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{{quote|Engaged in a constant, unwearying collection of data, these simple entities never return to their task once removed from it.|In-Game Description}} |
{{quote|Engaged in a constant, unwearying collection of data, these simple entities never return to their task once removed from it.|In-Game Description}} |
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ā | Scintillant is a rare resource that is usedĀ as a component for {{WF|Xaku}} SystemsĀ and the {{Weapon|Quassus}}. |
+ | Scintillant is a rare resource that is usedĀ as a component for {{WF|Xaku}} Systems, [[Voidrig]] CapsulesĀ and the {{Weapon|Quassus}}. |
It is usually found in quantities of 1 and can beĀ obtained from tier 1 and 2 bounties from [[Mother]] in theĀ [[Necralisk]], onĀ [[Deimos]]. It can also be obtained by picking them up within [[Isolation Vault]]s, or as a drop from [[Necramech]]s that spawn inĀ the [[Isolation Vault]]s. |
It is usually found in quantities of 1 and can beĀ obtained from tier 1 and 2 bounties from [[Mother]] in theĀ [[Necralisk]], onĀ [[Deimos]]. It can also be obtained by picking them up within [[Isolation Vault]]s, or as a drop from [[Necramech]]s that spawn inĀ the [[Isolation Vault]]s. |
Revision as of 13:46, 4 September 2020
Scintillant is a rare resource that is used as a component for Xaku Systems, Voidrig Capsules and the Quassus.
It is usually found in quantities of 1 and can be obtained from tier 1 and 2 bounties from Mother in the Necralisk, on Deimos. It can also be obtained by picking them up within Isolation Vaults, or as a drop from Necramechs that spawn in the Isolation Vaults.
Acquisition
Scintillant can (as of Hotfix 29.0.5 (2020-08-28)) be obtained in the following ways:
- Bounties from Mother (Tiers 1 and 2).
- Drop from Necramechs during Isolation Vault bounties.
- Found in Isolation Vaults as floating entities, similar to Cetus Wisps but does not despawn.
Blueprints Requiring Scintillant
Blueprints | Type | Quantity (Research) |
---|---|---|
Quassus | Melee | 5 |
Voidrig Capsule | Component | 2 |
Xaku Systems | Component | 5 |
Total | 12 |
---|
Patch History
Hotfix 29.0.7 (2020-09-03)
- Scintillant in the āCommonā tier of a Deimos Bounty now has correct rarity weights within that tier. Previously it was applying itās āRareā tier drop chance within the āCommonā tier - it is now a ~18% drop chance.
Hotfix 29.0.4 (2020-08-27)
General note re: Scintillant! We discussed it yesterday, and realized the Scintillant description was too vague in terms of other methods to acquire it and updated its description in the last Hotfix. Overnight, we ran stats and the amount collected was too low, which is widely accepted from the community to be the case. While we all start with baseline ā0ā for new Updates, this Resource is an outlier in how slowly itās being accrued, which is to say current pacing not our intention. They should feel like a revised Cetus Wisp, but when we compared the two overnight, and considering more people are playing Heart of Deimos and how many Scintillant are needed, they were lower to a degree that doesnāt make sense with their hookup. Here is how we are fixing that today:
- Isolation Bounty Necramechās now have a chance to drop Scintillant.
- Fixed issues with being able to pick up Scintillant within the Vault environments.
- Increased the spawn chance and spawn radius size of Scintillant within Vault environments.
- Removed Scintillant as one of the Weapons Entrati members āParts Requisitionā Tasks.
- Added a slight glow effect to the Scintillant to increase visibility.
- Increased the audio loop sound effect when a Scintillant is nearby.
Hotfix 29.0.3 (2020-08-26)
- Moved 2 Scintillant spawn points within the Isolation Vaults to be in more trafficked areas.
- Added descriptive text to the Scintillant to expose its secondary acquisition path.
Update 29.0 (2020-08-25)
- Introduced.