WARFRAME Wiki
Register
Advertisement
WARFRAME Wiki

On the Plains of Eidolon a mystery has lain buried for years: one that will mend or destroy a heart, and open the door to a hidden past.
—Quest Description

Saya's Vigil is a solo-only Main Quest introduced in Update 22.0 (2017-10-12), revolving around the mystery behind a long-lost Eidolon researcher and the Ostron people. Completing this quest will reward players with the blueprint for the GaraIcon272 Gara Warframe.

Walkthrough[]

AladVPortrait d
“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers. Please finish the quest before proceeding.

To unlock the quest, players must have completed Vor's Prize and have completed a Bounty on the Plains of Eidolon. Once players have accomplished all of the above, they can talk to Konzu in Cetus with the prompt "A Personal Favor" to begin the quest.

A Personal Favor: Cetus, Earth[]

When players talk to Konzu, he will converse with the Tenno about Saya, a woman who lives on the outskirts of Cetus. Konzu then shows a sketch showing him, Saya, and a man named Onkko, Saya's husband, and he tells of how Onkko disappeared five years ago leaving a distraught Saya. Now, Konzu is hearing whispers from The Quills about the Grineer finding leads on Onkko's whereabouts, and Konzu fears that Saya may do something rash. He asks the Tenno to talk to Saya for him, since he has not spoken to her in a long time.

A white objective marker will appear on the map, showing Saya's location within Cetus. Players can talk to Saya, who will express her desire to go out and search for her husband, along with her annoyance at Konzu, who was apparently involved with Onkko's disappearance. Saya will ask the Tenno if they want to help, and players can either accept or reject her: accepting her will immediately load the Tenno out onto the Plains to begin the quest. As an option, players can also talk to Saya with the prompt "Hasn't it been five years?" where she expresses her disdain at the Quills' self-centered nature.

Find Onkko: Plains of Eidolon, Earth[]

Players must go to the waypoint marked on the Plains, located to the west just outside of Cetus walls. There, they will encounter a Grineer drilling operation where they are apparently looking at Onkko's research. Councilor Vay Hek then contacts the Tenno, irritated at their involvement with the Ostrons, and the Lotus mentions how only Hek would lead outmatched Grineer to their deaths against an Eidolon, with Vay Hek gloating that he will gladly send more to their deaths for a chance at killing the Lotus. Then the Grineer will start dropping in reinforcements to the dig site. Players must eliminate all enemies that arrive within the dig site, whose area is denoted by a red circle on the minimap.

Once the area is clear, the Lotus will detect strange readings from a nearby cave in the area, which is currently covered up by a Grineer drilling machine. Konzu remembers that the cave was where he and Onkko often took shelter in the past before a rockslide sealed it, and wonders if Onkko is inside, raising Saya's hopes up. Players must destroy the drill's augers, which will be indicated by a white gleam on its surface, by attacking it with any weapon in order to access the cave.

GlassQuestTreasureBox

An Ostron Coffer

Inside, players will find an Ostron Coffer, a white locked box, at the end of the cave. Players can pick up the coffer by interacting with it (default X ), at which point Saya wonders if the coffer is Onkko's to her dismay, while ignoring Konzu's attempt to comfort her as she mentions how he was there when Onkko disappeared. The Lotus is unable to figure out the lock on the coffer, and asks players to return to the Orbiter to examine it. An extraction waypoint will be provided to the player out on the Plains, marked by a green radius on the minimap, to allow players to exit the Plains and go back to their ship directly without returning to Cetus.

Back in the Orbiter, Lotus asks the player to examine the coffer using the Codex, which automatically brings up a close-up view of the box. The Lotus, seeing the box's lock is damaged, suggests forcing it open. Saya, however, explains that the box is protected by a Shatter-lock, which uses a glass key that was broken, and that forcing it open would only destroy the contents inside. She suggests rebuilding the glass key instead, and the Lotus will send the player 25 Codex Scanners in their inventory for use in locating the Shatter-lock's shards out on the Plains.

To equip the Codex Scanners, players must go to their Arsenal, and bring up the Gear menu before putting the Codex Scanner in one of the 12 Gear slots available. Players will be unable to progress to the next mission if the Codex Scanners are not equipped.

Locate the Shatter-Lock pieces: Plains of Eidolon, Earth[]

Location: Plains of Eidolon, Earth
Enemy Level: 5 - 8

Note: this phase of the quest will always put players at the Plains of Eidolon in daytime, regardless of the Plain's actual time of day.

GlassFragment

A broken shard

Returning to the Plains, players must find a small Grineer camp marked by a waypoint. En route, Konzu offers his assistance in finding Onkko only to be rebuffed by Saya, who believes in Konzu's involvement due to her rejecting his declaration of love in the form of an iron flower, an accusation that Konzu denies.

Once players arrive at the Grineer camp, their task is to find the broken shards of the Shatter-lock key located within the yellow radius marked on the map. To do so, players can equip their Codex Scanner by bringing up the Gear menu (default Q ) which will put them into a scoped first-person view. As the Shatter-lock key is a viable target for the Codex Scanner, it will flash orange within the Codex Scanner's sight, which can be seen even through obstacles. Once located, players must then scan the Shatter-lock shard by aiming the Codex Scanner at it and holding down the Fire key (default LMB ). There are three shards on the Grineer camp, and players must find all three to complete the objective.

At this point, Vay Hek will transmit his intention to retrieve the glass shards, as he believes it to be the key to unlocking a power that can defeat the Sentients. Multiple enemy reinforcements will then arrive in the camp, and the player must kill all Grineer within the camp. In particular, a Tusk Bolkor assault transport will fly in to provide close-air support for the Grineer, and players must destroy it in order for the Lotus to extract them. Once it is destroyed, an extraction waypoint will be provided nearby.

The Lotus will ask what power Vay Hek was referring to, and Konzu explains that Onkko found the remains of "Unum's Champion", a woman of Glass, and studied it. The knowledge was kept secret by the Quills until the Grineer captured one of them, leading to their current pursuit. Figuring out the possibility of Onkko having been captured by the Grineer, Saya wonders if Vay Hek might trade the Onkko in return for the relic, before berating herself for thinking about treacherous thoughts.

Tracking an off-world shipment of supplies to a Grineer ship in orbit, the Lotus surmises that Hek would bring any shards he's found there and asks the Tenno to infiltrate it.

Board Hek's Galleon: Pacific, Earth[]

Tileset: Grineer Galleon, Earth
Enemy Level: 4 - 5

Arriving at the Grineer ship, the Lotus finds her scans are being blocked, making her unable to scan for shards. Saya mentions how she and Onkko discovered that the shards respond to a unique harmonic, and laments that they can't subject the ship to a wideband harmonic. The Lotus, however, claims that she can do so, and subjects the vessel to a broad frequency sweep, visible as blue pulses of light passing through the ship. With the fragments located, Konzu discusses how Saya and Onkko's work was beneficial for Cetus, and Saya explains that it came at the cost of their personal relationship due to their dedication to Cetus.

The objective in this mission is to find a vault holding the shard marked by a waypoint. Along the way, players will enter a shuttle bay room, at which point the Grineer will launch an ambush led by a Nox, which players must defeat to proceed. The Nox is a highly dangerous enemy, firing toxic sludges that can slow down the player, and takes significantly less damage anywhere on its body except for its head. Once players reach the designated vault, they must hack the marked console, which will automatically grab the shard, allowing them to go to extraction to finish the mission.

Saya points to Vay Hek digging in the Central Plains, where Onkko once found some artifacts, and surmises that the last piece of the lock is there. This makes Konzu and Saya reminisce over a past memory involving Onkko, causing Saya to realize where they should look for the last piece. Saya suggests waiting until nightfall, as there won't be any Grineer patrolling the plains then.

Saya's Vigil: Plains of Eidolon, Earth[]

Location: Plains of Eidolon, Earth
Enemy Level: 5 - 8

Note: this phase of the quest will always put players at the Plains of Eidolon in nighttime, regardless of the Plain's actual time of day.

Back on the Plains, a waypoint has been provided which players must reach to find the last Shatter-lock shard. Arriving at the site near a small lake, players will find an entire battalion of Grineer in combat against a lone Eidolon Teralyst, a gigantic Sentient construct roaming the Plains. The Lotus advises the Tenno to seek cover, as they are currently no match for the Sentient. Players must get past the ensuing battle and into a cave near the lake, where players can find a large Orokin object inside.

To find the last shard, players must find a small rock shaped in a perfect circle on top of a mound, and then remove it by interacting with it, revealing the shard underneath. Once players have scanned the Shard with their Codex Scanner, they can use an alternate cave opening that leads away from the battle outside, then proceed to a designated extraction waypoint.

Epilogue I: The Orbiter, Earth Orbit[]

On the Orbiter, the Tenno complete the Shatter-lock and open the coffer, only to find an iron flower inside, the one Konzu gave her in the past. Saya, after five years of distraught, finally accepted that her love is gone for good, and eventually began to follow her heart to her other love: Konzu. Saya can now be seen standing next to Konzu whenever the player visits Cetus.

An inbox message from the Lotus will be sent, with a transmission telling them how she used a harmonics sweep to examine the Shatter-lock key and found data for GaraIcon272 Gara, the Glass Warrior. Players will then receive the Gara blueprint, ending the quest.

Epilogue II: The Quills[]

If the player has completed both Saya's Vigil and The War Within, bringing the Tenno Operator to the north-east part of Cetus will allow them to access The Quills' Command Post.

AladVPortrait d
“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers. Please unlock The Quills before proceeding.
View Spoilers

Without any trade of words, the representative inside the post reveals that he already knows who the Operator truly is. He presents them an Amp to help them in their journey, divining them as the nightmare of the Eidolons and welcoming them among The Quills.

The representative then reveals himself as none other than Onkko himself, Saya's husband and dear friend to Konzu. As an operative of The Quills he now goes under the full epithet of Quill Onkko Primary. It turns out that he was never dead, and had simply faked his own disappearance. Ever since he had joined The Quills five years ago, he was gifted with a capability of foreseeing his future based on his decisions, and in all timelines, Saya was met with a grim fate. Every possible divination was met with the same tragic outcome, except for one: the future where he disappears.

Notes[]

  • The Saya's Vigil quest is only playable solo.
  • Players who already own GaraIcon272 Gara by buying her from the Market before completing the quest will receive a veiled Riven Mod in addition to the blueprint.
  • While players need to equip Codex Scanners to progress through the quest, the Shatter-lock key shards can also be located and scanned using Synthesis Scanners.
  • You can only get the GaraIcon272 Gara blueprint from the quest once.

Tips[]

  • Bringing Helios Helios modded with Mod TT 20px Investigator greatly simplifies searching for glass shards, as Helios will automatically scan them if the player is within range.

Bugs[]

  • Extraction point sometimes does not work.
  • Destroying the Tusk Bolkor during the "defeat grineer reinforcements" phase will break the event.
  • After completion, currently equipped Warframe will appear in codex entry for Saya's Vigil, holding Volnus Volnus in place of Gara.

Media[]

Patch History[]

Hotfix 35.1.2 (2024-02-28)

  • Tusk Dargyns will no longer spawn in the Plains of Eidolon during Saya’s Vigil Quest.
    • Killing these airborne enemies can be a challenge for new players, so we have removed them as they could prevent players from progressing through the Quest.

Update 35.1 (2024-02-20)

NEW PLAYER PATH IMPROVEMENTS

The next batch of changes to improve the new player experience are here! In this update, we address Quest progress obstacles to make them more accessible.

Quest Changes

Saya’s Vigil Quest Changes:

  • “Locate the Shatter-Lock pieces” stage:
    • The Grineer Armored Vault in the Plains of Eidolon that contains one of the Glass Shards that needs to be scanned will now be opened by default.
      • Before, you would have to interact with the unlock terminal for the doors to open. This made finding the Glass Shard difficult, as players would, understandably, overlook the locked Vault.
    • Moved the Glass Shard in the Grineer Armored Vault from a hard to see corner to the floor.
    • Added a highlight to the Glass Shard to make them more visible.
  • “Board Hek's Galleon” stage:
    • Reduced the level of enemies from 5-8 to 4-5.
    • Reduced the level of the Nox that players have to defeat to progress from 12 to 7.
Fixes:
  • Fixed lip sync missing on some transmissions in the Saya’s Vigil Quest.

Hotfix 34.0.4 (2023-10-24)

  • Fixed a script error related to talking to Saya in the Saya's Vigil Quest.

Hotfix 34.0.1 (2023-10-18)

  • Fixed The Business not delivering his new inbox message upon the completion of Saya’s Vigil Quest.

Update 34.0 (2023-10-18)

Early Game Inbox and Junction Adjustments

Updated Early Game Inbox Messages
Continuing with our plans for improving the new player path, we have updated the completion Inbox messages for the following Quests:

  • Saya’s Vigil
    • Added Gara’s Blueprint to this inbox message instead of it being a Quest Completion screen reward!

Following the completion of Saya’s Vigil, we have also written a new inbox from The Business directing players to visit Fortuna.

Known Issue: We have identified an issue causing this inbox message to not be delivered with this Update’s launch. We have fixed the issue and it will be coming in an upcoming hotfix.

Our goal is to better guide newly awakened Tenno through the Star Chart. At the end of Vor’s Prize, they will be directed to Cetus to learn about Codex Scanners and receive their first Warframe Blueprint with a light introduction to Resource and Blueprint acquisition. Then they will be encouraged to follow the Junction path to the next planet.

We have plans to continue improvements along the Junction path in future updates with the new player experience in mind.

Junctions Speaking of Junctions, we’ve made the following adjustments to the Venus Junctions:

Venus

  • NEW TASK: “Complete Quest: Saya’s Vigil”
    • Similar to the Inbox changes, our goal is to direct new players to Cetus early in their journey! It’s an opportunity to meet those the Tenno protect while learning about Codex Scanners and Warframe Blueprints.
Quest Improvements

Misc. Quest Changes:

  • Saya’s Vigil: Removed the MR 1 requirement to access Saya’s Vigil as part of our other early game journey changes.
General Fixes:
  • Fixed Konzu and Saya dialogue not having subtitles when starting the Saya’s Vigil Quest.

Update 33.0 (2023-04-26)

  • Fixed Warframe facing away from Saya when interacting with her in Saya’s Vigil Quest.

Hotfix 31.5.7 (2022-05-06)

  • Fixed missing sounds during the opening sequences in the Saya’s Vigil quest.

Update 31.1 (2022-02-09)

  • Fixed Glass Shard in the Galleon being able to be scanned before you complete the Spy Vault in Saya’s Vigil quest.

Update 29.10 (2021-03-19)

  • Fixed black tutorial box explaining how to use Codex scanner overlapping on top of the glass shard that needs to be scanned in the 2nd stage of Saya’s Vigil quest.

Update 29.6 (2020-12-18)

  • Fixed a potential issue with Saya's Vigil if you were in a Necramech when it tried to give you a Scanner charge.

Hotfix 29.0.8.1 (2020-09-10)

  • Fixes towards failing to match-make after accepting to replay Saya’s Vigil Quest.

Update 27.4 (2020-05-01)

  • Fixed a script error when logging out while the Saya's Vigil Quest is active.

Hotfix 27.3.16 (2020-04-22)

  • Fixed a script error that could occur while playing the Saya's Vigil Quest.

Update 27.2 (2020-03-05)

  • Fixed visible gap in the wall in the Grineer Galleon mission during Saya’s Vigil Quest.

Update 25.7 (2019-08-29)

  • Added the ability to replay
  • Fixed a loss of functionality when exiting the cutscene that plays inside the Codex when first inspecting the Shatterbox in Saya’s Vigil quest.

Hotfix 25.3.2 (2019-07-12)

  • Fixed the first mission of Saya's Vigil not failing properly if the player leaves the final objective area.
  • Fixed seeing "Failed Bounty" when reaching extraction too soon during the final mission of Saya’s Vigil.
  • Fixed becoming one with Saya when speaking with her in Cetus.

Update 22.0 (2017-10-12)

  • Introduced.
Advertisement