Saxum Thorax is a set mod that increases both the Impact Damage and status chance of a melee weapon.
Stats[]
Rank | Impact Damage | Status chance | Cost |
---|---|---|---|
0 | +15% | +10% | 4 |
1 | +30% | +20% | 5 |
2 | +45% | +30% | 6 |
3 | +60% | +40% | 7 |
4 | +75% | +50% | 8 |
5 | +90% | +60% | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Saxum Set: Lifted enemies explode on death, dealing X% of their max health as Impact Damage in an X-meter radius.
Mods Equipped | Percentage of Enemy Health | Range |
---|---|---|
1 | 10% | 4m |
2 | 20% | 8m |
3 | 30% | 12m |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Necralisk Bounty | Necralisk Bounty Lvl 25-30 Stage 2 | A | 2.67% | 1 | 0.0267 |
|
Necralisk Bounty | Necralisk Bounty Lvl 25-30 Stage 1 | A | 5.56% | 1 | 0.0556 |
|
Necralisk Bounty | Necralisk Bounty Lvl 25-30 Stage 1 | B | 6.67% | 1 | 0.0667 |
|
Necralisk Bounty | Necralisk Bounty Lvl 25-30 Stage 2 | C | 2.63% | 1 | 0.0263 |
|
Necralisk Bounty | Necralisk Bounty Lvl 25-30 Stage 2 | B | 3.23% | 1 | 0.0323 |
|
Necralisk Bounty | Necralisk Bounty Lvl 25-30 Stage 1 | C | 5.56% | 1 | 0.0556 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Deimos Saxum Rex | 10% | 75.88% | 7.588% | 13 | 1 | 0.07588 |
Sourced from official drop table repository.
Notes[]
- The impact damage of a weapon must be at least 70% of the total for the raw damage gained from this mod to be comparable to an elemental damage counterpart like Volcanic Edge.
- Melee weapons with high impact damage and status chance include;
Patch History[]
Update 30.7 (2021-09-08)
- Made the following changes to the Saxum Mod set:
- The cooldown will now appear in the HUD.
- Removed fall-off damage and increased the range to 4/8/12 metres.
- Increased the knockback to enemies caught closer to the impact while heavily staggering enemies within range but further away from the explosion.
- Also fixed issues with the Saxum mod set bonus not matching the in-game description: Lifted enemies explode on death and deal up to 30% of their max health as Impact damage.
- Fixed multiple issues with the Saxum Mod set:
- Fixed the “Lifted enemies explode on death” effect not working when the full set is equipped.
- Fixed non-melee attacks to proc the effect.
- Fixed the effect from triggering on non-lifted enemies.
- Fixed the damage type to correctly deal Impact damage.
- Fixed a “buff” icon appearing in the HUD on activation.
- Miscellaneous fixes for proc inconsistencies and stacking issues with other mods.
Update 29.5 (2020-11-19)
- Fixed the Saxum Mod Sets not being equippable on Exalted Melee.
Update 29.0 (2020-08-25)
- Introduced.
Set Mods | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)