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Repel RepelIcon
4
EnergyOrb100
Repel

The Warframe emits a massive pulse of energy, stunning nearby enemies and sending them flying.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:500 / 750 / 1000 / 1500 (DmgImpactSmall64 Impact damage)
AbilityDurationBuff Duration:5 / 7 / 9 / 11 s
AbilityRangeBuff Range:80 / 100 / 120 / 140 m

Info

  • Odonata expends EnergyOrb100 energy emits a powerful electromagnetic pulse that deals AbilityStrengthBuff500 / 750 / 1000 / 1500 DmgImpactSmall64 Impact damage to all enemies within AbilityRangeBuff80 / 100 / 120 / 140 meters. Affected enemies are violently pushed back a considerable distance, are Halikar Disarmed, and have their mobility disabled for AbilityDurationBuff5 / 7 / 9 / 11 seconds.
    • In Landscape missions, the range of this ability is reduced down to AbilityRangeBuff8 / 10 / 12 / 14 meters. Additionally, the enemies affected by the pushback will not have their mobility impeded and their weapons disarmed.
    • Damage bypasses obstacles in the environment and does not decrease with distance.
  • Enemies with melee capabilities, such as the Ogma, can still engage in close-quarters combat while disarmed.
  • Can be cast multiple times while enemies are disabled.

Tips & Tricks

  • Repel is a very effective tool for clearing enemies away from objectives, if not outright killing them.
    • Caution should be used when attempting this as units capturing objectives (as signified by a red orb) will not have their capture halted. Carelessly using Repel may make these units difficult to kill before they complete their capture.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

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