Attention to anonymous and newly-registered users: Commenting has been suspended on all FANDOM Wikis for the foreseeable future. If you wish to make comments on articles please make an account and wait the 4-day autoconfirm period. We apologize for the inconvenience.
FINNER (talk), 17:08, 4 May 2022 (UTC)



Repelling Bastille is a Warframe Augment Mod for VaubanIcon272.png Vauban's Bastille130xDark.png Bastille that repels new enemies when it reaches the maximum amount of enemies it can contain, and increases Vortex's duration for every additional Vortex thrown into it.


Rank Repel Chance Added Duration Cost
0 50% 50% 6
1 65% 55% 7
2 80% 60% 8
3 100% 70% 9



  • Repelling Bastille repels enemies that come into contact with Bastille's perimeter if it has reached its maximum capacity. Enemies repelled are ragdolled outward, and will be dealt 200 DmgMagneticSmall64.png Magnetic damage.
    • Enemies will ragdoll and be unable to move for a few moments as they get up.
    • Repel damage is affected by Ability Strength.
    • Chance to repel is not affected by Ability Strength.
    • Enemies that are not held up but still within Bastille's radius will be forcibly repelled outward once every 4 seconds.
  • Vortex duration is affected by Ability Duration, extendable to roughly up to around ten times its initial duration — longer than five minutes with high Ability Duration.
  • Repelling Bastille triggers on enemies drawn into the radius of Bastille by its Vortex form, given those enemies drawn in exceed the maximum amount of enemies put in stasis by Bastille.


  • This augment is useful if the augment didn't push enemies out of Bastille's radius during the initial cast of the ability, or when new enemies spawn directly within the field.
  • Works well against Infested defense missions, or as traps to block off narrow paths.
  • Note that Ancient Disruptors will severely cut the duration nearby enemies are held up in the field, and Ancient Healers will eliminate crowd control on nearby Infested, limiting this augment's effectiveness unless these enemies are kept in check.


  • Very rarely, an enemy will be bounced into the perimeter of Bastille, instead of being repelled away.


Patch History[]

Hotfix 23.3.1 (2018-08-09)

  • Vauban’s Repelling Bastille Augment now functions as it did originally with the intended addition of pushing enemies on enter and every 4 seconds after.
  • Fixed Vauban’s Repelling Bastille Augment ignoring an enemy that is ignored by the base effects of Bastille (e.g. if they were ragdolled after being caught).

Update 23.3 (2018-08-09)

  • Repelling Bastille Augment now pushes additional enemies outwards every 4s.

Update 18.13 (2016-05-27)

  • Fixed hearing Vauban’s Bastille sound effect across the map when the Repelling Bastille Mod is equipped.

Update 15.6 (2014-12-11)

  • Introduced.
Last updated: Hotfix 23.3.1 (2018-08-09)