Seeker Volley is a Plexus Battle Super mod that releases a volley of homing missiles.
Stats[]
Rank | Missiles Fired | Damage | Energy Cost |
---|---|---|---|
0 | 7 | 400 | 200 |
1 | 8 | 600 | 200 |
2 | 10 | 800 | 200 |
3 | 12 | 1000 | 200 |
4 | 15 | 1200 | 200 |
5 | 17 | 1400 | 200 |
6 | 19 | 1600 | 200 |
7 | 22 | 1800 | 200 |
8 | 23 | 2000 | 200 |
9 | 24 | 2200 | 200 |
10 | 25 | 3000 | 200 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Corpus Veil Proxima Point of Interest | Corpus Veil Proxima Point of Interest | A | 8.7% | 1 | 0.087 | |
Grineer Veil Proxima Point of Interest | Grineer Veil Proxima Point of Interest | A | 4% | 1 | 0.04 |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Elite Exo Cutter | 15% | 0% | 0% | inf | 1 | 0 |
Elite Orm Weaver | 15% | 7.14% | 1.071% | 93 | 1 | 0.01071 |
Exo Cutter | 15% | 91.67% | 13.7505% | 7 | 1 | 0.137505 |
Orm Weaver | 15% | 45.83% | 6.8745% | 15 | 1 | 0.068745 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Energy cost is affected by Reactors
- Missile count is not affected by Warframe Mods
- Damage is affected by Ability Strength.
Patch History[]
Hotfix 30.0.3 (2021-04-15)
- Fixed a script error that could occur when using Seeker Volley.
Update 29.10 (2021-03-19)
- Introduced new Plexus Mods to replace functionality of some existing avionics
- Avionics have been removed
- Made Seeker Volley better at picking targets for all missiles. Additionally, missiles start slow and speed up when they have a target.
Update 27.4 (2020-05-01)
- Increased damage from 1000 to 1600
- Increased Critical Chance from 20 to 40%
- Increased speed from 120 to 260
Update 27.0 (2019-12-13)
- Introduced.
Plexus Mods | |||
---|---|---|---|
Integrated (Passive) |
Matrix (Aura) |
Indomitable Matrix • Ironclad Matrix • Onslaught Matrix • Orgone Tuning Matrix • Raider Matrix | |
Engines | Conic Nozzle • Cruising Speed • Ion Burn | ||
Turrets | Crimson Fugue • Defensive Fire • Fortifying Fire • Hyperstrike • Predator • Protective Shots • Section Density • Turret Velocity • Waveband Disruptor | ||
Faction | Granum's Nemesis • Sentient Scalpel • Worm's Torment | ||
Ordnance | Ordnance Cheap Shot • Ordnance Velocity • Overloader • Quicklock • Ripload • Scourging Warheads • Warhead | ||
Artillery | Artillery Cheap Shot • Forward Artillery | ||
Forge | Revo Reducer | ||
Battle (Offense) |
Defensive | Blackout Pulse • Countermeasures • Munitions Vortex | |
Offensive | Particle Ram • Shatter Burst • Tether | ||
Super | Phoenix Blaze • Seeker Volley • Void Hole | ||
Tactical (Utility) |
Defensive | Breach Quanta • Form Up • Intruder Stasis • Squad Renew | |
Offensive | Battle Stations • Death Blossom | ||
Super | Battle Forge • Fire Suppression • Flow Burn • Void Cloak |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)