Sedna is a dwarf planet where the Grineer are the controlling faction.
Sedna becomes accessible by defeating the Specter in the Sedna Junction on Pluto after completing the required tasks.
The Assassination Target on this dwarf planet is Kela De Thaym, who is located in the mission node Merrow and where the blueprints for the parts of the Saryn Warframe can be obtained. Uniquely, in order to access the Kela De Thaym boss battle, players must accumulate sufficient Judgement Points by playing the various Arena missions on Sedna. As of Update 20.0 (2017-03-24), 25 Judgement Points are required to access the boss battle, with 12 being expended each time a player is successful in defeating Kela De Thaym.
Sedna does not currently have a Tenno Relay.
Enemies[]
Invasion Missions: The Corpus will appear as a "Sideable or Opposing" faction while the Infested will always appear as an "Opposing" faction during Invasion missions.
Spy Missions: Special enemy variants have a chance of spawning during Spy missions.
Survival Missions: The following lists below do not apply to Survival missions.
Corpus | Grineer | Infested |
---|---|---|
Missions[]
Target | Name | Type | Level | Credit Reward | Additional Credit Reward | Tile Set | Mastery EXP | Internal Name | Hidden Node |
---|---|---|---|---|---|---|---|---|---|
Naga | Rescue | 30 - 34 | 3,900 | 0 | Grineer Galleon | 177 | SolNode189
|
❌ | |
Hydron | Defense | 30 - 40 | 3,900 | 0 | Grineer Galleon | 177 | SolNode195
|
❌ | |
Berehynia | Interception | 30 - 40 | 3,900 | 0 | Grineer Shipyard | 50 | SolNode185
|
❌ | |
Selkie | Survival | 30 - 40 | 3,900 | 0 | Grineer Asteroid | 177 | SolNode187
|
❌ | |
Adaro | Exterminate | 32 - 36 | 4,100 | 0 | Grineer Asteroid | 177 | SolNode181
|
❌ | |
Rusalka | Sabotage | 32 - 36 | 4,100 | 0 | Grineer Galleon | 177 | SolNode184
|
❌ | |
Kappa | Disruption | 34 - 38 | 4,300 | 0 | Grineer Galleon | 177 | SolNode177
|
❌ | |
Marid | Hijack | 34 - 38 | 4,300 | 0 | Grineer Shipyard | 177 | SolNode191
|
❌ | |
Charybdis | Mobile Defense | 34 - 38 | 4,300 | 0 | Grineer Galleon | 177 | SolNode196
|
❌ | |
Merrow | Assassination | 35 - 40 | 4,400 | 0 | Grineer Asteroid | 100 | SolNode193
|
❌ | |
Kelpie | Spy | 35 - 40 | 4,400 | 0 | Grineer Galleon | 177 | SolNode188
|
❌ | |
Sangeru | Defense (Dark Sector) | 35 - 45 | 4,400 | 16,000 | Grineer Asteroid | 0 | ClanNode15
|
❌ | |
Amarna | Survival (Dark Sector) | 35 - 45 | 4,400 | 16,000 | Grineer Galleon | 0 | ClanNode14
|
❌ | |
Nakki | Arena | 40 - 40 | 4,900 | 0 | Grineer Shipyard | 177 | SolNode190
|
❌ | |
Yam | Arena | 60 - 60 | 6,900 | 0 | Grineer Sealab | 177 | SolNode199
|
❌ | |
Vodyanoi | Arena | 85 - 85 | 9,400 | 0 | Grineer Sealab | 177 | SolNode183
|
❌ |
Notes[]
- Due to Sedna being the second planet to feature the Grineer Shipyard tileset, it is also the only planet besides Ceres where Grineer Drudge non-combatants can be encountered. These are non-hostile until they are attacked and damaged, in which case they will attack with their various tools.
- Due to the Grineer Shipyard tileset, this is also the second location beside Ceres where Guardsmen and their Eximus variant, the Prosecutors can be found.
- When Sangeru is under the control of a Kuva Lich, the units that spawn are the usually Sealab-exclusive Drekar units rather than baseline Grineer.
Trivia[]
- Sedna is a planetoid three times farther from the Sun than Neptune, and is widely believed to contain water. It is named after the Goddess of the sea and marine life in Inuit Mythology.
- Appropriately enough, Sedna's missions are named after water spirits of various cultures.
- Naga is a snake like deity/race of people in Hindu and Buddhist Mythology.
- Berehynia is a protector of waters and riverbanks in Slavic Mythology.
- Some scholars believe her to be the same as Rusalka.
- Rusalka is a female entity, often malicious towards mankind, in Slavic Mythology.
- Selkies are mythological beings capable of changing from a seal to a human in Scottish Mythology.
- Adaro is a type of sea spirit found in the mythology of the Soloman Islands.
- Kappa are amphibious turtle-like creatures originating from Japanese Folklore.
- Marid are malicious spirits in Islamic Traditions.
- Charybdis is a sea monster in Greek Mythology.
- Merrow are merfolk in Irish Folklore.
- Kelpie are shape-shifting water spirits in Celtic Mythology.
- Näkki (Nakki in-game) is the Finnish language name of the Nixie, shape-shifting water spirits in Germanic Mythology and Folklore.
- Yam is the god of the sea in the Canaanite Pantheon.
- Vodyanoy is a male water spirit in Slavic Mythology.
- It was around this location where Alad V located dormant Tenno – unknown to even the Lotus – for the Zanuka Project. This act was indirectly responsible for The Gradivus Dilemma.
Media[]
Patch History[]
Update 36.0 (2024-06-18)
- Fixed camera pulling way above Sedna when selecting it in the Star Chart.
Update 30.2 (2021-05-12)
- Swapped game modes of Kelpie and Kappa nodes on Sedna: Disruption <-> Spy. This moves Disruption off the main path forward to aid in New Player Experience.
Update 29.5 (2020-11-19)
- Various fixes to lighting issues in Sedna skyboxes.
Update 27.2 (2020-03-05)
- Optimized Hydron, Sedna to improve performance.
Update 25.7 (2019-08-29)
- Kelpie is now a Disruption node.
- Moved Sabotage from Kelpie to Rusalka to replace Capture
Star Chart | |
---|---|
Mercury • Venus (Proxima) • Earth (Proxima) • Lua • Mars • Deimos • Phobos • Ceres • Jupiter • Europa • Saturn (Proxima) • Uranus • Neptune (Proxima) • Pluto (Proxima) • Sedna • Kuva Fortress • Eris • Void (Veil Proxima) • Zariman |