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Seeking Fire Fires a large volley of homing missiles. Introduced in Update 15.0 (2014-10-24) |
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Info
- Odonata expends
75 energy to launches
5 / 6 / 7 / 8 volleys of homing missiles that track enemies within
240 / 340 / 360 / 480 meters, travelling a maximum of 600 meters before automatically exploding. Each homing missile inflicts 300
Blast damage on impact and 40
Blast damage in an area of effect.
- In Landscape missions, the tracking range of this ability is reduced down to
24 / 34 / 36 / 48 meters. Additionally, the maximum range of which the missiles will travel before automatically exploding is reduced to 200 meters.
- Area damage bypasses obstacles in the environment, and does not decrease with distance.
- Missiles home in on the nearest enemies within view of Odonata so long as the enemies are in-range when the missiles are launched.
- In Landscape missions, the tracking range of this ability is reduced down to
- Missiles can be diverted by countermeasures such as flares released by Dargyn variants.
- Ability Synergy: If Seeking Fire is used when
Energy Shell is active, the missiles will gain
Heat damage.
- Cannot be recast until all missiles have been launched.
Maximization
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximized Ability Efficiency reduces the cost to 18.75 energy.
- Has no negative effect on this ability.
- Maximized Ability Range has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximized Ability Strength increases the number of volleys to 14.
- Has no negative effect on this ability.