The Sancti Castanas can be acquired by reaching the Rank of Flawless with New Loka, and spending 100,000100,000 to purchase. As with all Syndicate Weapons, the Sancti Castanas cannot be chosen as the free offering upon ranking up to Flawless rank.
New Loka Operatives found within Syndicate Missions use this weapon, however due to the Castanas' heavy arcing, their shots will often land on the floor far from their target at range or become stuck upon a cover or wall.
Up to 6 charges can be active at one time. Using alternate fire will detonate all active charges in rapid succession.
The first part of its name, Sancti, is likely derived from the Latin word "sanctus", meaning holy. The Sanctus is also the name of a hymn in Catholic liturgy, or 'Hymn of Victory' in the Greek rendition.
We are getting rid of Self Damage and replacing it with something else: instead of Self Damage, it’s now ‘Stagger’. This change completely removes the chance of killing yourself, and instead now creates scenarios where you will interrupt yourself - or ‘Stagger’ - to varying degrees if you aren’t careful.
The degrees of Self-Interrupt start with a small stumble all the way to full knockdown depending on how close you are to the center of explosion. Any Mods referring to Self Damage will be converted to acknowledge Stagger.
With this Self-Interrupt system, we have added dozens of new recovery animations that harness a ninja-like recovery experience. By pressing ‘Jump’ at the correct time, you can execute a ninja-skill-based knockdown recovery to ALL in-game knockdowns. This ninja recovery window is indicated by a glowing FX on your Warframe.
In the original Dev Workshop, we said: As a result of this overall systemic change, Weapons with Stagger will be getting approximately a 20% buff in Damage, with any weapons with AOE receiving a 50% Radial Damage Falloff from central impact.
This is no longer accurate after continued testing. What we are doing now is:
No damage buffs have been added, but any weapons with AOE are receiving ~20% increase in Radius. Additionally, AOE weapons are receiving a 90% Radial Damage Falloff from central impact. This means on the very outer section of the explosion Radius 10% of the Damage will be dealt. Tactics will be deadly - aim true, Tenno.
Why: Several players brought up the history of the Tonkor and we want to make sure we ship this change in a place that’s conservative in its starting point from a balance perspective. The complete removal of Self Damage does change the pace of destruction with some of the game’s most powerful weapons, so we want to make sure we can iterate upwardly instead of releasing a bonanza of explosions with no other choices.