The Rubico is a revolver-styled Tenno Sniper Rifle. It currently boasts an extreme critical multiplier at the expense of status chance.
Characteristics[edit | edit source]
This weapon deals primarily Impact damage.
Advantages:
- High
Impact damage – effective against shields.
- Tied with the
Snipetron and
Vectis Prime for the second highest critical chance of all sniper rifles, behind
Rubico Prime.
- Tied with
Rubico Prime and
Sporothrix for the highest base critical multiplier of all sniper rifles.
- Tied with
Vectis Prime for the third fastest fire rate of all sniper rifles, behind
Rubico Prime and
Komorex.
- Good ammo economy.
- Pinpoint accuracy while zoomed in; shots will hit exactly on the reticle dot, perfect for headshots.
- Innate 1 meter punch through.
- Two zoom modes:
- First zoom has 3.5x zoom distance and +35% critical multiplier.
- Second zoom has 6.0x zoom distance and +50% critical multiplier.
- Has the smallest shot combo requirement of all sniper rifles.
- Can use the Rubico-exclusive
Ambush Optics mod.
Disadvantages:
- Low
Puncture and
Slash damage – less effective against armor and health.
- Has linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
- Tied with
Snipetron for the lowest status chance of all sniper rifles.
- Relatively small magazine size.
- Fairly low reload speed.
- Draws from the rare sniper ammo pool.
- Inaccurate beyond short range when fired from the hip.
- Very short shot combo decay timer.
Comparisons:
- Rubico, compared to Rubico Prime:
- Lower base damage (180.0 vs. 187.0)
- Lower critical chance (30% vs. 38%)
- Lower status chance (12% vs. 16%)
- Lower fire rate (2.67 rounds/sec vs. 3.67 rounds/sec)
- Slower reload speed (2.4 s vs. 2 s)
- Different polarities (None vs.
)
- Lower Mastery Rank required (6 vs. 12)
- Higher disposition (0.8 vs. 0.6)
- Higher zoom distance (3.5x/6x vs. 2.5x/5x)
Acquisition[edit | edit source]
The Rubico's blueprint can be purchased from the Market.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 3,800 |
![]() 1,300 |
![]() 900 |
![]() 2 |
Time: 12 hrs |
Rush: ![]() | |||||
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Notes[edit | edit source]
- The Rubico has the highest critical multiplier of any sniper rifle, with a base multiplier of 3x.
- On the other hand, it has a dismal status chance of 12%, being the lowest for all the sniper rifles. This is compared to the 20-30% of the other sniper rifles, a considerable difference.
- The crit damage bonus from zooming is treated in the damage calculation like a respective mod. Therefore, it is additive with mods like
Vital Sense,
Hammer Shot, and
Bladed Rounds.
- It closely resembles the Grineer
Vulkar in terms of damage type distribution and other stats; the main difference being the Rubico has higher critical stats, while having lower status, base damage, and magazine.
- The Rubico requires only a single shot to activate its Shot Combo Counter, giving it an immediate 1.5x total damage multiplier on the first shot, and a 2.0x total damage multiplier after its third shot, giving it the ability to quickly ramp up its damage with a single magazine. On the other hand, it has a short combo decay counter that lasts only 2 seconds, thus reloading at 2.4 seconds will always lower its shot combo counter if there are no reload mods present
- The combo multiplier starts at 1.5x on the first shot and requires triple the amount of shots to reach each consecutive tier.
Combo Counter Bonus Tier | Total Base Damage Multiplier | Minimum Consecutive Hits Required |
---|---|---|
1 | 1.5x | 1 |
2 | 2.0x | 3 |
3 | 2.5x | 9 |
4 | 3.0x | 27 |
5 | 3.5x | 81 |
6 | 4.0x | 243 |
7 | 4.5x | 729 |
8 | 5.0x | 2187 |
Tips[edit | edit source]
- Due to its high critical chance and damage multiplier, modding for critical is very effective. Adding
Point Strike and
Vital Sense increases the critical chance to 75% and the multiplier to 6.6x.
Argon Scope,
Bladed Rounds and
Hammer Shot can increase it even further. Scoping in also boosts its critical damage by up to +50% at maximum zoom level.
- It is not suggested to use the
Charged Chamber/
Primed Chamber mod on the Rubico due to its long reload times.
- If the zoom HUD can make aiming difficult, turn off "Use Sniper Scopes" in Interface Options if it hinders you from aiming properly.
Trivia[edit | edit source]
- Rubico is a clay made from crushed basalt that is used to build tennis courts, with its green color being similar to the default color of this weapon.
- The Rubico appears to share an aesthetic with the
Talons thrown bombs and
Lacera bladed whip, both of which are also included in the Huntress Bundle.
Bugs[edit | edit source]
- It seems as though there is a chance for a bullet to not hit its mark, even when scoped in.
Media[edit | edit source]
Rubico Skins
Patch History[edit | edit source]
- October 2019 Riven Disposition Change
- Rubico: 0.7->0.65
- Fixed Sniper combo not decaying over time and instead resetting to zero.
- Minor sound remastering updates have been made to the Rubico.
- Mastery Rank increased from 5 to 6.
- Status chance increased from 5% to 12%.
- Critical chance increased from 25% to 30%.
- Reload speed increased from 3s to 2.4s.
- Damage decreased from 200 to 180.
General Sniper Changes:
- Reticle sway removed from all zoom levels!
- 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
- 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
- 1 combo count removed on miss instead of all of them
- Additional bullets from multishot will each count as their own hits and misses in the combo counter
- Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
- Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.
Specific Sniper Weapon Changes: Rubico
- Fire rate increased from 1.5 to 2.67.
- First level zoom reduced from 5x to 3.5x.
- Second level zoom reduced from 12x to 6x.
- Adjusted the Rubico's left hand placement to fix clipping inside the weapon.
- Rubico Headshot multiplier returned to its intended 2x multiplier in Conclave.
- The Rubico is now an ‘Alarming’ type weapon.
- Introduced.
Last updated: Hotfix 23.8.0.2
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