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WARFRAME Wiki

Saxum Thorax is a set mod that increases both the  Impact Damage and status chance of a melee weapon.

Stats[]

Rank  Impact Damage Status chance Cost
0 +15% +10% 4
1 +30% +20% 5
2 +45% +30% 6
3 +60% +40% 7
4 +75% +50% 8
5 +90% +60% 9

Set Bonus[]

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Saxum Set:  Lifted enemies explode on death, dealing X% of their max health as  Impact Damage in an X-meter radius.

Mods Equipped Percentage of Enemy Health Range
1 10% 4m
2 20% 8m
3 30% 12m

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Necralisk Bounty Necralisk Bounty Lvl 25-30 Stage 2 A 2.67% 1 0.0267
Necralisk Bounty Necralisk Bounty Lvl 25-30 Stage 1 A 5.56% 1 0.0556
Necralisk Bounty Necralisk Bounty Lvl 25-30 Stage 1 B 6.67% 1 0.0667
Necralisk Bounty Necralisk Bounty Lvl 25-30 Stage 2 C 2.63% 1 0.0263
Necralisk Bounty Necralisk Bounty Lvl 25-30 Stage 2 B 3.23% 1 0.0323
Necralisk Bounty Necralisk Bounty Lvl 25-30 Stage 1 C 5.56% 1 0.0556

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Deimos Saxum Rex 10% 75.88% 7.588% 13 1 0.07588

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Patch History[]

Update 30.7 (2021-09-08)

  • Made the following changes to the Saxum Mod set:
    • The cooldown will now appear in the HUD.
    • Removed fall-off damage and increased the range to 4/8/12 metres.
    • Increased the knockback to enemies caught closer to the impact while heavily staggering enemies within range but further away from the explosion.
    • Also fixed issues with the Saxum mod set bonus not matching the in-game description: Lifted enemies explode on death and deal up to 30% of their max health as Impact damage.
  • Fixed multiple issues with the Saxum Mod set:
    • Fixed the “Lifted enemies explode on death” effect not working when the full set is equipped.
    • Fixed non-melee attacks to proc the effect.
    • Fixed the effect from triggering on non-lifted enemies.
    • Fixed the damage type to correctly deal Impact damage.
    • Fixed a “buff” icon appearing in the HUD on activation.
    • Miscellaneous fixes for proc inconsistencies and stacking issues with other mods.

Update 30.5 (2021-07-06)

DECONSTRUCTOR MELEE MODDING CHANGES:

The Sisters of Parvos update will bring three new Modular Hound Companions, each with a unique Melee weapon. While reviewing these Companion Weapons, we noticed the Helios-old problem that there’s a lot of Melee Mods that you can equip, but don’t really function on companion Melee. There’s also some ‘invisible gear hopping’ where if you put Mods on your Deconstructor (or Prime), they carry over to your Melee which is a many-year-old oversight we’ve lived with, but are approaching changes more thoroughly with this Update and as a result we’re patching up this behaviour.

These are mostly Mods that deal with combos or heavy attacks, since Companions do not have these features as well as other certain outliers. As a result the following Mods will be incompatible with the upcoming three Hound weapons and retroactively will no longer work with the Deconstructor and Deconstructor Prime:

  • Saxum Thorax

Update 29.5 (2020-11-19)

  • Fixed the Saxum Mod Sets not being equippable on Exalted Melee.

Update 29.0 (2020-08-25)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)