WARFRAME Wiki
Register
Advertisement
WARFRAME Wiki
For the Grineer enemy type, see Scorch.

Scorch is a mod that increases the DmgFireSmall64 Heat damage and status chance of a pistol by 15% per rank for a maximum of 60% at Rank 3.

Stats[]

Rank DmgFireSmall64 Heat Damage Status chance Cost
0 +15% +15% 4
1 +30% +30% 5
2 +45% +45% 6
3 +60% +60% 7

Acquisition[]

  • This mod can be acquired as a random end-of-mission reward for a successful Spy mission with all 3 Data Vaults hacked.
  • Drop Locations:
Target Planet Name Type Level Tile Set
IconGrineerB Uranus Rosalind Spy 27 - 29 Grineer Sealab
IconCorpusB Neptune Nereid Spy 30 - 32 Corpus Ice Planet
IconGrineerB Sedna Kelpie Spy 35 - 40 Grineer Galleon
IconCorpusB Pluto Oceanum Spy 32 - 36 Corpus Ship
IconGrineerB Kuva Fortress Pago Spy 31 - 33 Grineer Asteroid Fortress
  • This mod was originally acquired by scoring at least 17 points in a single Breeding Grounds node run.
  • This mod is also made available from Baro Ki'Teer for Credits64 150,000 and OrokinDucats 300 in the Concourse section of the Tenno Relay. Note that Baro Ki'Teer's stock changes with each appearance, and this mod may not be available on a succeeding appearance.

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Spy Tier 3 Spy C 7.04% 1 0.0704
Spy Kuva Fortress Spy B 10% 1 0.1

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Thermic Raknoid 5% 0.5% 0.025% 4000 1 0.00025

Sourced from official drop table repository.

Notes[]

Trivia[]

  • Unlike the previous Cicero and Tethra mod sets that depict Warframes already available at the time of the event, the cards from Operation Breeding Grounds depicted MirageIcon272 Mirage, a Warframe that at the time was yet to be revealed or released.

Gallery[]

Patch History[]

Update 13.8 (2014-06-19)

  • Introduced as part of Operation: Breeding Grounds.

See also[]


  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
Advertisement