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| rarity =
 
| rarity =
 
| transmutable =
 
| transmutable =
| autoDrops = Deimos Saxum Rex (0.20%)
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| autoDrops = auto
 
}}'''Saxum Spittle''' is a [[Set Mods|set mod]] that increases both the {{Icon|Proc|Impact|text}} Damage and [[status chance]] of secondary weapons.
 
}}'''Saxum Spittle''' is a [[Set Mods|set mod]] that increases both the {{Icon|Proc|Impact|text}} Damage and [[status chance]] of secondary weapons.
   
When equipped simultaneously with other Saxum set mods, a set bonus is activated; [[Lifted]] enemies explode on death dealing up to 30% of their max health as {{Icon|Proc|Impact|text}} Damage in a radius (up to 6m).
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This mod is part of a set, whose set bonus increases with each additional mod equipped from that set: [[Lifted]] enemies explode on death dealing up to 30% of their max health as {{Icon|Proc|Impact|text}} Damage in a radius (up to 6m).
   
 
==Stats==
 
==Stats==
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==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
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{{ver|29.5}}
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*Fixed the Saxum Mod Sets not being equippable on Exalted Melee.
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{{ver|29.0}}
 
{{ver|29.0}}
 
*Introduced.
 
*Introduced.
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[[Category:Pistol Mods]]
 
[[Category:Pistol Mods]]
 
[[Category:Dual Stat Mods]]
 
[[Category:Dual Stat Mods]]
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[[Category:Impact Damage]]
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[[Category:Percentage Based Damage]]

Revision as of 05:00, 8 April 2021

Saxum Spittle is a set mod that increases both the Script error: The function "Proc" does not exist. Damage and status chance of secondary weapons.

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set: Lifted enemies explode on death dealing up to 30% of their max health as Script error: The function "Proc" does not exist. Damage in a radius (up to 6m).

Stats

Rank Script error: The function "Proc" does not exist. Damage Status chance Cost
0 +15% +10% 4
1 +30% +20% 5
2 +45% +30% 6
3 +60% +40% 7
4 +75% +50% 8
5 +90% +60% 9

Notes

  • The impact damage of a weapon must be at least 70% of the total for the raw damage gained from this mod to be comparable to an elemental damage counterpart like Mod TT 20px Scorch.
  • Pistols with high impact damage and status chance include;

Trivia

Bugs

  • Set bonus currently does not function exactly as advertised. All melee kills will cause the target to explode, dealing a percentage of their health in a radius with fall off. This detonation effect has a cooldown before another target can be detonated. In addition, an unknown 2-second buff listed as "Saxum Set Bonus" will be activated on every melee kill. Lifted targets killed by melee will always detonate, ignoring the cooldown of the first effect.

Patch History

Update 29.5 (2020-11-19)

  • Fixed the Saxum Mod Sets not being equippable on Exalted Melee.

Update 29.0 (2020-08-25)

  • Introduced.