3 25 +2/s +3/s/target |
Renewal Healing waves of energy flow outward from Oberon to his allies, regenerating health over time. Introduced in Update 11.5 (2013-12-19) |
Strength:2 / 3 / 3 / 4 s (wave duration) 125 / 150 / 175 / 200 (armor buff) 50 / 75 / 100 / 125 (initial heal) 15 / 20 / 25 / 40 (health per second) | |
Duration:20% / 25% / 35% / 45% (bleedout slow) 20 s (buff) | |||
Range:10 / 15 / 20 / 25 m |
Info
- Oberon channels a field around him with radius of 10 / 15 / 20 / 25 meters. Ally players entering the field will receive a buff which will regenerate 15 / 20 / 25 / 40 health every second, while allied summoned units affected will regenerate 5 / 6.7 / 8.3 / 13.3 health every second (1/3rd the normal rate), for as long as Renewal remains active, regardless of range. Fully healed allies are additionally cleared of all negative Status Effects. Affected allies that enter Bleedout will have their timer slowed by 20% / 25% / 35% / 45%.
- The duration of the expanding pulse is inversely affected by Ability Strength, meaning it reaches its total range faster the more Ability Strength is used.
- Bleedout slow is capped at 90% at 200% Ability Duration.
- Renewal will show an additive increase to the bleedout timer, rather than slowing the rate at which it counts down.
- Allies will have their bleedout timer extended or reduced even if they are already incapacitated when Renewal starts/stops affecting them.
- Allies affected by Renewal include all Warframes, Companions, Eidolon Lures, summoned allied units such as Specters, allied Invasion units, Hostages, Kavor Defectors, Sortie and Arbitrations Defense Operatives, and Defense Objects.
- Renewal will continue to heal all affected targets for the duration of the ability, even if all their health has been restored and regardless of distance. Buff will remain until skill is deactivated, Oberon runs out of energy, or Oberon/ally falls off the map.
- Ability Synergy: If Oberon or any allies affected by Renewal stands on Hallowed Ground, they will receive the Iron Renewal buff, which grants 125 / 150 / 175 / 200 bonus armor for as long as Renewal is active. Once Renewal is deactivated, the armor buff will remain on all affected units for 20 more seconds.
- Bonus armor is added after other armor increases (e.g. an Oberon with a maxed Steel Fiber and Intensify will have (185 × 2) + (200 × 1.3) = 630 armor).
- As Link Fiber scales with the player's armor, companions with this mod benefit twice from Iron Renewal, as the companion links into the player's increased armor and then gets buffed by Iron Renewal.
- Renewal costs 25 energy to activate, then drains 2 energy per second while active. When allied targets are below their maximum health, Renewal will drain an additional 3 energy per second for every allied player and 1 energy per second for every allied summoned unit affected by its healing; Renewal will end if Oberon runs out of energy, it is dispelled, or if deactivated manually by pressing the ability key again (default 3 ).
- Oberon cannot replenish energy using Energy Vampire, Rally Point, Rift Plane's innate energy regeneration, Squad Energy Restores, Energy Siphon, Energy Nexus, Dreamer's Bond, and/or Wellspring while Renewal is active.
- Energy Orbs, Orokin Void Death Orb's energy restores, Rage, Hunter Adrenaline, Spellbound Harvest, Syndicate Radial Effects, Arcane Energize, and Emergence Dissipate's Energy Motes can still replenish Oberon's energy while Renewal is active.
- The number of allied targets currently being healed by Renewal is shown on the ability icon. If no allies targets are being healed at the time, the ability icon will only animate to indicate that Renewal is activated.
- Multiple instances of Renewal's healing per second, and of Iron Renewal armor buff, do stack with each other.
- Renewal's initial casting area will not expire unless Renewal is deactivated, allowing allies to receive the buff when they choose.
- If Renewal is removed from Oberon or an Ally, (such as by falling/jumping out of bounds, or from the effects of a Nullifier or Nul Scrambus) they will not be able to regain the buff until Oberon re-casts Renewal. They can still gain the buff from another allied Oberon, though, as long as that Oberon's buff has not also been removed.
Augment
- Main article: Phoenix Renewal
Phoenix Renewal is a Warframe Augment Mod for Oberon's Renewal. If a player takes fatal damage while under the effects of Renewal, instead of becoming incapacitated, the player is healed for a percentage of their health and granted 5 seconds of Invulnerability. Each player that triggers Phoenix Renewal's effects must individually undergo a 90-second cooldown before they can benefit again.
Phoenix RenewalMaximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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