Section Density is an integrated Plexus mod that increases the Critical Damage of all turrets.
Stats[]
Rank | Critical Damage | Cost |
---|---|---|
0 | +8.3% | 10 |
1 | +16.7% | 11 |
2 | +25% | 12 |
3 | +33.3% | 13 |
4 | +41.7% | 14 |
5 | +50% | 15 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Axio Harpi | 15% | 7.37% | 1.1055% | 90 | 1 | 0.011055 |
Elite Axio Harpi | 15% | 12.32% | 1.848% | 54 | 1 | 0.01848 |
Elite Gyre Cutter | 15% | 7.37% | 1.1055% | 90 | 1 | 0.011055 |
Elite Kosma Cutter | 15% | 12.32% | 1.848% | 54 | 1 | 0.01848 |
Elite Kosma Flak | 15% | 9.24% | 1.386% | 72 | 1 | 0.01386 |
Elite Orm Harpi | 15% | 12.32% | 1.848% | 54 | 1 | 0.01848 |
Kosma Cutter | 15% | 22.92% | 3.438% | 29 | 1 | 0.03438 |
Kosma Flak | 15% | 5.53% | 0.8295% | 121 | 1 | 0.008295 |
Orm Harpi | 15% | 7.37% | 1.1055% | 90 | 1 | 0.011055 |
Taro Weaver | 15% | 22.92% | 3.438% | 29 | 1 | 0.03438 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Patch History[]
Update 29.10 (2021-03-19)
- Existing Avionics were removed
- New Plexus mods introduced to replace functionality of avionics
Update 27.4 (2020-05-01)
- Removed House Lavan and Zetki variants.
- House Vidar base stat increased from 8% to 9.8%.
- Drain increased from 4 to 6.
Update 27.0 (2019-12-13)
- Introduced.
Plexus Mods | |||
---|---|---|---|
Integrated (Passive) |
Matrix (Aura) |
Indomitable Matrix • Ironclad Matrix • Onslaught Matrix • Orgone Tuning Matrix • Raider Matrix | |
Engines | Conic Nozzle • Cruising Speed • Ion Burn | ||
Turrets | Crimson Fugue • Defensive Fire • Fortifying Fire • Hyperstrike • Predator • Protective Shots • Section Density • Turret Velocity • Waveband Disruptor | ||
Faction | Granum's Nemesis • Sentient Scalpel • Worm's Torment | ||
Ordnance | Ordnance Cheap Shot • Ordnance Velocity • Overloader • Quicklock • Ripload • Scourging Warheads • Warhead | ||
Artillery | Artillery Cheap Shot • Forward Artillery | ||
Forge | Revo Reducer | ||
Battle (Offense) |
Defensive | Blackout Pulse • Countermeasures • Munitions Vortex | |
Offensive | Particle Ram • Shatter Burst • Tether | ||
Super | Phoenix Blaze • Seeker Volley • Void Hole | ||
Tactical (Utility) |
Defensive | Breach Quanta • Form Up • Intruder Stasis • Squad Renew | |
Offensive | Battle Stations • Death Blossom | ||
Super | Battle Forge • Fire Suppression • Flow Burn • Void Cloak |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)