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Rending Crane is a stance mod for Heavy Blade melee weapons, which specializes in overhead slashes with powerful knockdown finishers.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Skull Splitter
(While Not Moving)
Slam
400%
Slam
500% Knockdown b.png
486.5%/s 1.9s RendingCraneCombo0.gif
Lashing Tempest
(While Moving)
Default Melee Attack
2x 100%
200%
360° Attack
300%
360° Attack
300%
425.5%/s 2.4s RendingCraneCombo1.gif
Rampaging Boar
(While Blocking & Moving)
Default Melee Attack
100%
300% DmgImpactSmall64.png
Slam
200%
400%
434.8%/s 2.3s RendingCraneCombo2.gif
Landing Dragon
(While Blocking)
Default Melee Attack
500% Ragdoll b.png
476.2%/s 1.1s RendingCraneCombo3.gif
Crowd Fall
(Heavy Attack)
Heavy Attack
600% Lifted b.png
Heavy Attack
600% Knockdown b.png
0.0%/s N/A HeavyBladeComboHeavy.gif
Hell's Wave
(While Sliding)
360° Attack
200% DmgImpactSmall64.png
204.1%/s 1.0s HeavyBladeComboSlide.gif
Mountain's Chisel
(While In Air)
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
200% DmgImpactSmall64.png
0.0%/s N/A HeavyBladeComboAir.gif
Flaying Home
(While Wall Latching)
Default Melee Attack
200% DmgImpactSmall64.png
0.0%/s N/A HeavyBladeComboWall.gif
Tunneling Spike
(On Knocked Down Enemy)
Default Melee Attack
1200% DmgSlashSmall64.png
0.0%/s N/A HeavyBladeComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • The second hit of Lashing Tempest's first attack does 100% bonus DmgSlashSmall64.png Slash damage, while the third and fourth attack does 25% bonus DmgSlashSmall64.png Slash damage.

Gallery[]

Media[]

Patch History[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc from the first hit of Lashing Tempest's first attack.
  • Removed the forced Impact proc from Lashing Tempest's third attack.
  • Removed the forced Impact proc from the first hit of Rampaging Boar's first attack.
  • Removed the forced Impact proc from the second hit of Rampaging Boar's second attack.
  • Removed the forced Impact proc from Landing Dragon.

Update: The Silver Grove (2016-08-19)

  • Fixed the Rending Crane stance Mod having a text path for its default combo.

Update 13.5 (2014-05-28)

  • Added Rampaging Boar combo to Rending Crane.

Update 13.0 (2014-04-09)

  • Introduced.

See also[]

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