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Rolling Guard is a Warframe mod that grants a brief period of invulnerability and removes all Status Effects when rolling, with a cooldown period between uses.

StatsEdit

Rank Invulnerability Time Cooldown Time Cost
0 2s 12s 2
1 2.1s 11.5s 3
2 2.2s 11s 4
3 2.3s 10.5s 5
4 2.4s 10s 6
5 2.5s 9.5s 7
6 2.6s 9s 8
7 2.7s 8.5s 9
8 2.8s 8s 10
9 2.9s 7.5s 11
10 3s 7s 12

NotesEdit

  • Cooldown starts after the invulnerability period ends.
  • This mod works while in Archwing, provided it is equipped on the active Warframe.
  • This mod allows low durability frames such as LokiIcon272 Loki, EmberIcon272 Ember, or NovaIcon272 Nova to have a small window of invulnerability to cast their abilities in the open.
  • Allows LimboIcon272 Limbo to remain safe while exiting the rift, allowing the player to maintain continuous protection as long as they re-enter the rift before the invincibility duration ends.
  • Rolling Guard also synergizes particularly well with MirageIcon272 Mirage, as she lacks a defense against area-of-effect attacks, and has low durability. In addition, her passive ability letting her roll much more quickly gives her more time to act while invulnerable.
    • The invulnerability period will also give her ample time to cast Prism130xDark Prism, killing and/or blinding enemies to keep them from attacking after Rolling Guard's effects end.
  • For similar reasons to Mirage's passive, it also synergizes well with Mod TT 20pxAmalgam Barrel Diffusion, due to its effect of speeding up rolling animations.
  • Can be used to avoid getting Magnetic b Magnetic procs from Eidolon's Energy Spike attacks if rolls are timed correctly.

MediaEdit

Patch HistoryEdit

Update 24.0
  • Fixed the Rolling Guard Mod not protecting oneself from self-inflicted Lenz Status Effects.

Update 23.10

  • Introduced.
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