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Saxum Spittle is a set mod that increases both the Script error: The function "Proc" does not exist. Damage and status chance of secondary weapons.

When equipped simultaneously with other Saxum set mods, a set bonus is activated; Lifted enemies explode on death dealing up to 30% of their max health as Script error: The function "Proc" does not exist. Damage in a radius (up to 6m).

Stats

Rank Script error: The function "Proc" does not exist. Damage Status chance Cost
0 +15% +10% 4
1 +30% +20% 5
2 +45% +30% 6
3 +60% +40% 7
4 +75% +50% 8
5 +90% +60% 9

Notes

  • The impact damage of a weapon must be at least 70% of the total for the raw damage gained from this mod to be comparable to an elemental damage counterpart like Mod TT 20px Scorch.
  • Pistols with high impact damage and status chance include the KuvaKraken Kuva Kraken and Bronco Bronco/BroncoPrime Bronco Prime/AkbroncoPrime Akbronco Prime.
  • TwinVipersWraith Twin Vipers Wraith is also worthy of consideration. It has a very high percentage of impact damage, and the relatively low status chance is offset by the extremely high fire rate. VaykorMarelok Vaykor Marelok and AkstilettoPrime Akstiletto Prime are also solid choices if you're more interested in status chance and the set bonus than raw damage. This is accentuated further by the Mod TT 20px Shrapnel Rounds augment for Marelok.

Trivia

Bugs

  • Set bonus currently does not function exactly as advertised. All melee kills will cause the target to explode, dealing a percentage of their health in a radius with fall off. This detonation effect has a cooldown before another target can be detonated. In addition, an unknown 2-second buff listed as "Saxum Set Bonus" will be activated on every melee kill. Lifted targets killed by melee will always detonate, ignoring the cooldown of the first effect.

Patch History

Update 29.0 (2020-08-25)

  • Introduced
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