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![]() ENERGY: 75 KEY 3 |
Seeking Fire Fires a large volley of homing missiles. |
Strength:5 / 6 / 7 / 8 (volleys) 300 (initial ![]() 40 (area ![]() |
Duration:N/A | |||
Range:240 / 340 / 360 / 480 m |
- In Archwing missions, the Odonata launches 5 / 6 / 7 / 8 volleys of homing missiles that track enemies within 240 / 340 / 360 / 480 meters. 2 homing missiles are launched per volley, and each homing missile inflicts 300
Blast damage on impact and 40
Blast damage in an area of effect.
- In Landscape missions, the tracking range of this ability is reduced down to 24 / 34 / 36 / 48 meters. Additionally, the maximum range of which the missiles will travel before automatically exploding is reduced to 200 meters.
- Number of volleys is affected by Ability Strength, while the initial damage and area damage are not.
- Area damage affects the initial target, can be increased by body-part multipliers, bypasses obstacles in the environment, and does not decrease with distance.
- Tracking range is not affected by Ability Range.
- Range values indicated in the UI (60 / 85 / 90 / 120 meters) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
- Missiles home in on the nearest enemies within view of the Warframe so long as the enemies are in-range when the missiles are launched.
- Seeking Fire can harm the Warframe if the missiles explode too closely. The affected Warframe will be dealt 30% of the ability's damage.
- Missiles will travel a maximum of 600 meters before automatically exploding.
- Missiles can be diverted by countermeasures such as flares released by Dargyn variants.
- If Seeking Fire is used when Energy Shell is active, the missiles will gain
Heat damage.
- Cannot be recast until all missiles have been launched.
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximized Ability Efficiency reduces the cost to 33.75 energy.
- Has no negative effect on this ability.
- Maximized Ability Range has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximized Ability Strength increases the number of volleys to 12.
- Has no negative effect on this ability.
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