WARFRAME Wiki
Advertisement
WARFRAME Wiki

Scope out the enemy with this long-range revolver style rifle.

The Rubico is a revolver-styled Tenno Sniper Rifle released in Update 18.0 (2015-12-03). It currently boasts the highest critical multiplier of all available sniper rifles at the expense of status chance.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Salvage
3,800
PolymerBundle
1,300
Rubedo
900
ArgonCrystal
2
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 225 Blueprint2 Blueprints Price:Credits20,000

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages:

  • Tied with Snipetron for the lowest base damage of all sniper rifles.
    • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against armor and health.
  • Linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
  • Tied with Snipetron for the lowest status chance of all sniper rifles.
  • Relatively small magazine size.
  • Fairly low reload speed.
  • Draws from the rare sniper ammo pool.
  • Inaccurate beyond short range when fired from the hip.
  • Very short shot combo reset timer.

Comparison: Comparisons:

Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Notes

  • The Rubico has the highest critical multiplier of any sniper rifle, with a base multiplier of 3x.
    • On the other hand, it has a dismal status chance of 12%, being the lowest for all the sniper rifles. This is compared to the 20-30% of the other sniper rifles, a considerable difference.
    • The crit damage bonus from zooming is treated in the damage calculation like a respective mod. Therefore, it is additive with mods like Vital Sense.
  • It closely resembles the Grineer Vulkar in terms of damage type distribution and other stats; the main difference being the Rubico has higher critical stats, while having lower status, base damage, and magazine.
  • The Rubico requires only a single shot to activate its Shot Combo Counter, giving it an immediate 1.5x total damage multiplier on the first shot, and a 2.0x total damage multiplier after its third shot, giving it the ability to quickly ramp up its damage with a single magazine. On the other hand, it has a shot reset counter that lasts only 2.5 seconds, thus reloading at 2.4 seconds will always reset its shot combo counter if there are no reload mods present.
    • With Mod TT 20px Harkonar Scope or Arcane Momentum, it's possible to maintain the Rubico's combo through reloads.
    • The combo multiplier starts at 1.5x on the first shot and requires triple the amount of shots to reach each consecutive tier.

Muliplier=1.5+0.5*ln(Combo hit number)/ln(3) rounded down

Combo Counter Bonus Tier Total Base Damage Multiplier Minimum Consecutive
Hits Required
1 1.5x 1
2 2.0x 3
3 2.5x 9
4 3.0x 27
5 3.5x 81
6 4.0x 243
7 4.5x 729
8 5.0x 2187

Tips

Trivia 

  • Rubico is a clay made from crushed basalt that is used to build tennis courts, with its green color being similar to the default color of this weapon.
  • The Rubico appears to share an aesthetic with the Talons thrown bombs and Lacera bladed whip, both of which are also included in the Huntress Bundle.

Bugs

  • It seems as though there is a chance for a bullet to not hit its mark, even when scoped in.

Media


Patch History

Hotfix 23.0.2 (2018-06-15)

  • Fixed Sniper combo not decaying over time and instead resetting to zero.

Hotfix 22.12.3 (2018-02-12)

  • Minor sound remastering updates have been made to the Rubico.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 5 to 6.
  • Status chance increased from 5% to 12%.
  • Critical chance increased from 25% to 30%.
  • Reload speed increased from 3 secs to 2.4 secs.
  • Damage decreased from 200 to 180.

Update 22.0 (2017-10-12)

General Sniper Changes:

  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.

Specific Sniper Weapon Changes: Rubico

  • Fire rate increased from 1.5 to 2.67.
  • First level zoom reduced from 5x to 3.5x.
  • Second level zoom reduced from 12x to 6x.

Hotfix 20.6.2 (2017-05-30)

  • Adjusted the Rubico's left hand placement to fix clipping inside the weapon.

Update: Recurring Dreams (2016-11-03)

  • Rubico Headshot multiplier returned to its intended 2x multiplier in Conclave.

Hotfix: Lunaro 2 (2016-06-16)

  • The Rubico is now an ‘Alarming’ type weapon.

Update 18.0 (2015-12-03)

  • Introduced.
Last updated: Hotfix 23.8.0.2 (2018-09-12)
Advertisement