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==Notes== |
==Notes== |
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− | * A Resource Drop Chance Booster becomes active immediately upon purchase and expires after |
+ | * A Resource Drop Chance Booster becomes active immediately upon purchase and expires after the indicated days of real time (not time played in the game). |
* Synergizes with the [[Resource Booster]], as the resources amount are doubled on each drop, which simultaneously doubles such resources dropped on pickup. |
* Synergizes with the [[Resource Booster]], as the resources amount are doubled on each drop, which simultaneously doubles such resources dropped on pickup. |
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* This booster is applied to the team, meaning the person who bought the booster does not have to be the one killing to earn more resources. Boosters from more than one players do not stack, however. |
* This booster is applied to the team, meaning the person who bought the booster does not have to be the one killing to earn more resources. Boosters from more than one players do not stack, however. |
Revision as of 02:31, 21 December 2017
File:Resource Drop Chance Booster.png |
The Resource Drop Chance Booster doubles the chance of resource drops.
Acquisition
Resource Drop Chance Boosters can be bought from the Market with Platinum.
3 Day Duration
7 Day Duration
30 Day Duration
Notes
- A Resource Drop Chance Booster becomes active immediately upon purchase and expires after the indicated days of real time (not time played in the game).
- Synergizes with the Resource Booster, as the resources amount are doubled on each drop, which simultaneously doubles such resources dropped on pickup.
- This booster is applied to the team, meaning the person who bought the booster does not have to be the one killing to earn more resources. Boosters from more than one players do not stack, however.
- All Boosters are cumulative, meaning that purchasing or attaining additional boosters while a booster is already active will add their time to the existing booster.
- Resource Drop Chance Boosters affect the drop rates of Pigments. Since the drop rates for certain pigments are 100% by default, Drop Chance Boosters increase their drop rates to 200%, effectively resulting in a 2x drop multiplier.
- This does not apply to Oxium dropped by Oxium Ospreys, Cryotic awarded from Excavators, Kuva from Kuva Siphon missions, or Rare Resources usually dropped by bosses (such as Neurodes and Orokin Cells dropped by Lephantis)
Patch History
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See also
- Market
- Equipment
- Resources
- Resource Booster, Affinity Booster, Credit Booster: Other booster types.