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{{quote|Engaged in a constant, unwearying collection of data, these simple entities never return to their task once removed from it.|In-Game Description}}
 
{{quote|Engaged in a constant, unwearying collection of data, these simple entities never return to their task once removed from it.|In-Game Description}}
   
āˆ’
Scintillant is a rare resource that is usedĀ as a component for {{WF|Xaku}} SystemsĀ and the {{Weapon|Quassus}}.
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Scintillant is a rare resource that is usedĀ as a component for {{WF|Xaku}} Systems, [[Voidrig]] CapsulesĀ and the {{Weapon|Quassus}}.
   
 
It is usually found in quantities of 1 and can beĀ obtained from tier 1 and 2 bounties from [[Mother]] in theĀ [[Necralisk]], onĀ [[Deimos]]. It can also be obtained by picking them up within [[Isolation Vault]]s, or as a drop from [[Necramech]]s that spawn inĀ the [[Isolation Vault]]s.
 
It is usually found in quantities of 1 and can beĀ obtained from tier 1 and 2 bounties from [[Mother]] in theĀ [[Necralisk]], onĀ [[Deimos]]. It can also be obtained by picking them up within [[Isolation Vault]]s, or as a drop from [[Necramech]]s that spawn inĀ the [[Isolation Vault]]s.

Revision as of 13:46, 4 September 2020

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Engaged in a constant, unwearying collection of data, these simple entities never return to their task once removed from it.
—In-Game Description

Scintillant is a rare resource that is used as a component for XakuIcon272 Xaku Systems, Voidrig Capsules and the Quassus Quassus.

It is usually found in quantities of 1 and can be obtained from tier 1 and 2 bounties from Mother in the Necralisk, on Deimos. It can also be obtained by picking them up within Isolation Vaults, or as a drop from Necramechs that spawn in the Isolation Vaults.

Acquisition

Scintillant Isolation Vault (Full)

Floating Scintillant in LvL 2 (Tier 4) Isolation Vault Bounty

Scintillant can (as of Hotfix 29.0.5 (2020-08-28)) be obtained in the following ways: 

Blueprints Requiring Scintillant

Click to view the Blueprints requiring Scintillant.
Blueprints Type Quantity
(Research)
Quassus Quassus Melee 5
Voidrig Capsule Component 2
XakuIcon272 Xaku Systems Component 5
Total 12

Patch History

Hotfix 29.0.7 (2020-09-03)

  • Scintillant in the ā€˜Commonā€™ tier of a Deimos Bounty now has correct rarity weights within that tier. Previously it was applying itā€™s ā€˜Rareā€™ tier drop chance within the ā€˜Commonā€™ tier - it is now a ~18% drop chance.

Hotfix 29.0.4 (2020-08-27)
General note re: Scintillant! We discussed it yesterday, and realized the Scintillant description was too vague in terms of other methods to acquire it and updated its description in the last Hotfix. Overnight, we ran stats and the amount collected was too low, which is widely accepted from the community to be the case. While we all start with baseline ā€˜0ā€™ for new Updates, this Resource is an outlier in how slowly itā€™s being accrued, which is to say current pacing not our intention. They should feel like a revised Cetus Wisp, but when we compared the two overnight, and considering more people are playing Heart of Deimos and how many Scintillant are needed, they were lower to a degree that doesnā€™t make sense with their hookup. Here is how we are fixing that today:

  • Isolation Bounty Necramechā€™s now have a chance to drop Scintillant.
  • Fixed issues with being able to pick up Scintillant within the Vault environments.
  • Increased the spawn chance and spawn radius size of Scintillant within Vault environments.
  • Removed Scintillant as one of the Weapons Entrati members ā€˜Parts Requisitionā€™ Tasks.
  • Added a slight glow effect to the Scintillant to increase visibility.
  • Increased the audio loop sound effect when a Scintillant is nearby.

Hotfix 29.0.3 (2020-08-26)

  • Moved 2 Scintillant spawn points within the Isolation Vaults to be in more trafficked areas.
  • Added descriptive text to the Scintillant to expose its secondary acquisition path.

Update 29.0 (2020-08-25)

  • Introduced.