- For the Sword Stance, see Vengeful Revenant.
Release Date: August 24th, 2018
Ravaged by Sentient energy, wreathed with eldritch Eidolon essence, the blighted sovereign Revenant subjugates foes through his affliction. Bestow his sacrificial legion haunted dreams, reap unseen, and spill their lifeblood upon the desolate scorched earth. Revenant was resurrected in Update 23.5 (2018-08-24).
Acquisition[]
Revenant's main blueprint is awarded upon completion of the Mask of the Revenant quest, which is unlocked after reaching Rank 2 - Observer with The Quills. Revenant's component blueprints are acquired from Plains of Eidolon Bounties; building at least two different components is required to advance through quest. Additional main blueprints can be bought from Cephalon Simaris for 50,000.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
Chassis Blueprint | Cetus Bounty Lvl 30-50 Stage 4 / A | 8.79% | ~ 11 Stages | 75 ± 25 Stages |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Stage 4 / C | 8.51% | ~ 11 Stages | 77 ± 25 Stages |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Stage 4 / B | 8.79% | ~ 11 Stages | 75 ± 25 Stages |
Chassis Blueprint | Plague Star Bounty Final Stage | 16.11% | ~ 6 A Rotations | 39 ± 13 A Rotations |
Chassis Blueprint | Plague Star Bounty Stages 2 & 3 | 14.04% | ~ 7 A Rotations | 45 ± 15 A Rotations |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Stages 2 & 3 / A | 8.99% | ~ 11 Stages | 73 ± 24 Stages |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Stages 2 & 3 / C | 8.70% | ~ 11 Stages | 75 ± 25 Stages |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Stages 2 & 3 / B | 8.99% | ~ 11 Stages | 73 ± 24 Stages |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Final Stage / A | 21.62% | ~ 4 Stages | 28 ± 9 Stages |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Final Stage / C | 22.22% | ~ 4 Stages | 27 ± 9 Stages |
Chassis Blueprint | Cetus Bounty Lvl 30-50 Final Stage / B | 21.62% | ~ 4 Stages | 28 ± 9 Stages |
Neuroptics Blueprint | Cetus Bounty Lvl 40-60 Final Stage / A | 10.20% | ~ 9 Stages | 64 ± 21 Stages |
Neuroptics Blueprint | Cetus Bounty Lvl 40-60 Final Stage / C | 10.20% | ~ 9 Stages | 64 ± 21 Stages |
Neuroptics Blueprint | Cetus Bounty Lvl 40-60 Final Stage / B | 10.20% | ~ 9 Stages | 64 ± 21 Stages |
Neuroptics Blueprint | Steel Path Cetus Bounty Lvl 100-100 Stage 4 of 5 / A | 6.76% | ~ 14 Stages | 98 ± 32 Stages |
Neuroptics Blueprint | Steel Path Cetus Bounty Lvl 100-100 Stage 4 of 5 / C | 6.76% | ~ 14 Stages | 98 ± 32 Stages |
Neuroptics Blueprint | Steel Path Cetus Bounty Lvl 100-100 Stage 4 of 5 / B | 6.76% | ~ 14 Stages | 98 ± 32 Stages |
Neuroptics Blueprint | Cetus Bounty Lvl 40-60 Stage 4 / A | 6.76% | ~ 14 Stages | 98 ± 32 Stages |
Neuroptics Blueprint | Cetus Bounty Lvl 40-60 Stage 4 / C | 6.76% | ~ 14 Stages | 98 ± 32 Stages |
Neuroptics Blueprint | Cetus Bounty Lvl 40-60 Stage 4 / B | 6.76% | ~ 14 Stages | 98 ± 32 Stages |
Neuroptics Blueprint | Steel Path Cetus Bounty Lvl 100-100 Final Stage / A | 10.20% | ~ 9 Stages | 64 ± 21 Stages |
Neuroptics Blueprint | Steel Path Cetus Bounty Lvl 100-100 Final Stage / C | 10.20% | ~ 9 Stages | 64 ± 21 Stages |
Neuroptics Blueprint | Steel Path Cetus Bounty Lvl 100-100 Final Stage / B | 10.20% | ~ 9 Stages | 64 ± 21 Stages |
Systems Blueprint | Cetus Bounty Lvl 20-40 Stages 2 & 3 / A | 9.04% | ~ 11 Stages | 72 ± 24 Stages |
Systems Blueprint | Cetus Bounty Lvl 20-40 Stages 2 & 3 / C | 9.25% | ~ 10 Stages | 71 ± 23 Stages |
Systems Blueprint | Cetus Bounty Lvl 20-40 Stages 2 & 3 / B | 10.47% | ~ 9 Stages | 62 ± 20 Stages |
Systems Blueprint | Cetus Bounty Lvl 20-40 Final Stage / A | 24.62% | ~ 4 Stages | 24 ± 8 Stages |
Systems Blueprint | Cetus Bounty Lvl 20-40 Final Stage / C | 23.19% | ~ 4 Stages | 26 ± 8 Stages |
Systems Blueprint | Cetus Bounty Lvl 20-40 Final Stage / B | 26.47% | ~ 3 Stages | 22 ± 7 Stages |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information,
visit here.
Alternatively, upon completion of The Duviri Paradox, Revenant's main and component blueprints can be earned from The Circuit. By selecting him on the rotating week he is available, players can earn him blueprints after reaching Tier 2 (Neuroptics), 5 (Chassis), 8 (Systems), and 10 (Main) rewards.
Crafting[]
Manufacturing Requirements | |||||
---|---|---|---|---|---|
25,000 |
1 |
1 |
1 |
Orokin Cell 1 |
Time: 3 Day(s) |
Rush: 50 | |||||
Market Price: 325 | Blueprints Price: N/A | ||||
Revenant Neuroptics Blueprint | |||||
15,000 |
Neural Sensors 3 |
Intact Sentient Core 15 |
Polymer Bundle 6,000 |
Rubedo 2,200 |
Time: 12 Hour(s) |
Rush: 25 | |||||
Revenant Chassis Blueprint | |||||
15,000 |
Morphics 3 |
Intact Sentient Core 10 |
Rubedo 1,500 |
Iradite 50 |
Time: 12 Hour(s) |
Rush: 25 | |||||
Revenant Systems Blueprint | |||||
15,000 |
Control Module 3 |
Cetus Wisp 3 |
Salvage 8,000 |
Polymer Bundle 3,000 |
Time: 12 Hour(s) |
Rush: 25 |
Lore[]
- Main article: Mask of the Revenant
Following Gara's sacrifice over the Eidolon, at the very site of her decisive battle which the Ostrons now call Gara Toht Lake, a Warframe known solely as the Warden would arrive to drive away the Sentient as it emerged night after night. This trial would continue until one fateful evening, where the Warden foolishly tried to make contact with the Sentient and was overwhelmed. Discovering that the Sentient was using him as a means to reform itself, the Warden cast himself into the lake to seal it. The time spent as an "anchor" to the Sentient would infuse the Warden with its eldritch energies, becoming "the Lost One".
In the present day, Nakak receives a strange mask, the Mask of the Lost One, from Onkko. She sells it to the Tenno, instructing them to wear it in the Plains of Eidolon at nighttime. There, they see a large spectral silhouette of an Eidolon; meanwhile, Nakak receives a vision from the Unum, explaining the story of the Warden. After completing the story, the Warden, now transformed into the Revenant that serves as a "mask" for the Eidolon, emerges but is driven back, leaving behind its own blueprint. Having rebuilt the Lost One, Nakak claims the Warframe that had been infused with the powers of the Eidolon will be needed to combat a new threat imposed by the Sentient.
Notes[]
- If Revenant wields his Signature Weapons:
- Phantasma/ Phantasma Prime: Magazine size is increased by 4 rounds, for a total of 15 rounds.
- Tatsu/ Tatsu Prime: Projectile charge cap is increased by 4, to a maximum of 9 charges.
- Revenant and Revenant Prime have the fifth and third highest base shields respectively out of all Warframes in the game, with Revenant Prime beaten by Hildryn and Hildryn Prime, and Revenant being also beaten out by Styanax in addition to the previous three.
- When taking overshields into consideration, Harrow Prime and Harrow take the third and fourth places.
- Revenant is immune to the Magnetic proc from contacting water during the night in the Plains of Eidolon.
Trivia[]
- Revenant was revealed in Devstream 112, and is the first Sentient-themed Warframe, before Caliban.
- Revenant's codename during development was Vlad, likely named after Vlad the Impaler who, in 1897, Irish writer Bram Stoker based the famous vampire "Count Dracula" off of. As described by Stoker, Count Dracula was an undead warlock that fed on human blood.
- Revenant's abilities are also vampiric in nature:
- Enthrall converts others into loyal thralls, a trait in vampires.
- Mesmer Skin allows Revenant to cast Enthrall freely; vampires are capable of enthralling with their "mesmerizing" eyes.
- Reave turns Revenant into intangible mist, another trait in vampires. Additionally, vampires are famous for their ability to steal the life essence of their victims, with Reave displaying such trait when it passes through enemies and thralls.
- Revenant's abilities are also vampiric in nature:
- A revenant is an undead being that retains some purpose after its reanimation, usually to seek out and get revenge upon those who wronged it in life.
- To enthrall somebody means to make one subservient.
- The name Mesmer Skin may be based on Franz Mesmer, a German doctor who came up with the theory of Animal Magnetism.
- To reave means to deprive (a person) of something through theft or violence.
- Danse Macabre is based on Danse Macabre, French for "Dance of Death", a late-medieval allegory of the universality of death.
- When Revenant's Danse Macabre is discussed in his Warframe Profile, the Lotus says "Bewitch your enemies in the moonlight, Tenno." This is a lyric from the song Dance Macabre by the Swedish heavy rock band Ghost.
- Revenant's fourth ability was originally a mass crowd control area of effect that put enemies to sleep.
- After TennoCon 2018, Revenant's abilities underwent changes to include more lasers and lights to emphasize the Eidolon theme.
- Fitting with Revenant's Eidolon theme, Danse Macabre's rotating lasers is derived from an attack used by the Eidolon Gantulyst.
- Revenant, alongside his signature shotgun, Phantasma, are the first Warframe and weapon to require Sentient Cores to craft.
- Revenant is the 36th Warframe to be released (excluding Primed and Umbra variants).
- Revenant is the second Warframe whose component blueprints are acquired from Bounties, first being Gara.
- Revenant was originally tasked as a warden by the Unum to prevent the fallen Eidolon from coming back, implying that he was active after the Sentient War on Earth, at the very least. Whether he had directly participated in the War or not is unknown.
- Unlike most of the Warframes, Revenant's signature melee weapon was not released simultaneously with him. Digital Extremes decided to withhold and release it later alongside Melee 3.0.
- His signature Two-Handed Nikana, Tatsu, was released with Update 24.4 (2019-03-08).
- Oddly enough, despite Revenant's Sentient composition that would make him highly susceptible to Void damage, he and Caliban do fine in areas rife with Void Energy such as the Orokin Void and the Zariman Ten Zero.