Semi-Shotgun Cannonade is a Semi-Auto exclusive Shotgun mod that increases Damage and Punch Through, but locks Fire Rate.
Stats[]
Rank | Damage | Punch Through |
---|---|---|
0 | +40% | +0.25 |
1 | +80% | +0.5 |
2 | +120% | +0.75 |
3 | +160% | +1 |
4 | +200% | +1.25 |
5 | +240% | +1.5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Juno Sapper MOA | 3% | 14.29% | 0.4287% | 233 | 1 | 0.004287 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Equipping this mod will set weapon's Fire Rate to its default ignoring other bonuses, even negative effects, (e.g.
Critical Deceleration,
Tainted Shell), making it particularly well-suited to shotgun critical builds.
- Weapons with an Incarnon mode must have Semi-Auto trigger type for both firing modes in order to equip this mod.
Strun Incarnon Genesis is currently the only Incarnon weapon capable of equipping this mod.
- For a full list of shotgun weapons and their trigger types, see Weapon Comparison - Primary Shotguns.
Patch History[]
Hotfix 36.0.3 (2024-06-20)
- Fixed being unable to equip the Semi-Shotgun Cannonade on the Steflos.
Hotfix 36.0.2 (2024-06-19)
- Changed the name of the “Shotgun Cannonade” Mod to “Semi-Shotgun Cannonade” to match the naming standard of the other Semi-Trigger Cannanade Mods that were released in Jade Shadows.
- Known issue: We will fix the inability to equip this Mod onto the Steflos in a future Hotfix.
Update 36.0 (2024-06-18)
- Introduced.
See Also[]
Base Damage Mods | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)