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Please do not use this article for critical in-game information!
The Stamina mechanic was removed from the game in Update 17.0 (2015-07-31), and any mods that affected stamina in any way were converted into appropriately-ranked Mod TT 20px Fusion Cores.
This article is archived.
The content was relevant to an obsolete version of Warframe, and has since been removed, retrieved, and/or revamped.

Second Wind gives Stamina when an enemy is killed using Channeling, at the cost of Channeling Efficiency.

Stats[]

Rank Stamina Per Kill Channeling Efficiency Cost Conclave
0 +5 -10% 2 C3
1 +10 -20% 3 C3
2 +15 -30% 4 C3
3 +20 -40% 5 C4
4 +25 -50% 6 C4
5 +30 -60% 7 C5

Notes[]

  • Added in Update 10.0 (2013-09-13).
  • Enemies must be killed with a Channeled strike to receive stamina.
  • Can also be triggered when enemies die from reflected damage due to the Mod TT 20px Reflection mod (while Channeling).
  • Helpful in mitigating Stamina costs for heavy weapons like the Galatine Galatine, when modded with stances like Mod TT 20px Cleaving Whirlwind. Also useful for Dual weapons like the DualZoren Dual Zoren that consume stamina quickly.
  • Removed in Update 17.0 (2015-07-31) along with stamina.

Trivia[]

Media[]

Patch History[]

Update 17.0 (2015-07-31)

  • Removed during the introduction of Parkour 2.0.

Update 13.0 (2014-04-09)

  • Changed Killing Blow with the removal of Charge Attacks for Combos.

Update 10.0 (2013-09-13)

  • Introduced.

See also[]


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