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Rubico Prime has returned from the Prime Vault for a limited time.
Please click here for more information about the latest Prime Vault offers on the official WARFRAME website.

For the hunter, the apex of the sniper's art. For the hunted, a gateway to the next life.

Rubico Prime is a Primed variant of the revolver-style RubicoFiveShotSniper.png Rubico Sniper Rifle, boasting higher damage, critical chance, status chance, fire rate, and reload speed, but with a reduction in zoom. It was released alongside Chroma PrimeChroma PrimeIcon272.png Chroma Prime and Gram PrimeGramPrime.png Gram Prime.

Characteristics[]

This weapon deals primarily Impact DamageDmgImpactSmall64.png Impact damage.

Advantages:

Disadvantages:

Comparisons:

  • Rubico Prime, compared to Rubico:
    • Higher base damage (187 vs. 180)
      • Higher DmgImpactSmall64.png Impact damage (149.6 vs. 144)
      • Higher DmgPunctureSmall64.png Puncture damage (28.1 vs. 27)
      • Higher DmgSlashSmall64.png Slash damage (9.3 vs. 9)
    • Higher total damage (187 vs. 180)
    • Higher critical chance (38% vs. 30%)
    • Higher status chance (16% vs. 12%)
    • Higher fire rate (3.67 round(s)/sec vs. 2.67 round(s)/sec)
    • Faster reload time (2 s vs. 2.4 s)
    • Different polarities (Madurai Pol.svgMadurai Pol.svg vs. None)
    • Higher Mastery Rank required (12 vs. 6)
    • Lower disposition (0.6 vs. 0.9)
    • Higher average damage per shot (max Progenitor bonus if applicable) (329.12 vs. 288)
    • Higher burst DPS (max Progenitor bonus if applicable) (1,207.87 vs. 768.96)
    • Higher sustained DPS (max Progenitor bonus if applicable) (489.41 vs. 337.03)
    • Lower zoom distance (2.5x/5x vs. 3.5x/6x)
    • Significantly lessened recoil.

Acquisition

Rubico Prime's main and component blueprints are acquired from the following Void Relics.

Blueprint BarrelBarrel ReceiverReceiver StockStock
Meso R4 Rare
Meso R1 Rare (V)
Meso R2 Rare (V)
Meso R3 Rare (V)
Neo R2 Rare (V)
Lith T6 Common
Axi M1 Uncommon (V)
Lith S8 Uncommon (V)
Meso Z2 Uncommon (V)
Meso Z3 Uncommon (V)
Neo H2 Uncommon (V)
Neo K3 Common
Axi T5 Common (V)
Lith A3 Common (V)
Lith K2 Common (V)
Lith K3 Common (V)
Lith O1 Common (V)
Lith W2 Common (V)
Lith C8 Uncommon
Axi A9 Common (V)
Axi D2 Uncommon (V)
Axi L5 Common (V)
Axi P2 Uncommon (V)
Lith B5 Uncommon (V)
Lith M3 Uncommon (V)
Meso E2 Uncommon (V)
Neo P1 Uncommon (V)
Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic

Manufacturing Requirements
Credits64.png
15,000
Stock
1
Receiver
1
Barrel
1
OrokinCell64.png
10
Time: 12 hrs
Rush: Platinum64.png 50
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A

Vaultings[]

Notes[]

  • The Rubico Prime requires only a single shot to activate its Shot Combo Counter, giving it an immediate 1.5x total damage multiplier after the first shot, and a 2.0x total damage multiplier after its third shot, giving it the ability to quickly ramp up its damage with a single magazine. On the other hand, it has a shot counter that decays by 1 shot every 2.0 seconds, thus reloading at 2.0 seconds will always decay the shot combo counter by 1 if there are no reload mods present.
    • With Harkonar Scope12?cb=20190608095452 Harkonar Scope or Arcane Momentum, it's possible to maintain the Rubico's shot combo counter through reloads.
    • The combo multiplier starts at 1.5x on the first shot and requires triple the amount of shots to reach each consecutive tier.

Combo Counter Bonus Tier Total Base Damage Multiplier Minimum Consecutive
Hits Required
1 1.5x 1
2 2.0x 3
3 2.5x 9
4 3.0x 27
5 3.5x 81
6 4.0x 243
7 4.5x 729
8 5.0x 2187

Media[]

Patch History[]

Hotfix 23.9.0.1 (2018-09-25)

  • Fixed Rubico Prime icon having an incorrectly placed magazine.

Update 23.9 (2018-09-25)

  • Introduced.

Last updated: Update 23.9 (2018-09-25)

See also[]