Repair Dispensary is a Warframe Augment Mod/Exilus Mod for Protea that allows her to create a special
Dispensary by holding down the ability key which revives Robotic companions.
Stats[]
Rank | Revive Radius | Cooldown | Cost |
---|---|---|---|
0 | 5m | 150s | 6 |
1 | 8m | 120s | 7 |
2 | 11m | 90s | 8 |
3 | 14m | 60s | 9 |
Acquisition[]
- This mod can be acquired by attaining the rank of Maxim under Arbiters of Hexis, or the rank of Partner under The Perrin Sequence, and spending
25,000 to purchase.
Notes[]
- Protea deploys a Repair Dispensary that lasts for the modded duration of the ability, on cast immediately triggering the cooldown countdown timer displayed beside her shield and health indicators on the HUD. When a player with a dead companion enters the revive radius, their companion respawns beside them at full hitpoints.
- Repair Dispensary does not produce Pickups.
- Cannot be deployed while on cooldown. Regular Dispensary can still be cast.
- Only 1 Dispensary regardless of version may be active at once per player.
- Revive radius is affected by Ability Range.
- Does not revive MOAs and Hounds during their Bleedout phase.
- Does not revive dead companions in Arbitration missions.
- Sentinels revived by this augment do not restore their used
Primed Regen and
Regen charges.
- Cooldown is not affected by mods, and will not disappear upon player death.
- Cooldown is not affected by effects that negate or remove Status Effects, even though it appears on the player's HUD next to other status effects.
- Revives one companion per cast. If the ability is modified to last longer than the Cooldown, the repair charge does not refresh.
- Repair Dispensary uses the regular model, except it projects a holographic Dethcube above itself when ready to revive a companion, then replaces it with an X cross after a companion has been revived.
Patch History[]
Update 30.2 (2021-05-12)
- Introduced.