They do not possess any polarity, drain, or rank, but they do hold up to 3 charges per mod. Each time a mod is successfully used in a Requiem sequence to lethally defeat a Kuva Lich (in other words, a successful vanquish or convert), the mods will be drained of one of their charges, becoming powerless once all 3 are used up, making them a unique type of mod in that they need to be restocked like resources.
These are tradable between players with a trade tax of 2,500.
|Fass||Requiem III Uncommon|
|Jahu||Requiem II Uncommon|
|Khra||Requiem IV Uncommon|
|Lohk||Requiem I Uncommon|
|Netra||Requiem IV Uncommon|
|Ris||Requiem III Uncommon|
|Vome||Requiem II Uncommon|
|Xata||Requiem I Uncommon|
Selling And DissolvingEdit
|Credit Value||Endo Value|
- The descriptions of all 8 mods form a poem when read in the sequence in which they appear in Requiem Relics: Lohk, Xata, Jahu, Vome, Ris, Fass, Netra, and Khra.
Last updated: Hotfix 26.0.7
|Hacking||Auto Breach • Failsafe • Intruder • Live Wire • Master Key • Runtime • Untraceable|
|Mercy||Blood For Ammo • Blood For Energy • Blood For Life • Hit And Run • Out Of Sight|
|Requiem||Fass • Jahu • Khra • Lohk • Netra • Ris • Vome • Xata|