4 100 |
Rhino Stomp Rhino stomps with force sufficient to disrupt time, tumbling enemies around him in stasis. Introduced in Vanilla (2012-10-25) |
Strength:150 / 300 / 500 / 800 ( Blast damage) | |
Duration:3 / 4 / 5 / 8 s | |||
Range:15 / 18 / 22 / 25 m | |||
Misc: 80% / 90% / 95% / 97.5% (slow) |
Info
- Rhino expends 100 energy to stomp the ground with tremendous force, dealing 150 / 300 / 500 / 800 Blast damage to all enemies within an initial radius of ? / ? / ? / 5 meters. After a short delay, a second instance of damage is inflicted to enemies within 15 / 18 / 22 / 25 meters. Affected enemies are forced into a tumble with their movements Slowed by 80% / 90% / 95% / 97.5% over 3 / 4 / 5 / 8 seconds.
- Damage does not bypass obstacles in the environment and diminishes with distance.
- The second instance of damage suffers by a small time delay that depends on how many enemies are affected within its range. This is due to the processing of the actual game, as enemies are being considered to be affected for stun and damage within the vicinity (e.g., 15+ enemies = 1-second delay, 25+ enemies = 2-second delay).
- Ragdoll will instantly break the tumbling effect.
- If cast in midair, Rhino will instantly drop to the ground to perform this ability.
- Can be recast while active; however, enemies already affected by Rhino Stomp will not have their stasis duration reset and are only damaged by the initial short-range burst.
- Ability Synergy: Rhino Charge deals an additional 100% damage to enemies affected by Rhino Stomp.
Augment
- Main article: Reinforcing Stomp
Reinforcing Stomp is a Warframe Augment Mod for Rhino that replenishes Iron Skin's health for each enemy affected by Rhino Stomp.
Reinforcing StompTips & Tricks
- With maximized radius, Stomp can be used for both crowd control of high level enemies and clearing rooms of low level enemies.
- The initial close range blast can break storage containers and reinforced glass on Corpus Ship.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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