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Residual Shock is an Arcane Enhancement for Kitguns that grants them the ability to create spikes of DmgElectricitySmall64 Electricity on kill.

Can be sold for Credits64 ‍1,000.

Effect[]

Rank Chance Duration Range DmgElectricitySmall64 Electricity Damage Buff Radius
0 20% 3s 10m 200 9m
1 20% 6s 10m 200 9m
2 20% 9s 10m 200 9m
3 20% 12s 10m 200 9m

Acquisition[]

Residual Shock can be acquired from Rotation A of Isolation Vault Bounties (normal and Arcana).

Item Source Chance Expected Nearly Guaranteed
ResidualShock Arcana Isolation Vault Bounty Lvl 50-60 Final Stage / A 30% ~ 3 Stages 19 ± 6 Stages
ResidualShock Arcana Isolation Vault Bounty Lvl 30-40 Final Stage / A 30% ~ 3 Stages 19 ± 6 Stages
ResidualShock Arcana Isolation Vault Bounty Lvl 30-40 Stages 2 & 3 / A 18.75% ~ 5 Stages 33 ± 11 Stages
ResidualShock Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3 / A 18.75% ~ 5 Stages 33 ± 11 Stages
ResidualShock Isolation Vault Lvl 50-60 / A 15% ~ 6 Stages 42 ± 14 Stages
ResidualShock Isolation Vault Lvl 40-50 / A 15% ~ 6 Stages 42 ± 14 Stages
ResidualShock Isolation Vault Lvl 30-40 / A 15% ~ 6 Stages 42 ± 14 Stages
ResidualShock Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 / A 18.75% ~ 5 Stages 33 ± 11 Stages
ResidualShock Arcana Isolation Vault Bounty Lvl 40-50 Final Stage / A 30% ~ 3 Stages 19 ± 6 Stages

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

Notes[]

  • Electrified spikes have a 20% chance to proc DmgElectricitySmall64 Electricity status.
  • Residual Arcanes can only have two active puddles at a time. For example; creating two puddles with a primary kitgun will prevent both your primary and secondary kitgun from creating any until the first two expire.
  • Will deal electric zaps that do not add or combine with weapon elemental effects, retaining the electric damage on zaps.

Trivia[]

  • The Orokin Writing on the Residual Shock's image directly translates to "Shock".

Media[]

Patch History[]

Hotfix 35.5.6 (2024-04-10)

  • Fixed Residual Arcanes not triggering while riding Merulina.

Hotfix 32.0.9 (2022-10-05)

  • Fixed damage types from equipped weapons applying to Mag’s Shards while she is standing in a zone created by Residual Arcanes.
    • The Arcane effects apply only to weapons, her Shards will only apply Slash damage as intended while in these zones.

Update 31.6 (2022-06-09)

ARCANE STAT CHANGES PER RANK

We’ve adjusted the values of older Arcanes with the goal of making lower rank Arcanes more viable, and more desirable while collecting as a result. In short, there are three stats that each Arcane tends to have (speaking generally) -- for example, a percentage chance, a stat buff, and the duration of the buff.

Certain Arcanes increase all of these stats per rank (making them scale exponentially), but we are changing it so that only one stat is affected by rank (making it scale linearly). The other stats will now be at the max-rank value regardless of the Arcane Rank, thereby buffing lower-rank Arcanes as a result.

Residual Shock*

On Kitgun Kill: 20% (was 5%) chance to spawn an electrified spike for 3s/12s, dealing 200 (was 50) Electricity Damage to enemies within 10m (was 2.5m). Standing in the area applies Electricity Damage type to Theorem Arcanes.

*As a bonus for the four Residual Arcanes above, we’ve added some extra improvements - all four have had their buff radius increased to 9m, and each now has a 20% chance to proc their status type on all damage instances!

Hotfix 29.6.4 (2021-01-06)

  • Fixed Host not replicating lightning bolts FX from Residual Shock Arcane to Clients.

Hotfix 29.6.2 (2020-12-22)

  • Fixed Residual Shock effects not appearing for Clients.

Hotfix 29.5.6 (2020-12-01)

  • Fixed Residual Arcane zone damage numbers not showing up for Clients.

Update 29.5 (2020-11-19)

  • Introduced.
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