damage against a Marked Enemy
      • Mecha Pulse (Warframe): Killing a Marked Enemy grants Armor for limited time for each enemy within an area
    • Tek
      • Tek Assault (Kavat): Kavat has Increased chance to ignore Lethal Damage and be immune for a limited time
      • Tek Enhance (Kavat): Increased Kavat Ability Duration
      • Tek Gravity (Melee): Slam Attacks pull all enemies within an area
      • Tek Collateral (Warframe): Increased Critical Damage when inside the Marked Zone
    • Synth
      • Synth Deconstruct (Sentinel): Enemies killed by the Sentinel have Increased chance to drop a Health Orb
      • Synth Fiber (Sentinel): Health Orbs increase Armor for Sentinel for a limited time
      • Synth Charge (Pistol): Increased Bonus Damage on the final shot in Magazine
      • Synth Reflex (Warframe): Increased Holster Speed

Update 23.10 (2018-10-12)

  • Updated the header art and simplified the description for Hunter Set Mods!

Update 23.0 (2018-06-15)

  • (Undocumented) Introduced Umbral and Sacrificial Mod Sets.

Update 22.3 (2017-11-15)

  • (Undocumened) Introduced Hunter Mod Set.

Update 22.0 (2017-10-12)

  • Introduced.
Advertisement