No edit summary Tag: rte-source |
m (→Trivia) |
||
(16 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ModBox |
{{ModBox |
||
− | | image = RifleAptitudeModU145.png |
+ | | image = RifleAptitudeModU145.png |
+ | | transmutable = |
||
⚫ | |||
− | | |
+ | | introduced = {{ver|11}} |
⚫ | |||
− | | droppedby = Grineer [[Arid Butcher]]<br>Grineer [[Frontier Butcher]]<br> Grineer [[Flameblade]] <br> Grinner [[Guardsman]] Eximus <br/> [[Orokin Void]] Container |
||
+ | | rarity = Uncommon |
||
+ | | autoDrops = [[Orokin Tower#Treasure Rooms|Orokin Tower Containers]] |
||
}} |
}} |
||
− | '''Rifle Aptitude''' increases the [[ |
+ | '''Rifle Aptitude''' is a [[mod]] that increases the [[status chance]] of Rifles. |
==Stats== |
==Stats== |
||
{| class="emodtable" |
{| class="emodtable" |
||
|- |
|- |
||
− | ! [[ |
+ | ! [[Mod#Mod Rank|Rank]] |
! Effect |
! Effect |
||
− | ! [[ |
+ | ! [[Mod#Attributes|Cost]] |
− | ! [[Conclave#Conclave Score|Conclave]] |
||
− | |- |
||
⚫ | |||
|- |
|- |
||
− | | |
+ | | 0 || +2.5% || 4 |
|- |
|- |
||
− | | |
+ | | 1 || +5% || 5 |
|- |
|- |
||
− | | |
+ | | 2 || +7.5% || 6 |
|- |
|- |
||
− | | |
+ | | 3 || +10% || 7 |
|- |
|- |
||
− | | |
+ | | 4 || +12.5% || 8 |
|- |
|- |
||
⚫ | |||
|} |
|} |
||
==Notes== |
==Notes== |
||
+ | *'''{{PAGENAME}}''' is additive with similar mods. For example, a {{Weapon|Snipetron}} with a max rank '''{{PAGENAME}}''' and {{M|Hammer Shot}} will have a {{Math|20% {{mul}} (1 + 15% + 40%)|t=y|p=y}} status chance. |
||
+ | |||
⚫ | |||
*This mod replaced [[Thunderclap]] in {{ver|11}}. |
*This mod replaced [[Thunderclap]] in {{ver|11}}. |
||
− | *This mod grants a '''multiplicative''' increase on status chance. For example, a rifle with a 10% status chance and a fully-ranked Rifle Aptitude equipped will only have its status chance increased to 11.5% (10 + (10*0.15)), as opposed to 25% (10+15). |
||
==Gallery== |
==Gallery== |
||
Line 40: | Line 42: | ||
==Patch History== |
==Patch History== |
||
{{Scrollbox/Article| |
{{Scrollbox/Article| |
||
+ | {{ver|11}} |
||
− | {{PatchHistoryNeeded}} |
||
+ | ;Introduced |
||
− | |||
+ | *Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system. |
||
}} |
}} |
||
⚫ | |||
− | *The mod depicts a [[Nyx]] in a position that is not possible in-game. |
||
⚫ | |||
⚫ | |||
− | *[[Sure Shot]], the pistol version of this mod. |
||
− | * |
+ | *{{M|Sure Shot}}, the pistol version of this mod. |
− | * |
+ | *{{M|Shotgun Savvy}}, the shotgun version of this mod. |
− | * |
+ | *{{M|Melee Prowess}}, the melee version of this mod. |
− | * |
+ | *{{M|Malignant Force}}, the dual stat version of this mod that also increases {{Icon|Proc|Toxin|text}} damage. |
− | * |
+ | *{{M|High Voltage}}, the dual stat version of this mod that also increases {{Icon|Proc|Electricity|text}} damage. |
− | * |
+ | *{{M|Thermite Rounds}}, the dual stat version of this mod that also increases {{Icon|Proc|Heat|text}} damage. |
− | * |
+ | *{{M|Rime Rounds}}, the dual stat version of this mod that also increases {{Icon|Proc|Cold|text}} damage. |
+ | *{{M|Hammer Shot}}, the [[Nightmare Mode|Nightmare]] version of this mod that also increases critical damage. |
||
*[[Mods]] |
*[[Mods]] |
||
+ | {{StatusModsNav}} |
||
⚫ | |||
__NOTOC__ |
__NOTOC__ |
||
⚫ | |||
+ | [[es:Aptitud de rifle]] |
||
[[Category:Mods]] |
[[Category:Mods]] |
||
[[Category:Uncommon Mods]] |
[[Category:Uncommon Mods]] |
Revision as of 18:29, 4 May 2019
Rifle Aptitude is a mod that increases the status chance of Rifles.
Stats
Rank | Effect | Cost |
---|---|---|
0 | +2.5% | 4 |
1 | +5% | 5 |
2 | +7.5% | 6 |
3 | +10% | 7 |
4 | +12.5% | 8 |
5 | +15% | 9 |
Notes
- Rifle Aptitude is additive with similar mods. For example, a Snipetron with a max rank Rifle Aptitude and Hammer Shot will have a 20% × (1 + 15% + 40%) = 31% status chance.
Trivia
- This mod replaced Thunderclap in Update 11.0 (2013-11-20).
Gallery
Patch History
Update 11.0 (2013-11-20)
- Introduced
- Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system.
See also
- Sure Shot, the pistol version of this mod.
- Shotgun Savvy, the shotgun version of this mod.
- Melee Prowess, the melee version of this mod.
- Malignant Force, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
- High Voltage, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
- Thermite Rounds, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
- Rime Rounds, the dual stat version of this mod that also increases Script error: The function "Proc" does not exist. damage.
- Hammer Shot, the Nightmare version of this mod that also increases critical damage.
- Mods
Status Mods | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|