Section Density is an integrated Plexus mod that increases the Critical Damage of all turrets.
Stats[]
| Rank | Critical Damage | Cost |
|---|---|---|
| 0 | +8.3% | 10 |
| 1 | +16.7% | 11 |
| 2 | +25% | 12 |
| 3 | +33.3% | 13 |
| 4 | +41.7% | 14 |
| 5 | +50% | 15 |
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Axio Harpi | 15% | 7.37% | 1.1055% | 90 | 1 | 0.011055 |
| Elite Axio Harpi | 15% | 12.32% | 1.848% | 54 | 1 | 0.01848 |
| Elite Gyre Cutter | 15% | 7.37% | 1.1055% | 90 | 1 | 0.011055 |
| Elite Kosma Cutter | 15% | 12.32% | 1.848% | 54 | 1 | 0.01848 |
| Elite Kosma Flak | 15% | 9.24% | 1.386% | 72 | 1 | 0.01386 |
| Elite Orm Harpi | 15% | 12.32% | 1.848% | 54 | 1 | 0.01848 |
| Kosma Cutter | 15% | 22.92% | 3.438% | 29 | 1 | 0.03438 |
| Kosma Flak | 15% | 5.53% | 0.8295% | 121 | 1 | 0.008295 |
| Orm Harpi | 15% | 7.37% | 1.1055% | 90 | 1 | 0.011055 |
| Taro Weaver | 15% | 22.92% | 3.438% | 29 | 1 | 0.03438 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Patch History[]
Update 29.10 (2021-03-19)
- Existing Avionics were removed
- New Plexus mods introduced to replace functionality of avionics
Update 27.4 (2020-05-01)
- Removed House Lavan and Zetki variants.
- House Vidar base stat increased from 8% to 9.8%.
- Drain increased from 4 to 6.
Update 27.0 (2019-12-13)
- Introduced.
| Plexus Mods | |||
|---|---|---|---|
| Integrated (Passive) |
Matrix (Aura) |
||
| Engines | |||
| Turrets | |||
| Faction | |||
| Ordnance | |||
| Artillery | |||
| Forge | |||
| Battle (Offense) |
|||
| Tactical (Utility) |
|||
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)