But don't worry, the admin and editor team are aware of them and they will be resolved over the next few days as our Weapons Module goes through a much needed overhaul.
Sorry for any inconvenience!
FINNER (talk), 05:04, 20 January 2022 (UTC)

Free feel to use Internet Archive https://archive.org/ for an archived version of a page. Official drop tables are still available on https://www.warframe.com/droptables



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Rhino is the heaviest Warframe, combining offensive and defensive capabilities.

This is Rhino, an immovable force and highly resilient.

Rhino can survive alone or become the cornerstone of any squad, Tenno. The choice is yours.

Release Date: October 25th, 2012

Rhino is a heavily armored Warframe with the strength and fortitude of his reckless, stampeding namesake. Rhino trades speed for power and is designed to fill the tank role in a cell, with the capability to charge into the fray, draw enemy fire, and bend the battlefield to his will through sheer brute force.


Rhino's main blueprint can be purchased from the Market. Rhino's component blueprints are obtained from defeating Jackal on Fossa, Venus.
Source Chance Expected Nearly Guaranteed
Chassis.png Chassis Blueprint 38.72% 6 – 7 27 ± 9
Helmet.png Neuroptics Blueprint 38.72%
Systems.png Systems Blueprint 22.56%
All drop rates data is obtained from DE's official droptables.

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.

Manufacturing Requirements
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png 375 Blueprint Price: Credits64.png 35,000
Chassis Chassis

Time: 12 hrs
Rush: Platinum64.png 25
Neuroptics Neuroptics
Time: 12 hrs
Rush: Platinum64.png 25
Systems Systems
Time: 12 hrs
Rush: Platinum64.png 25


  • "The Profit" trailer showcases the release of Warframe on the PS4 and includes Rhino as one of the screen-time characters in the plot. The trailer shows him punching his enemies without weapons, dealing tremendous damage. He is also shown not carrying any melee weapon.
    • It was mentioned by [DE]Geoff on Devstream 18 that Rhino was supposed to be using Furax.png Furax in the trailer, but the model was too bulky for the animation they wanted to do, so they had him fight unarmed instead.[1]
  • Rhino is the fifth Frame to have a Prime, after ExcaliburIcon272.png Excalibur, FrostIcon272.png Frost, MagIcon272.png Mag, and EmberIcon272.png Ember.
  • Prior to Update 19.13 (2017-03-09), Rhino required Mastery Rank 2 to build.


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AladVPortrait d.png
“Market forces dictate that you need to evolve or die.”
Rhino is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during gameplay at this time. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

Red lights flashing on stark, white walls. Davis is running ahead of me, dropping his notes. We're running for our lives. The fear gives me a strange perspective - I'm out of my body. I've forgotten how I got here. I don't recognize this place.

Davis and I slam pinned against a cell door and he shouts at me. I give him a dumb look. I can't hear him, the sirens, anything, only the muffled throb of terror in my head. I turn away from Davis down the hall and I see it. The hulking mass, flickering red, glinting like steel and fresh blood. Its skin changes, flowing like mercury when I'm blinded by the sudden muzzle-flashes. They do no good. The beast surges forward and the security men become crimson mist and gore.

I'm a statue, a cornered animal. A gate opens inside me and recognition floods in. I have seen this monster before. I have cut its shell and eviscerated its brothers. I have given it pain and measured its response. I have crafted then rejected countless like it. But I've never seen this beast so close, without the shield, without restraints. I have never seen it... free.

I know I will die so I just watch with curious acceptance. The beast squats down, shovelling a heap of gore into its mouth. It is watching me with vague eyes, a sense of recognition, ancestral memory. It knows who I am and what I've done. It rears up like a bear and roars, shattering the lights and casting us into darkness. I can hear it lumbering toward me, its metal fingers rending the walls, but I know I am dead. I close my eyes and stand ready to pay.

I feel the pull on my arm and realize Davis got the cell open. He tugs me into the cell beyond and I fall on my back. I see Davis standing at the open door, waiting, as the monster tears towards us.

Suddenly I could live through this I shout, "Davis, close the goddamn door!" - But he shakes his head eyes wide as moons. He shouts, "Watch!" over the roaring and rending of metal.

Then silence. Davis is panting, laughing? The beast fills the doorway, inches from him, dripping in blood, but still without violence. It stands there, looking at its hands. Davis whispers, "No one would have believed me."

I crawl up the wall to stand, opposite the door. I've never seen this cell, a cold place with an array of shelves. A morgue? "Where are we, Davis?"

"This is where they keep them. The ones from Zariman." I'm thrown, what was the Zariman? The ship that never returned? "Davis, what's going on?"

Davis turns to me, a smile forming - "What's going on is..." he turns back to the beast now silent and calm.

"...big, fat promotions."

Takes Rhino's ground-shaking abilities to the next level with altered mod polarities that offer greater customization.

—In-game Description

Release Date: March 5th, 2014

Rhino Prime is the Primed variant of RhinoIcon272.png Rhino, possessing higher armor and sprint speed, as well as an additional Naramon Pol.svg polarity. Rhino Prime was released alongside DEPrimeBoltor.png Boltor Prime and AnkyrosPrime.png Ankyros Prime.


Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Rhino Prime's Relic Drops
PrimeChassis.png Chassis Blueprint Rhino PrimeIcon272.png Blueprint PrimeSystems.png Systems Blueprint PrimeHelmet.png Neuroptics Blueprint
VoidRelicBronzeIcon64.png Meso M1 Uncommon (V)
VoidRelicBronzeIcon64.png Meso N6 Uncommon (V)
VoidRelicGoldIcon64.png Axi R1 Rare (V)
VoidRelicSilverIcon64.png Neo R1 Rare (V)
VoidRelicGoldIcon64.png Axi S3 Common (V)
VoidRelicSilverIcon64.png Neo B3 Common (V)
VoidRelicIronIcon64.png Lith B1 Uncommon (V)
VoidRelicIronIcon64.png Lith B4 Uncommon (V)
Manufacturing Requirements
Chassis Neuroptics Systems OrokinCell.png
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: N/A Blueprint Price: N/A
Chassis Chassis

Time: 12 hrs
Rush: Platinum64.png 25
Neuroptics Neuroptics
Time: 12 hrs
Rush: Platinum64.png 25
Systems Systems
Time: 12 hrs
Rush: Platinum64.png 25



  • Rhino Prime, compared to RhinoIcon272.png Rhino:
    • Higher Armor (275 vs. 225)
    • Higher Sprint Speed (1.0 vs. 0.95)
    • Different Polarities (Vazarin Pol.svgVazarin Pol.svgNaramon Pol.svg vs. Vazarin Pol.svgVazarin Pol.svg)
  • As a Prime Warframe, Rhino Prime possesses a special passive ability where contact with an Orokin Void Death Orb will make them release an energy pulse that grants 250 Energy to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed.


  • It's speculated the two men in Rhino Prime's codex entry, Davis and the person accounting the event, were researchers during the Orokin era working on the creation of Rhino.
  • Rhino Prime was the first Prime Warframe to have an ability's effects modified compared to his unprimed counterpart. In this case, IronSkin130xDark.png Iron Skin appears to cover more of his body, and has a much smoother texture, lacking the rock-like clusters seen on the unprimed Rhino's Iron Skin.
    • Up until Hotfix 18.10.6 (2016-05-06), Rhino Prime's Iron Skin was also gold in color instead of the unprimed Rhino's grey color. It is now affected by Rhino Prime's chosen accent color.
    • In addition, Iron Skin has a visual effect of degrading as it wears off, shown in the patches of the Warframe's base colour that will seep through.
  • Rhino Prime was the first prime Warframe with a non-static model, the second being Nova PrimeIcon272.png Nova Prime, with what appears to be a continuously-moving golden wind-up key on his back.
  • Rhino Prime is the first Prime that went against previous statements from Digital Extremes that Primes would not be any better stat-wise; Rhino Prime possesses an armor and sprint speed increase.


See Also

  • Prime, the Orokin enhancement to a Warframe or weapon.

Edit Tab


If RhinoIcon272.png Rhino falls far enough to incur a Hard Landing (even if he avoids the animation, such as by sliding), the ground impact will discharge a shockwave that deals damage in a 6 meter area of effect and knocking down nearby enemies. This stacks with Mod TT 20px.png Heavy Impact.


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RhinoChargeModU15.jpeg RhinoCharge.png
Rhino Charge
Rhino charges towards a target, clobbering any in his path and goring his victim.
Strength:150 / 250 / 450 / 650 (DmgImpactSmall64.png Impact damage)
Duration:1 s (combo window)
Range:6 / 8 / 10 / 12 m (charge range)
1.5 / 1.6 / 1.8 / 2 m (impact radius)

IronSkinModU15.jpeg IronSkin.png
Iron Skin
Rhino hardens his skin, insulating himself from all damage.
Strength:400 / 600 / 800 / 1200 (base health)
? / 1.25 / 1.75 / 2.50x (armor multiplier)
Misc:1.5 / 2 / 3 / 3 s (invulnerability duration)

RoarModU15.jpeg RadialBlast.png
Grants all nearby Warframes increased damage for a short duration.
Strength:10 / 15 / 25 / 50 %
Duration:30 s
Range:15 / 20 / 22 / 25 m
Subsumable to Helminth

RhinoStompModU15.jpeg RhinoStomp.png
Rhino Stomp
Rhino stomps with force sufficient to disrupt time, tumbling enemies around him in stasis.
Strength:150 / 300 / 500 / 800 (DmgBlastSmall64.png Blast damage)
Duration:3 / 4 / 5 / 8 s
Range:15 / 18 / 22 / 25 m
Misc:80% / 90% / 95% / 97.5% (slow)

Strength Mods


Duration Mods


Range Mods


RhinoCharge.png RhinoCharge.png RhinoCharge.png
RadialBlast.png RadialBlast.png RadialBlast.png
RhinoStomp.png RhinoStomp.png RhinoStomp.png

Edit Tab

Rhino can be equipped with the following items:



See Also

Edit Tab

Update 30.7 (2021-09-08)

  • Fixed a script error related to Rhino’s Iron Skin.
  • Fixed a script error when casting Rhino’s Roar ability.

Hotfix 30.6.1 (2021-08-10)

  • Fixed Rhino Roar buff becoming permanent on other players if they become nullified while the buff is on them.

Hotfix 30.0.6 (2021-04-20)

  • Swapped the crafting requirement of Control Module for Gallium in Rhino Systems Blueprint to ease early player acquisition.

Hotfix 28.3.1 (2020-08-12)

  • Fixed a script error when casting Rhino’s Rhino Stomp Ability.

Hotfix 27.4.4 (2020-05-07)

  • Fixed cases where some Damage/Status Effects might bypass Rhino’s Iron Skin.

Update 27.4 (2020-05-01)

Update 27.2 (2020-03-05)

  • Armor Change:
    • Rhino: 190 to 225
    • Why: The conversation surrounding Arcane Guardian led to a significant review of Armor stats on Warfarmes. The Majority of Warframes received an increase in the Armor stat to increase survivability. Compounded with Shield Gating and the numerous other changes covered, we expect a much more fair feeling playing field for all Warframes.

Hotfix 27.0.11 (2020-01-16)

  • Fixed Rhino’s Roar ability buffing Battle Avionics on the Railjack.
    • Warframe abilities are not intended to increase the performance of the Railjack.

Hotfix 27.0.9 (2020-01-09)

Update 25.7 (2019-08-29)

  • Fixed Emblems being improperly offset on the Rhino Blade of The Lotus Skin.

Update 25.6 (2019-08-08)

Piercing Roar - Roar Augment - Rhino
  • Allow Roar to be recast when equipped
  • Increase debuff duration based on equipped Mods
  • Generate a stagger effect on enemies when the Roar hits

Update 25.5 (2019-07-31)

  • Added Rhino’s Ability videos to his Arsenal diorama.

Update 24.6 (2019-04-04)

  • The following abilities require ground to activate, but can now be cast in the air and will do a melee-esque slam to the ground:
    • Rhino Stomp
  • Increased the speed of Rhino’s Stomp start animation slightly.

Update 23.8 (2018-09-12)

  • Rhino now has a HUD buff indicator for his Iron Skin!

Update 23.3 (2018-08-09)

  • Fixed a script error when casting Rhino’s Rhino Stomp ability.

Update 22.12 (2018-02-09)

  • Reduced the amount of impulse caused by the Iron Shrapnel Augment to avoid sending enemies into orbit.

Update 19.0 (2016-11-11)

  • Fixed some enemies being able to apply a Status Effect through invulnerability abilities such as Rhino’s Iron Skin and Nezha’s Warding Halo.

Hotfix: Recurring Dreams 3 (2016-11-07)

  • Fixed a script error when casting Rhino’s Charge ability.

Hotfix: The Index Preview 4 (2016-10-25)

  • Fixed Clients being unable to hack lock down panels after using numerous Rhino abilities in a row before attempting to hack.

Hotfix: The Index Preview 3 (2016-10-21)

  • Smoothed out frame-time spikes from Rhino Stomp; when surrounded by a lot of enemies it could end up adding 3-4ms on a very fast PC (this occurred once when cast and once to apply time-dilation).
  • Fixed Nyx’ Chaos and Rhino’s Iron Skin causing a script error upon cast.

Update: The Index Preview (2016-10-20)

  • Conclave Arsenal now has Ability descriptions specific to Conclave for Rhino.
  • Decreased decay delay and increased decay rate of Rhino’s Iron Skin in Conclave.
  • Optimized Rhino’s Stomp ability to help alleviate performance issues.

Hotfix: The Silver Grove 1.2 (2016-09-02)

  • Fixed Chargers and Zanuka remaining permanently frozen after Rhino’s Rhino Stomp ability.

Update: The Silver Grove (2016-08-19)

  • Fixed Rhino being able to activate his heavy landing Passive on all ground slams.

Hotfix: Specters of the Rail 4 (2016-07-11)

  • Rebalanced the Rhino Specter in the Junction to be more manageable for new players.

Update 18.11 (2016-05-11)

  • Improved Rhino Prime’s Iron Skin to appear more metallic.

Hotfix 18.10.6 (2016-05-06)

  • Rhino Prime’s Iron Skin will now reflect your chosen accent color instead of energy color.

Hotfix 18.10.5 (2016-05-04)

  • Rhino Prime’s Iron Skin has received the PBR treatment! This also allows Iron Skin to reflect your chosen energy color. (Default is still gold!)

Hotfix 18.10.4 (2016-05-02)

  • Tweaked Rhino’s default energy color to be slightly more blue.

Update 18.10 (2016-04-29)

  • PBR Conversion - we've added PBR Upgrades on Nyx Prime, Ember Prime, Rhino Prime, and Excalibur Prime!

Update 18.5 (2016-03-04)

  • Increased the range of Rhino’s Stomp in Conclave.
  • Rhino’s Charge will no longer ragdoll boss-type enemies.
  • Rhino’s Stomp will no longer put boss-type enemies in stasis.
  • Atlas’s Landslide and Rhino’s Charge now have a 0.8x energy multiplier per successive hit.

Update 18.1 (2015-12-16)

  • Conclave: Rhino can no longer gain energy while Iron Skin is active:
  • Adjusted the audio FX of Rhino's Roar.
  • Self-damage will no longer increase Rhino's Iron Skin damage buffer.

Hotfix 18.0.4 (2015-12-08)

  • Reduced the effectiveness of Rhino's Iron Skin in PvP.

Update 18.0 (2015-12-03)

  • Rhino has been given a passive: Heavy Impact!
  • Rhino Charge has received the following changes:
    • Rhino Charge can now gore enemies caught in his path!
    • Rhino Charge now has a re-cast combo counter (mechanically identical to Valkyr's Rip Line and Atlas' Landslide).
    • Duration mods no longer affect Rhino's Charge.
    • Range mods will now affect Rhino Charge's distance.
    • Rhino Charge's distance is now based on his Ability combo counter.
    • Rhino Charge will now result in a Blast proc on targets if Iron Skin is active while Charging.
    • Rhino Charge will deal double damage against targets affected by Rhino Stomp.
  • Iron Skin has received the following changes:
    • Iron Skin has damage absorb period at beginning and is affected by armor, like Snow Globe and Tectonics.
  • Rhino Stomp has received the following changes:
    • Fixed 'double getup' when enemies affected by Rhino Stomp get ragdolled.
    • Rhino Stomp is recastable now and picks up new enemies in range.

Hotfix 17.12.1 (2015-11-25)

  • Improved the tintability of metal texture on the Rhino Palatine Deluxe Skin.
  • Fixed incorrect badge placement on the Rhino Palatine Deluxe Skin.
  • Fixed a visual error on Rhino’s Iron Skin when using the Rhino Palatine Deluxe Skin.
  • Fixed a visual error causing Rhino’s Iron Skin to turn black in some tilesets when using the Palatine Deluxe Skin.

Update 17.12 (2015-11-25)

Update 17.10 (2015-11-04)

  • Reduced the damage of Rhino’s Iron Shrapnel Augment in Conclave.

Hotfix 17.6.2 (2015-10-08)

  • Increased the range of Rhino’s Charge in PvP.

Update 17.5 (2015-10-01)

  • Fixed Nullifier bubbles not properly stopping Nova’s Molecular Prime, Rhino’s Stomp or Frost’s Abilities.

Update 17.1 (2015-08-12)

Update 14.5 (2014-08-28)

  • Added HUD counter for Rhino Stomp to show how much longer you have left on your CC (and how long to wait until re-stomp).

Update 12.5 (2014-03-19)

  • Changed Rhino Prime's Iron Skin ability to now appear golden!
  • Tweaks to the visuals of Rhino's abilities.

Update 12.4 (2014-03-05)

  • Introduced Rhino Prime.

Update 11.2 (2013-12-04)

  • Armor increased from 150 to 190.

Update 8.3 (2013-07-04)

  • Rhino: Iron Skin - 400,600,800,1200 damage caps. Removed timer.
  • Rhino Roar: NEW POWER: Radial damage buff for all players within range (10%,15%,25%,50%)
  • Rhino: Rhino Stomp - Rolled Radial blast and Rhino Stomp together. Rhino Stomp now does damage to enemies(150,300,500,700).

Update 8.0 (2013-05-23)

  • Rhino’s Iron Skin ability once again gives push immunity.
  • Rhino’s Iron Skin damage absorption values capped: but up to a damage (d) cap of: 200 d, 400 d, 600 d, and 800 d based on mod rank.
  • Rhino’s Iron Skin ability draws Aggro from enemies.

Update 7.11 (2013-05-17)

  • Rhino Skin no longer grants full invincibility, but can now reach up to 80% Damage Reduction at highest Mod level.

Update 7.9 (2013-04-26)

  • Fixed Rhino Charge and Slash Dash powers framerate dependencies, powers now consistently work as intended.

Hotfix 7.7.2 (2013-04-05)

  • Fixed "power in use bug" with Rhino Stomp.

Update 6.5 (2013-02-22)

  • Fixed issue with Rhino Stomp breaking if an enemy is just killed before the stomp.

Update 6.3 (2013-02-14)

  • Boosted Rhino and Frost base sprint by 5%.
  • Rhino Radial Blast does more damage as it levels.
  • Rhino Stomp stun length escalates with level increase.

Vanilla (2012-10-25)

  • Introduced with game release.

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Ability SFX

  • Using any ability



Post-Update 14

Pre-Update 14