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**Movement speed of Rumblers is affected by [[Power Range]] and can '''not''' exceed '''1.5''' under any circumstances.
 
**Movement speed of Rumblers is affected by [[Power Range]] and can '''not''' exceed '''1.5''' under any circumstances.
 
*Cast delay of '''2''' seconds is affected by [[Natural Talent]].
 
*Cast delay of '''2''' seconds is affected by [[Natural Talent]].
  +
*Although melee kills by the Rumblers are considered melee kills by the player, they do not contribute to the player's combo counter.
 
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Revision as of 11:39, 6 October 2015

RumblersModx256 Rumblers130xWhite
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EnergyOrb100
Rumblers

Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.


Introduced in Update 17.5 (2015-10-01)

AbilityStrengthBuff Strength:200 / 250 / 300 / 350 (Rumbler damage)
500 / 750 / 1000 / 1250 (explosion)
AbilityDurationBuff Duration:? / ? / 20 / 30 s
AbilityRangeBuff Range:3 / 4 / 5 / 6 (explosion range)
1 (Rumbler move speed)

Info

  • Atlas summons two rock golems that automatically engage nearby enemies. Each Rumbler possesses 500 / 750 / 1000 / 1200 health and deals 200 / 250 / 300 / 350 damage per attack; Rumblers can attack with melee using their fists, staggering their targets on each hit, or occasionally throw stones at flying targets and enemies at range. Rumblers last for 15 / 20 / 25 / 30 seconds.
  • If the ability is deactivated by pressing the ability key again (4 ) or Atlas becomes incapacitated, active Rumblers will self-destruct, dealing 500 / 750 / 1000 / 1250 damage to enemies within a 3 / 4 / 5 / 6 meter radius around them.
    • Size of Rumblers, health, attack damage, and explosion damage is affected by Power Strength.
    • Movement speed of Rumblers is affected by Power Range and can not exceed 1.5 under any circumstances.
  • Cast delay of 2 seconds is affected by Natural Talent.
  • Although melee kills by the Rumblers are considered melee kills by the player, they do not contribute to the player's combo counter.

Augment

RumbledMod
Main article: Rumbled

Rumbled is a Warframe Augment Mod for AtlasIcon272 Atlas's Rumblers130xWhite Rumblers in PvE and Conclave that transforms Atlas into a Rumbler and grants Overguard that scales off Atlas' modded health.


Rank % max health absorbed Cost
0 200% 6
1 225% 7
2 250% 8
3 300% 9



TitanicRumblerMod
Main article: Titanic Rumbler

Titanic Rumbler is a Warframe Augment Mod for AtlasIcon272 Atlas that modifies Rumblers130xWhite Rumblers to make one larger Rumbler with more health, damage, and melee range, and will occasionally increase its Threat Level, instead of the normal two Rumblers. The recast ability to remove Rumblers is replaced by the taunt and a slam attack that knocks down all enemies within 15 meters.


Rank Health Damage Slam Radius Slam Damage Cost
0 200% 200% 15m 200 6
1 225% 250% 15m 300 7
2 265% 300% 15m 400 8
3 300% 400% 15m 500 9

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Expand/Collapse

See also