Rumbled is a Warframe Augment Mod for Atlas's
Rumblers in PvE and Conclave that transforms Atlas into a Rumbler and grants additional armor that absorbs damage that scales off Atlas' modded health.
Stats[]
Rank | % max health absorbed | Cost |
---|---|---|
0 | 200% | 6 |
1 | 225% | 7 |
2 | 250% | 8 |
3 | 300% | 9 |
Acquisition[]
- This mod can be acquired by attaining the rank of Tempest in Conclave and spending
25,000 to purchase.
- Beginning in Series 3, this augment can be purchased as a Nightwave Cred Offering for
20 .
Notes[]
- Atlas will be encased in stone armor and unequips all weapons. The player's primary fire button will throw boulders, while melee attacking performs a ground slam.
- Health multiplier of the stone armor is affected by Ability Strength.
- Modded Armor and collected Rubble mitigates damage to stone armor.
- Atlas's movement is limited to walking, sprinting and rolling. He cannot jump, crouch, or slide.
- He can, however, aim glide if he was placed in a high position or in midair.
- The ability lasts for 45 seconds or until the stone armor has been destroyed.
- Duration is affected by Ability Duration.
- The armor does not deplete over time.
- The visual stone armor will chip off as its health depletes
- Atlas can cancel the ability by casting it again.
- Atlas is immune to Status Effects and can regenerate shields while in stone armor.
- When the stone armor is low, damage will leak to Atlas himself.
- The Shield Gate prevents damage to stone armor for 1 second.
- Thrown boulders deal 100
Impact damage, with a blast radius of 3 meters. Radial damage deals 75
Impact damage and does not diminish with distance.
- Both attacks have 0% Critical chance, 2.0x Critical multiplier and 12.5% status chance.
- Direct hits will ragdoll enemies, while the radial blast will stagger.
- Boulder damage is affected by Ability Strength and most melee mods and arcanes.
- Damage is calculated as Base Damage × (1 + Damage Mods) × (1 + Elemental Mods) × (1 + Strength Mods)
- Cannot build combo, and combo does not increase damage.
- Affected by the Stealth Damage Bonus.
- Melee mods that affect boulders include:
- damage (e.g.,
Steel Charge)
- physical (e.g.,
Collision Force)
- elemental (e.g.,
Molten Impact)
- faction (e.g.,
Smite Infested)
- Status chance (e.g.,
Melee Prowess and
Volcanic Edge)
- weapon augments (e.g.,
Bright Purity)
- Riven
- Some Conditional Mods
- damage (e.g.,
Weeping Wounds increases status chance, but combo must be built before activating Rumbled, or using initial combo.
Healing Return works.
Condition Overload works.
Shattering Impact works
Energy Channel provides no bonus.
Amalgam Furax Body Count causes
Blast procs in a 15m radius on kills.
Vulcan Blitz and
Saxum Set Bonus causes enemies to explode.
Tek Gravity does not attract enemies on slam attacks.
Seismic Wave does not apply to the slam or the boulder's radial damage.
- Attack speed mods (e.g.,
Fury) do not work.
- Melee range mods (e.g.,
Reach) do not work.
Arcane Fury applies, but since the boulders have no critical chance it must be activated before the ability is cast.
Arcane Avenger does not activate as the rock armor prevents damage, similar to Iron Skin.
Exodia Force activates from attacks. Explosions scale with equipped zaw's damage instead of thrown rocks, and is emitted from Atlas himself, not the enemy struck.
- Manticore's damage bonus (+15%) applies.
- Affected by weapon passives:
Gazal Machete's bonus +25% corrosive damage upon Djinn's
Fatal Attraction.
Lesion's +100% bonus toxin damage upon inflicting a status effect.
- Will accumulate charges for
Arca Titron's Capacitor, but cannot expend them.
- Thrown boulders will also benefit from the radial damage range increase, but not from the radial damage increase.
Pathocyst will spawn Maggots occasionally when throwing rocks.
Paracesis grants +60% damage to Sentients, and causes their resistances to reset.
- Using
Sibear's heavy attack immediately before casting Rumbled grants a flat 50% status chance bonus for the entire Rumbled duration, instead of only 4 seconds.
Telos Boltace makes rolling travel 20% further.
- Modded
Toxin,
Electricity and
Heat increase their proc damage multipliers.
- Melee attacks Slam, dealing 50
Impact damage in a 9 meter radius and ragdolls all targets
- Has linear damage falloff from 100% to 0% from 0m to 9m target distance.
- Damage and range is unaffected by all mods.
- Cannot proc status effects.
- Atlas can still perform front and back Finisher attacks, though this will use the equipped melee weapon.
- Can be further extended with abilities that reduce damage taken, such as a Subsumed
Null Star, increasing resistance to damage significantly.
- He can, however, aim glide if he was placed in a high position or in midair.
- The armor does not deplete over time.
- The visual rock armor will chip off as its health depletes
- Atlas can cancel the ability by casting it again.
Bugs[]
- When the armor reaches around ~1%, Atlas will begin taking damage again despite still having remaining rumble armor.
Media[]
Patch History[]
Hotfix 27.4.4 (2020-05-07)
- Fixed performing a Mercy kill while Atlas’ Rumbled Augment is active giving you back your regular weapon during Rumbled.
Hotfix 27.4.1 (2020-05-01)
- Fixed the Atlas Rumbled Augment Damage absorption not blocking all Damage to Shields/Health and Pressure Point style Damage Mods not affecting Damage.
Update 27.4 (2020-05-01)
- Conclave Mods Converted to PVE:
The following Conclave Mods have been converted/balanced to PvE Mods! If you already own these Mods they will automatically be available in your Arsenal. You can still obtain these Mods via Conclave, but will also be added to Nightwave Series 3: Glassmaker Cred Offerings.
- Rumbled (Atlas, Rumblers Augment): Atlas becomes a Rumbler with Rock Armor that can absorb up to 300% of max Health worth of Damage.
- Please note that this Augment did not convert correctly and we will be fixing it in a near Hotfix!
Update 18.5 (2016-03-04)
- Introduced.