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![]() ENERGY: 100 KEY 4 |
Repel The Warframe emits a massive pulse of energy, stunning nearby enemies and sending them flying. |
Strength:500 / 750 / 1000 / 1500 (![]() |
Duration:5 / 7 / 9 / 11 s | |||
Range:80 / 100 / 120 / 140 m |
- In Archwing missions, the Odonata emits a powerful electromagnetic pulse that deals 500 / 750 / 1000 / 1500
Impact damage to all enemies within 80 / 100 / 120 / 140 meters. Affected enemies are violently pushed back a considerable distance, are disarmed, and have their mobility disabled for 5 / 7 / 9 / 11 seconds.
- In Landscape missions, the range of this ability is reduced down to 8 / 10 / 12 / 14 meters. Additionally, the enemies affected by the pushback will not have their mobility impeded and their weapons disarmed.
- Damage is affected by Ability Strength.
- Damage bypasses obstacles in the environment and does not decrease with distance.
- Disable duration is affected by Ability Duration.
- Pulse radius is affected by Ability Range.
- Enemies with melee capabilities, such as the Ogma, can still engage in close-quarters combat while disarmed.
- Can be cast multiple times while enemies are disabled.
- Caution should be used when attempting this as units capturing objectives (as signified by a red orb) will not have their capture halted. Carelessly using Repel may make these units difficult to kill before they complete their capture.
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration increases the disable duration to 14.3 seconds.
- Has no negative effect on this ability.
- Maximized Ability Efficiency reduces the cost to 25 energy.
- Has no negative effect on this ability.
- Maximized Ability Range increases the pulse radius to 252 meters.
- Has no negative effect on this ability.
- Maximized Ability Strength increases the damage to 2625.
- Has no negative effect on this ability.