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Secondary Dexterity is a Secondary Arcane that on melee kill increases secondary damage for 20 seconds and stacks up to 6 times. At max rank, it also passively increases holster speed and Melee Combo Counter duration.

Can be sold for Credits64.png 1,000.

Effect[]

Rank Damage per Stack Total at 6 stacks Combo Duration Holster Speed
0 10% 60% - -
1 20% 120% - -
2 30% 180% - -
3 40% 240% - -
4 50% 300% - -
5 60% 360% 7.5s 60%

Acquisition

Awarded for defeating Acolytes in The Steel Path.

Item Source Chance Expected Nearly Guaranteed
SecondaryDexterity.png Mania 16.67% ~ 5 Kills 37 ± 12 Kills
SecondaryDexterity.png Angst 16.67% ~ 5 Kills 37 ± 12 Kills
SecondaryDexterity.png Violence 16.67% ~ 5 Kills 37 ± 12 Kills
SecondaryDexterity.png Torment 16.67% ~ 5 Kills 37 ± 12 Kills
SecondaryDexterity.png Misery 16.67% ~ 5 Kills 37 ± 12 Kills
SecondaryDexterity.png Malice 16.67% ~ 5 Kills 37 ± 12 Kills

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations. Drop chances are rounded to two decimal places, following the official drop tables repository.
Expected means a player can expect to obtain at least one of a drop every N attempts on average.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 1 in 10^2,3, and 4 probability not to have recieved a single drop (99%, 99.9%, and 99.99% probability to have received at least one drop).
The combined probability of multiple drops is 1 - ((1-A%) * (1-B%) * ...) (add drops in same rotation)

For more detailed definitions and information, visit here.


Notes[]

  • When the buff times out, one stack is lost and the buff duration resets.

Tips[]

  • If players would rather prefer to focus on melee and not on shooting targets, they can opt to equip this Arcane and PrimaryDexterity.png Primary Dexterity, both at max rank, on their ranged weapons simply to provide their passive melee combo counter buffs that grant up to 15 seconds.

Patch History[]

Update 30.5 (2021-07-06)

  • Introduced.

See Also[]

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