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(Tooltip Revolution, replaced: Dual Zoren → {{Weapon|Dual Zoren}}, Galatine → {{Weapon|Galatine}}, Excalibur → {{WF|Excalibur}})
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{{Archived|1='''The [[Stamina]] mechanic was removed from the game in {{ver|17}}, and any mods that affected stamina in any way were converted into appropriately-ranked {{M|Fusion Core}}s.'''}}
{{ModBox
 
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{{ArchModBox
| image = SecondWind2.0.png
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| image = SecondWindModU145.png
| polarity = {{Icon/Pol|V}}
 
| rarity = Commmon
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| polarity = {{Icon|Pol|V}}
  +
| rarity = Common
| droppedby = [[Corrupted MOA]] <br> [[Fusion MOA Guardian]]
 
  +
| transmutable = f
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| autoDrops = auto
 
}}
 
}}
The '''Second Wind''' mod gives Stamina when an enemy is killed using [[Melee#Melee_Channel|Channeling]], at the cost of Channeling efficiency.
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The '''Second Wind''' [[mod]] gives Stamina when an enemy is killed using [[Melee 2.0#Channeling|Channeling]], at the cost of Channeling efficiency.
   
 
==Stats==
 
==Stats==
 
{| class="emodtable"
 
{| class="emodtable"
 
|-
 
|-
! [[Mods#Mod Rank|Rank]]
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! [[Mod#Mod Rank|Rank]]
 
! Stamina Per Kill
 
! Stamina Per Kill
 
! Channeling Efficiency
 
! Channeling Efficiency
! [[Mods#Mod Power Cost|Cost]]
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! [[Mod#Attributes|Cost]]
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! [[Conclave#Conclave Score|Conclave]]
 
|-
 
|-
| 0 || +5 || -10% || 2
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| 0 || +5 || -10% || 2 || C3
 
|-
 
|-
| 1 || +10 || -20% || 3
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| 1 || +10 || -20% || 3 || C3
 
|-
 
|-
| 2 || +15 || -30% || 4
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| 2 || +15 || -30% || 4 || C3
 
|-
 
|-
| 3 || +20 || -40% || 5
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| 3 || +20 || -40% || 5 || C4
 
|-
 
|-
| 4 || +25 || -50% || 6
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| 4 || +25 || -50% || 6 || C4
 
|-
 
|-
| 5 || +30 || -60% || 7
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| 5 || +30 || -60% || 7 || C5
 
|}
 
|}
   
 
==Notes==
 
==Notes==
* Added in [[Update 10]].
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* Added in {{ver|10}}.
 
* Enemies must be killed with a Channeled strike to receive stamina.
 
* Enemies must be killed with a Channeled strike to receive stamina.
* Can also be triggered when enemies die from reflected damage due to the Reflection mod (while Channeling)
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* Can also be triggered when enemies die from reflected damage due to the {{M|Reflection}} mod (while Channeling)
* Helpful in mitigating Stamina costs for heavy weapons like the [[Galatine]], when modded with stances like [[Cleaving Whirlwind]]. Also useful for Dual weapons like the [[Dual Zoren]] that consume stamina quickly.
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* Helpful in mitigating Stamina costs for heavy weapons like the {{Weapon|Galatine}}, when modded with stances like {{M|Cleaving Whirlwind}}. Also useful for Dual weapons like the {{Weapon|Dual Zoren}} that consume stamina quickly.
  +
*Removed in {{ver|17}} along with stamina.
   
 
==Trivia==
 
==Trivia==
*Unlike most mods, the picture shows an [[Excalibur]] wearing the [[Pendragon Excalibur Helmet|Pendragon]] helmet, his [[Warframe_Cosmetics|Immortal Skin]], as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout.  The other examples are [[Life Strike]][[True Punishment]] , [[Enduring Strike]] , [[Warrior's Grip]], [[Quickening]]  and [[Corrupt Charge]], all of which are channeling mods.
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*Unlike most mods, the picture shows an {{WF|Excalibur}} wearing the [[Pendragon Excalibur Helmet|Pendragon]] helmet, his [[Warframe Cosmetics|Immortal Skin]], as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout.  The other examples are {{M|Life Strike}}{{M|True Punishment}} , {{M|Enduring Strike}} , [[Warrior's Grip]], {{M|Quickening}}  and {{M|Corrupt Charge}}, all of which are channeling mods.
   
 
==Media==
 
==Media==
 
<gallery>
 
<gallery>
 
SecondWindMod.png|Second Wind's card pre-[[Update 13]].
 
SecondWindMod.png|Second Wind's card pre-[[Update 13]].
  +
SecondWind2.0.png|Old appearance
 
</gallery>
 
</gallery>
   
==See also==
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==Patch History==
  +
{{Scrollbox/Article|
*[[Mods]]
 
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{{ver|17.0}}
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*Removed during the introduction of Parkour 2.0.
   
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{{ver|13.0}}
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*Changed Killing Blow with the removal of Charge Attacks for Combos.
  +
  +
{{ver|10.0}}
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*Introduced.
  +
}}
  +
  +
==See also==
 
{{Channelingnav}}
 
{{Channelingnav}}
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{{StaminaMods}}
[[de:Neuer Aufschwung]]
 
 
__NOTOC__
 
__NOTOC__
 
[[de:Neuer Aufschwung]]
[[Category:Mods]]
 
  +
[[es:Segundo viento]]
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[[fr:Second Souffle]]
  +
[[Category:Archived Mods]]
 
[[Category:Melee Mods]]
 
[[Category:Melee Mods]]
 
[[Category:Channeling Mods]]
 
[[Category:Channeling Mods]]
 
[[Category:Common Mods]]
 
[[Category:Common Mods]]
 
[[Category:Update 10]]
 
[[Category:Update 10]]
 
[[Category:Madurai Mods]]
  +
[[Category:Stamina Mods]]

Revision as of 22:46, 21 January 2019

Lotusiconsmall
Please do not use this article for critical in-game information!
The Stamina mechanic was removed from the game in Update 17.0 (2015-07-31), and any mods that affected stamina in any way were converted into appropriately-ranked Mod TT 20px Fusion Cores.
This article is archived.
The content was relevant to an obsolete version of Warframe, and has since been removed, retrieved, and/or revamped.

The Second Wind mod gives Stamina when an enemy is killed using Channeling, at the cost of Channeling efficiency.

Stats

Rank Stamina Per Kill Channeling Efficiency Cost Conclave
0 +5 -10% 2 C3
1 +10 -20% 3 C3
2 +15 -30% 4 C3
3 +20 -40% 5 C4
4 +25 -50% 6 C4
5 +30 -60% 7 C5

Notes

  • Added in Update 10.0 (2013-09-13).
  • Enemies must be killed with a Channeled strike to receive stamina.
  • Can also be triggered when enemies die from reflected damage due to the Mod TT 20px Reflection mod (while Channeling)
  • Helpful in mitigating Stamina costs for heavy weapons like the Galatine Galatine, when modded with stances like Mod TT 20px Cleaving Whirlwind. Also useful for Dual weapons like the DualZoren Dual Zoren that consume stamina quickly.
  • Removed in Update 17.0 (2015-07-31) along with stamina.

Trivia

Media

Patch History

Update 17.0 (2015-07-31)

  • Removed during the introduction of Parkour 2.0.

Update 13.0 (2014-04-09)

  • Changed Killing Blow with the removal of Charge Attacks for Combos.

Update 10.0 (2013-09-13)

  • Introduced.

See also