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{{ModBox
 
{{ModBox
 
| image = RifleAptitudeModU145.png
 
| image = RifleAptitudeModU145.png
| transmutable =
+
| transmutable =
 
| introduced = {{ver|11}}
 
| introduced = {{ver|11}}
| polarity = {{Icon|Pol|D}}
+
| polarity =
| rarity = Uncommon
+
| rarity =
 
| autoDrops = [[Orokin Tower#Treasure Rooms|Orokin Tower Containers]]
 
| autoDrops = [[Orokin Tower#Treasure Rooms|Orokin Tower Containers]]
 
}}'''Rifle Aptitude''' is a [[mod]] that increases the [[status chance]] of Rifles.
}}
 
'''Rifle Aptitude''' is a [[mod]] that increases the [[status chance]] of Rifles.
 
   
 
==Stats==
 
==Stats==
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|-
 
|-
 
! [[Mod#Mod Rank|Rank]]
 
! [[Mod#Mod Rank|Rank]]
! Effect
+
! Effect
 
! [[Mod#Attributes|Cost]]
 
! [[Mod#Attributes|Cost]]
 
|-
 
|-
| 0 || +2.5% || 4
+
| 0 || +15% || 4
 
|-
 
|-
| 1 || +5% || 5
+
| 1 || +30% || 5
 
|-
 
|-
| 2 || +7.5% || 6
+
| 2 || +45% || 6
 
|-
 
|-
| 3 || +10% || 7
+
| 3 || +60% || 7
 
|-
 
|-
| 4 || +12.5% || 8
+
| 4 || +75% || 8
 
|-
 
|-
| 5 || +15% || 9
+
| 5 || +90% || 9
 
|}
 
|}
   
 
==Notes==
 
==Notes==
*'''{{PAGENAME}}''' is additive with similar mods. For example, a {{Weapon|Snipetron}} with a max rank '''{{PAGENAME}}''' and {{M|Hammer Shot}} will have a {{Math|20% {{mul}} (1 + 15% + 40%)|t=y|p=y}} status chance.
+
*'''{{PAGENAME}}''' is additive with similar mods. For example, a {{Weapon|Snipetron}} with a max rank '''{{PAGENAME}}''' and {{M|Hammer Shot}} will have a {{Math|12% {{mul}} (1 + 90% + 80%)|t = y|p = y}} status chance.
   
 
==Trivia==
 
==Trivia==
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==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|27.2}}
{{PatchHistoryNeeded}}
 
  +
;Status Chance Mod Buffs:
}}
 
  +
The Status Chance Mods we released many years ago have not been considered worthwhile - there are simply better options within the Status Mod builds (Dual Stats) or Critical builds are more appealing. We are buffing all Standalone Status Chance Mods to increase the appeal of building for Status on your Weapons:
   
  +
* Rifle Aptitude increased from 15% Status Chance to 90% Status Chance
==Trivia==
 
  +
* Melee Prowess increased from 15% Status Chance to 90% Status Chance
*The mod depicts a {{WF|Nyx}} in a position that is not possible in-game.
 
  +
* Sure Shot increased from 15% Status Chance to 90% Status Chance
  +
* Shotgun Savvy increased from 30% Status Chance to 90% Status Chance
  +
  +
{{ver|11}}
  +
;Introduced
  +
*Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system.
 
}}
   
 
==See also==
 
==See also==

Revision as of 21:32, 30 June 2020

Rifle Aptitude is a mod that increases the status chance of Rifles.

Stats

Rank Effect Cost
0 +15% 4
1 +30% 5
2 +45% 6
3 +60% 7
4 +75% 8
5 +90% 9

Notes

  • Rifle Aptitude is additive with similar mods. For example, a Snipetron Snipetron with a max rank Rifle Aptitude and Mod TT 20px Hammer Shot will have a 12% × (1 + 90% + 80%) = 32.4% status chance.

Trivia

Gallery

Patch History

Update 27.2 (2020-03-05)

Status Chance Mod Buffs

The Status Chance Mods we released many years ago have not been considered worthwhile - there are simply better options within the Status Mod builds (Dual Stats) or Critical builds are more appealing. We are buffing all Standalone Status Chance Mods to increase the appeal of building for Status on your Weapons:

  • Rifle Aptitude increased from 15% Status Chance to 90% Status Chance
  • Melee Prowess increased from 15% Status Chance to 90% Status Chance
  • Sure Shot increased from 15% Status Chance to 90% Status Chance
  • Shotgun Savvy increased from 30% Status Chance to 90% Status Chance

Update 11.0 (2013-11-20)

Introduced
  • Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system.

See also

  • Mod TT 20px Sure Shot, the pistol version of this mod.
  • Mod TT 20px Shotgun Savvy, the shotgun version of this mod.
  • Mod TT 20px Melee Prowess, the melee version of this mod.
  • Mod TT 20px Malignant Force, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
  • Mod TT 20px High Voltage, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
  • Mod TT 20px Thermite Rounds, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
  • Mod TT 20px Rime Rounds, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
  • Mod TT 20px Hammer Shot, the Nightmare version of this mod that also increases critical damage.
  • Mods