Welcome to the Relay! Explore and meet with fellow Tenno. Mastery Rank 3 or higher players can access Syndicate rewards. Stay tuned for Baro Ki'Teer visits with unique items!
—Relay Chat opening message
While the major warring factions combat each other across the Origin System, non-militant organizations and civilian merchants populate the many regional Tenno Relays. Traveling merchant collectors that offer rare goods, mentors that offer training and knowledge, and convictional syndicates that preach their own rituals and doctrine.
—Citizens Fragment

Relays are colossal Tenno architectures, which serve as hub stations where players can interact with each other, as well as do business with Syndicates and various dealers. It was added in Hotfix 15.5.3 (2014-11-28) for stress testing and as of Update 15.6 (2014-12-11) is available to all players across multiple Planets.


Destroyed Kuiper Relay

Accessing the Relay[]

Relays are accessible by selecting a planet with an available relay in the Navigation Console, and then entering the relay node as one would enter a mission. During the Operation Eyes of Blight event, certain relays were destroyed by Balor Famorians. Relays that have been destroyed show up in navigation as an unusable node. The following are the list of relays currently available (with destroyed relays denoted by a minus), their amenities and Mastery Rank required to visit:

Planet Relay Destroyed Dedicated Relay Chat
True Master's Font
OrokinDucats Ducat Kiosks &
Baro Ki'Teer Visits
Dry Dock MR
Mercury Larunda 0+
Venus Vesper - - - 0+
Earth Strata 0+
Mars Maroo's Bazaar 1+
Saturn Kronia 0+
Europa Leonov - - - - 4+
Eris Kuiper - - - - 8+
Pluto Orcus 8+

Note that each instance of a relay can be occupied up to 50 players. When the status of an instance is busy, another instance will appear in case of players have fully occupied said instance to allow more other players to occupy it.


The Hangar and Main Entrance[]

The Hangar is the area players will spawn into. It features multiple Landing Craft docking bays and a constant stream of traffic in the background. The Main Entrance connects the Hangar to the rest of the Hub with a security station with two layers of force field installed. Returning to their docked ship will allow the player to leave from there via the interaction prompt — This option becomes unavailable after leaving the relay on a mission, as the Landing Craft will not respawn in the hangar. Alternatively, pressing Esc  (PC) to open up the menu, then select "Leave Relay" to return to the Orbiter. Additionally, selecting missions in the Relay, located in the Mission Control room.

The Concourse[]


The Concourse is the main area of the Hub, linking the Hangar to the East, North and West wings. It features a giant RhinoIcon272 Rhino sculpture, similar to one found in the Temple of Honor in Dojos, as well as numerous civilians/Syndicates members interacting with each other. Certain relays will have less or even no civilians/Syndicate members standing around.

True Master's Font[]

This is an interactable console that can only be accessed by players of Mastery Rank 30 or higher to bestow a 3 hour blessing of 25% increase in either affinity, credits, resource drop chance, damage, health, or shields to all players in the Relay (including self). See True Master's Font for more details.

Void Trader[]

The Void Trader is an NPC known as Baro Ki'Teer, will visit a random relay (excluding Maroo's Bazaar) every 2 weeks for 2 days at a time to sell various unique items in exchange for OrokinDucats Orokin Ducats and Credits. Players can earn Ducats by selling Prime parts at either Void Trader kiosks in the Concourse. Countdown timers on the kiosks are available to inform players of when the Void Trader will next appear in the Concourse, or can be queried in Region or Q&A Chat tabs by typing when baro.

West Wing[]

The West Wing (not in Maroo's Bazaar) includes entrances to the New Loka, Perrin Sequence and Red Veil enclaves, as well as a small observation area at the south end. The south end of the wing contains a glass window view of space and kneeling pads similar to those in the clan dojos. Glitches have been known of people being able to be outside of the windows, and can run around freely. This is the same for the other east end.

New Loka Retreat[]

The New Loka Retreat is a sanctum full of flourishing plants that have seemingly broken through the floor and the walls of the room, and a small pond where various acolytes of New Loka are kneeling while their Leader, Priestess Amaryn, is simulating floating on the opposite end of the pond, by standing on a root. There is also a giant model of Earth hanging from the ceiling, as well as some Orokin devices, such as lamp posts and the projector on the ceiling. In the New Loka Enclave, players can hear water rushing and harmonious humming from the New Loka members.

Perrin Sequence Boardroom[]

The Perrin Sequence Boardroom follows the strict and cubic Corpus aesthetic, which is occasionally interrupted by the presence of coffee mugs and Tenno-styled banners. Perrin Sequence members are seen working on digital pads, or standing guard. One member on the left-hand side of the entrance is working with a MOA, possibly configuring it, while it bounces excitedly in place. Their leader, President Ergo Glast, is seen in the middle of the room, next to a large, circular monitor with several Perrin Sequence logos circling it.

Red Veil Binding[]

The Red Veil Binding is and an enclave that is extremely ominous, featuring a burning tree in the center of the room that the player needs to walk underneath to get the Red Veil's representative at the far end of the room. It also features a live Grineer soldier strapped to a torture table in front of a container full of Infested. The Grineer soldier occasionally struggles at his bonds before receiving an electric shock, while a Red Veil operative stands over him ominously wielding a pair of HeatDagger Heat Daggers.

North Wing[]

The North Wing (not present in Maroo's Bazaar) can be entered via the West or East wings or directly from the Concourse. It has entrances to the conclave and Mission Control Room on the first floor. There are also elevators that give access to Darvo's Market and the Sanctuary on the second floor.

1st Floor[]

Mission Control[]

Mission Control is a large room with a view of space, where players can access functional Navigation Consoles identical to those found in the Orbiter in order to access missions.


The Conclave is a tall and long room that consists of a mountain-side stairway that leads to the top where Teshin, the Conclave Master, awaits. Along the stairway, bits of mist is visible while lamps are lit and holograms of Teshin perform short yet special Nartas.

2nd Floor[]

Darvo's Market[]

Found on the second level of the North Wing accessible by elevator, (the elevator is a blue cylindrical translucent column of light, enter and use to get to the 2nd floor. This where Darvo conducts business with players on the Relay, selling various items and equipment. He offers certain deals for weapons at discounted platinum prices up to 90% at limited stock. He currently only offers one deal at a time and Tenno can only purchase the discounted item once per player.

Completing A Man of Few Words unlocks a weekly mission from Darvo. Players are tasked to complete a 10-minute Survival mission with Clem's assistance. 5 minutes into the mission players will be attacked either by Vem Tabook, the Lynx or the Juggernaut, depending on the faction that the players fight against. Finishing the mission will reward the player a Clem Clone blueprint.

Main article: Sanctuary (Cephalon Simaris)

Found on the second floor of the North Wing, accessible by elevator. Cephalon Simaris' sanctuary is home to Synthesis where players can scan enemies in the Star Chart via Synthesis Scanner to gain exclusive wares. It is also home to the Simulacrum, Mastery Rank practice tests, Sanctuary Onslaught, and The New Strange quest.

East Wing[]

The East Wing (not present in Maroo's Bazaar) includes another small observation area at south end and entrances to the Steel Meridian, Cephalon Suda and Arbiters of Hexis enclaves.

Steel Meridian Garrison[]

The Steel Meridian Garrison is a scrappy-looking, Grineer-styled room with a huge rotary cannon hanging from the ceiling. As a handful of operatives and Ex-Grineer soldiers work on machinery, various resource caches can be seen throughout the room. In one part of the room, a former Grineer goes between watering a plant and working on a control console. Cressa Tal, the Steel Meridian commander, can be seen at the corner panel, whereas Clem, when not in Darvo's room, can be seen sitting.

Cephalon Suda Datascape[]

The Cephalon Suda Datascape at first looks like a simple and bare room with a simplified hologram of Suda at the center. As the player approaches the visage of Suda, it disappears as the room will suddenly disintegrate partially into what may be Suda's datascape, with a more accurate manifestation of Suda floating at the end of the outstretch.

Arbiters of Hexis Tribunal[]

The Arbiters of Hexis Tribunal looks like a courtroom, with five Arbiters presiding at the center of the room. Behind are Arbiters who stand next to a large drum on each side of the five. Present on the walls at the side are balconies full of Arbiters, sitting in a formal manner.

Dry Dock[]

Located at the north of the second floor of some Relays (see table above), the Dry Dock is a massive hub for players to reconfigure their Railjacks. The Dry Dock is only available in Kronia, Saturn; Leonov, Europa; Kuiper, Eris; and Orcus, Pluto.


The Rebuilt Relay[]

One of the Relays on each platform (Strata Relay on Earth for PC, XB1, Nintendo Switch and Larunda Relay on Mercury for PS4) was originally a standard Relay that was one of several destroyed by Councilor Vay Hek's Balor Fomorian fleet during Operation: Eyes of Blight. It would later be rebuilt during The Pyrus Project by Steel Meridian with the help of the Tenno.

As the first of the rebuilt Relays, the Rebuilt Relay features a different interior appearance from the standard relays, with the following differences:

  • The interior section features a red and yellow color scheme unlike the standard white and grey.
  • The Concourse has a different layout, with a burning EmberIcon272 Ember statue instead of a Rhino statue, and with various flaming decorations throughout.
  • While the arrangement of the Syndicate rooms are similar to the standard arrangement, the set of three rooms are located in their own separate straight corridors flanking the Concourse instead of being part of the same semi-circular corridor.
  • The elevator room is now the first room players encounter upon entering the interior, with the Concourse being the room behind it.
  • The second level is located below instead of above, and contains Darvo's Market, the Conclave, the Sanctuary, and Mission Control.

Updated Relays[]

In addition to the Rebuilt Relay, another relay not destroyed during Operation: Eyes of Blight (Larunda Relay for PC and Switch, Vesper Relay on Venus for XB1, Kronia on Saturn for PS4) has been updated to the new layout, featuring the same map and room arrangement, with only aesthetic differences.

  • The interior sections feature blue walls, though retain the yellow banners of the Rebuilt Relay
  • The Concourse features a HydroidIcon272 Hydroid statue, as well as a centrally placed Fountain, rather than a bonfire.
  • The decorative vegetation is more vividly green, appearing more lively with no signs of burning foliage.
  • The Updated Relay is less heavily populated with NPCs than the Rebuilt Relay and little to no ambient conversation.

Maroo's Bazaar[]

This Relay features only some of the amenities of all other Relays (such as True Master's Font), however it also offers players the unique facility to trade with each other, pick up a weekly Weekly Ayatan Treasure Hunt Alert from Maroo, or buy vaulted Prime Resurgence Void Relics with Aya Aya.



Music zone aura

  • Each relay has its own dedicated music zones where OctaviaIcon272 Octavia can play her Mandachord tunes. They are marked by a purple aura that resembles Mandachord notes. To play music as Octavia, hold the Gear key to access the gear menu and perform a dancing Emote.


  • The names of the relays actually have connections to their planets in real life or mythology;
    • Larunda was a water spirit who fell in love with the Roman god Mercury. Her tongue was cut out after she revealed one of Jupiter's affairs to his wife Juno.
    • Vesper is the Roman equivalent of Hesperus, which is Ancient Greek for the planet Venus.
    • Strata is the plural form of Stratum, which refers to layers of rock or soil with characteristics that distinguish them from other layers. They are common throughout Earth due to the dynamic landscape.
    • Kronia was an Athenian festival held in honor of the titan Cronus, whose Roman equivalent was Saturn.
    • Orcus is the name of a dwarf planet orbiting near Pluto. It is named after a god of the underworld, who was the punisher of broken oaths in Italic and Roman mythology.
    • Kuiper is most likely is a reference to the Kuiper Airborne Observatory, a heavily modified jet transport that was used for astronomy. Among other things, it confirmed that Europa's crust is made of water and ice.
      • Alternatively, Kuiper could be a reference to the Kuiper belt, a region of space beyond the planets which is mostly composed of small rocky body and dwarf planets like Sedna and Eris.
    • Leonov may be a layered reference to the Russian-based Phobos program, which was to study both Phobos and Deimos through the use of unmanned probes.
  • The various billboards around the Relays display a number of sentences written in Orokin Language, some examples being:
    • "Welcome"
    • "A Tenno is the sworn protector of the Origin system"
    • "The Lotus is our friend, leader and guide"
    • "Energy of the Void is the lifeblood of the Tenno"
    • "A Tenno is both Shadow and Light"
  • Waypoints can be placed within the Relay. However other players will not see them.
  • There is a way to get on top of the concourse of the relay with parkour. See this video. At the top of the concourse there is a "Honored Grandmasters" display where the in-game name of the players who purchased the Grand Master package of the Founders Program is displayed.
    • The writing circling the concourse reads "INFORMATION".
  • Update 32.0 (2022-09-07) synced accessible relays across all platforms. Relays that are active and destroyed on PC were applied to the consoles' Star Charts.
  • If you leave a relay while in a squad, you will also leave the squad. If you are the host, leaving the relay will disband the squad.


  • It is possible to glitch into areas of the relay normally not accessible by continuously bullet jumping upwards on the ledges that hold the entrance into the relay from the hangar until an invisible wall is broken, allowing the player on top of the main entrance. Once through, the player can run into the main wall where they will then fall until they hit a floor outside of the relay. The player can freely explore the outside after this, however, not every object or floor piece has collision and falling completely out of the map will place them back in the hangar.
  • Another bug can occur where players can enter the bottom pit in the Concourse by accessing their arsenal mid air as they fall into the pit. Exiting the arsenal will not throw the player out of the pit.
  • NPCs in the Concourse of Kronia and Orcus relays are missing.


Patch History[]

Hotfix 36.0.3 (2024-06-20)

  • Fixed the Relay Quick Access wheel having infinite slots.
    • This was causing lil ol’ Ordis in the Larunda Relay to be placed in the very last slot, making it hard to find him since he wasn’t visible upon opening the menu - but he is now!

Update 36.0 (2024-06-18)

Stat UI Changes & Fixes
  • Fixed stats not updating in the UI while modding Companions in a Relay.
New Prex Cards

There’s word that several Prex Cards have been strewn about the Kronia Relay on Saturn - help locate them and add these Warframe’s Prex Cards to your collection!

  • Ember Prex Card
  • Vauban Prex Card
  • Titania Prex Card
  • Garuda Prex Card
  • Protea Prex Card
General Changes
  • Made a small adjustment to ambient sounds in the Strata Relay.
  • Fixed significant hitches in Relays caused by Clan Emblems.
  • Fixed Wyrm’s Negate Mod knocking down players if they switch Loadouts in Relays.

Hotfix 35.5.8 (2024-04-24)

  • Fixed Clan Emblems causing spot-load hitching in Relays.

Hotfix 35.5.7 (2024-04-17)

  • Fixed players getting knocked down every 5 seconds after leaving the Arsenal in a town/Relay when the Negate Mod is equipped on their Wyrm.

Hotfix 35.5.2 (2024-03-28)

  • Fixed seeing PH text in the Dojo and Relay Quick Access wheel.

Update 35.5 (2024-03-27)

New Fast Travel Menus: Relays

No longer shall you need to journey through layers of menus to fast travel! You can now hold the Gear Wheel/Decrees binding (default “Q” on keyboard) in the Relays to bring up a radial menu with the following options:


These options may vary depending on the Relay you are visiting.

  • Navigation
  • Arsenal
  • Teshin
  • Cephalon Simaris
  • Darvo Deal
  • Syndicates
    • Selecting this option will open a secondary menu for each Syndicate available in the Relay.
  • Ergo Glast
  • Arbitration Honors
  • Friends
  • Void Trader (When Baro Ki’Teer is visiting the Relay you are in)

Update 35.0 (2023-12-13)

  • Fixed the “Unable to join; Relay instance is reserved for players on another platform” error message occurring when attempting to join a Relay/Hub with Cross Platform Play Enabled.
  • Fixed rocks near the elevators in the Strata relay having visible grid lines.

Update 34.0 (2023-10-18)

  • Grand Master Founder aliases are now highlighted in the Relays’ Honored Grand Masters panels.
  • Fixed Grand Master Founders seeing their name replaced with numbers when looking at the Honored Grand Masters panel in the Relays.

Hotfix 33.6.7 (2023-08-31)

  • Fixed the TennoCon logo still appearing in the Relays.

Update 33.6 (2023-07-27)

  • Fixed Landing Crafts appearing blurry docked in Relays with Motion Blur on.
  • Fixed players slightly clipping into the ground upon disembarking their Liset in the Relay arrival cinematic.

Update 33.5 (2023-06-21)

  • Added clouds and a bright blue sky to the Conclave room in all Relays.
  • Improved the animation timing of Relay NPCs when they are finished talking.
  • Fixed soft-lock occurring when opening Darvo’s shop in the Relays.

Update 33.0 (2023-04-26)

  • Fixed a rare crash that would occur when a new hotfix/update is deployed while in a Relay.

Update 32.2 (2022-11-30)

  • Fixed players losing their Relay blessing when returning to their Orbiter.
  • Fixed Cross Platform players being unable to see each other in Relays.
  • Fixed a large number of NPCs appearing in the Relay after returning from a Railjack mission.

Hotfix 32.0.11 (2022-10-06)

  • Fixed opening the Arsenal Focus screen in a Relay resulting in the minimap breaking.

Update 32.0 (2022-09-07)


With Baro Ki’Teer’s inventory fully synced on all platforms, the team has progressed toward the following Cross Play objective: syncing all world-state content. This sync includes everything from Sorties, Void Fissures, Day/Night cycle, Town Vendors, Bounties, and everything in between that has a timer system. Additionally, the Relays active/destroyed on PC now apply to the console Star Chart, making them synced across the board. We had aspirations to do a “Relay Rebuilding” event, but to get Cross Play sooner than later, we’ve decided to forgo that idea.

Our next objective is the public Cross Play test between select Platforms to gather feedback and bugs. Expect news about those tests, hopefully soon!

  • We’ve updated the 2FA “thank you for enabling” item from the Fae Path Ephemera to a 3-Day Affinity Booster.
    • Due to the inability to enable 2FA on consoles, the Fae Path Ephemera became a Baro Ki’teer item on consoles as a way for them to obtain it. With Baro Ki’Teer’s inventory now synced across the board, swapping the 2FA reward was essential to us to continue advocating for players to enable it
  • Fixed NPC’s being stuck in Relay Elevators when the doors close.
  • Fixed the New Loka Syndicate room outline not appearing in the Relay map.
  • Fixed access to forbidden areas in the New Loka area in Relays.
  • Fixed issues with leaving your squad while in a Relay.

Update 31.6 (2022-06-09)

  • Made a micro-optimization to Relays.
  • Made improvements to the dialogue animations of Relay NPC’s.
  • Fixed Legendary blessings and Baro transmissions on Relay screens not appearing properly.

Hotfix 31.5.10 (2022-05-17)

  • You will now auto-load into a Relay if there is only one open/available instance.

Hotfix 31.5.4 (2022-05-02)

  • Fixed an invisible wall at the door of Teshin's room in the Strata relay.

Update 31.5 (2022-04-27)

  • Fixed red and blue outlines appearing on certain textures, especially in some rooms in the Vesper Relay.
  • Fixed being able to get out of the map in the Strata Relay.

Update 30.9 (2021-11-11)

  • In scenarios where you’re taken to the Relay from your Orbiter (Initiating the Help Clem mission from Navigation, etc) you’ll now be taken to the Strata Relay on Earth. With Strata being the first Relay new players encounter it made sense to swap Larunda out for a more accessible Relay.

Update 30.3 (2021-05-25)

  • Fixed script error when traveling between Relays.

Hotfix 30.0.8 (2021-04-27)

  • Added functionality to Aim Glide in Relays!
    • After adding the Dry Dock to certain Relays there became some Aim Gliding inconsistencies, and the out of bound areas in the Dry Dock proved cumbersome when attempting to traverse the same way you would in your Clan Dry Dock.

Hotfix 30.0.7 (2021-04-22)

  • The Hydroid statue in the Larunda Relay now reacts with Mastery Rank 30 Blessings! For those who don’t know, when Blessing in the appropriate Relay the statue changes to reflect your current Warframe!

Update 29.10 (2021-03-19)

Railjack Retrofit!

If you don’t have access to a Clan Dry Dock, fear not! Publicly available Dry Docks can be found in the Second and Third tier Relays (Saturn - Kronia and Pluto - Orcus relays on PC) on each Platform.

  • Fixed missing blue musical notes at the dancing location in the Mercury Larunda Relay.

Hotfix 29.5.2 (2020-11-20)

  • Fixed a script error when viewing Syndicate Reputation options in a Relay.

Update 29.3 (2020-10-27)

  • Fixed blown out Perrin Sequence and Red Veil Syndicate leaders when interacting with them in the Relay.

Hotfix 29.2.3 (2020-10-08)

  • Fixed inability to matchmake together when loading from a Relay to a Free Roam mission.

Update 29.2 (2020-09-29)

  • Fixed Warframes overlapping the Modding UI when Modding in a Relay.
  • Fixed camera alignment issues when opening the Arsenal as the Operator in a Relay.

Update 28.1 (2020-07-08)

  • The Relay ‘CONCLAVE’ Fast Travel option has been changed to say ‘TESHIN’ as this option now serves a new role with The Steel Path. This will also now place you in front of the Conclave station instead of in the Conclave screen.

Hotfix 27.5.6 (2020-05-26)

  • Fixed Relays overflowing to 100 players by returning its max capacity to 50.

Update 27.4 (2020-05-01)

  • Optimized load-times and memory footprint for Relays.
  • Fixed a rare crash when the squad Host migrates while loading into a Relay.
  • Fixed crazy glass flickering issues in the floor of the Larunda Relay.
  • Fixed having Mission Progress open when completing a Mastery Test preventing loading back to the Relay.

Hotfix (2020-04-17)

  • Fixed a script error after returning to the Relay from mission.

Hotfix 27.3.13 (2020-04-14)

  • Optimized network connections to Relays for people around the world. Not only will this improve player movement but it should also help accelerate Kill Code transmission for Scarlet Spear Murex Raids that would have previously had a very high-ping to our servers.

Hotfix 27.3.12 (2020-04-14)

  • Optimized network connectivity for Relays.

Hotfix 27.3.3 (2020-03-25)

  • Fixed a crash that could occur on slow internet connections if you quit the game while loading into a Relay.
  • Fixed several types of crashes that could occur when travelling to or from Relays.

Update 27.2 (2020-03-05)

  • Fixed random zombie players you would often see in the airlock of Relays and optimized performance in Relays in general (both rendering and CPU).
  • Fixed players in Relays sometimes staying as blue Excalibur (loading) until they moved.

Update 25.7 (2019-08-29)

  • You may notice slight performance improvements in the Relays. We are upgrading to new tech as time allows - so look forward to more improvements in the future!
  • Updated Relay door materials to be consistent with other updated doors.
  • Tweaked an unattractive light in the Relays' Steel Meridian Syndicate room.
  • Fixed players watching two Warframes attempt a handshake in Relays not actually seeing it happen. Truly the most secret of handshakes!
  • Fixed certain NPCs in the Relays popping out of existence at certain camera angles.
  • Fixed NPC head tracking in the Relays going bananas when standing behind them. As reported here: https://www.reddit.com/r/Warframe/comments/9turea/high_quality_cybernetics/
  • Fixed certain Relays showing the incorrect planet in their skyboxes.
  • Fixed your Liset being parked sideways in the Relay after completing a practice Mastery Test.

Hotfix 25.6.3 (2019-08-14)

  • Fixed a hole in the floor of the Larunda Relay due to missing pillar collison. As reported here.

Update 25.5 (2019-07-31)

  • Fixed an NPC in the Larunda Relay losing their head entirely when approached.

Hotfix 25.3.3 (2019-07-16)

  • Added polish and improvements to Relays, including increased elevator speed, markers for Syndicate rooms, and more.

Update 25.3 (2019-07-06)

  • (Undocumented) Larunda (PC and Switch), Vesper (XB1), and Kronia (PS4) Relays have a new Hydroid-themed look.

Update 23.6 (2018-08-30)

  • (Undocumented) Added NPCs from Fortuna and Cetus with idle dialogue in the East Wing, West Wing, and North Wing sections of the relay.
  • Reintroduced Strata Relay with a new Ember-themed look.

Hotfix 19.7.1 (2017-01-19)

  • Improved load-times for Maroo, Baro and other transmissions that can get delayed in busy Relays.

Hotfix 19.5.1 (2016-12-22)

  • Fixed script crash.

Update 19.0 (2016-11-11)

  • Added in a Fast Travel option to relays to allow for quick access to Darvo’s Shop, Cephalon Simaris! These options now join the Conclave and Navigation as quick access points.

Update 18.5 (2016-03-04)

  • Players can now see Relay Instance available to them and how many slots are currently available. This should help friends and clanmates better find each other when visiting Relays.
  • Squads can now join a Relay together, instead of being paired into separate instances.

Update 17.10 (2015-11-04)

  • Players can now exit Relays by using a context action on the Liset they entered the Relay with.

Hotfix 15.14.1 (2015-02-14)

  • Fixed game freeze that would occur when accepting a gift in a Relay.

Hotfix 15.13.4 (2015-02-06)

  • Fixed broken facial texture on Steel Meridian’s leader in the Relays.

Update 15.13 (2015-02-05)

  • Lighting adjustments have been made to Tenno Relays.
  • Various art updates have been made to Tenno Relays.
  • Player HUD and targeting reticule will no longer display in Relays.
  • Added large viewing screens to the Relay Concourse.
  • Fixed chat that appears above player heads in Relays not respecting profanity filter settings.
  • Fixed an issue where Challenges were not being displayed when inspecting another players profile in a Relay or Dojo.
  • Fixed an issue that would occur when entering the pause menu while in the Relay Star Chart, causing all planets to be pushed out of focus.
  • Fixed players being able to open the Navigation and Star Chart after inspecting another player in a Relay, followed by opening the Menu.

Update 15.11 (2015-01-21)

  • Fixed creative (but unintended) parkouring that allowed players to reach unfinished levels of the Relay.

Update 15.8 (2014-12-19)

  • Relay destruction introduced via Operation Eyes of Blight.

Hotfix 15.7.2 (2014-12-19)

  • Fixed issue that caused players to be stuck holding their melee weapon in an area where weapons are disabled.

Update 15.7 (2014-12-17)

  • Fixed various collision issues in the Relay Station’s Mission Control room.

Hotfix 15.6.4 (2014-12-12)

  • Fixed issue where changing loadout in a Relay Station gives Tenno back their powers. Relays are a no power zone!
  • Fixed some holes in Relays that players could escape through.

Hotfix 15.6.3 (2014-12-12)

  • Baro Ki’Teer now has a spawn effect when entering / leaving a Relay.
  • Relay Stations will now display events, and which relay those special events may be occurring at.
  • Relay ambient music volume has been lowered slightly.

Hotfix 15.6.2 (2014-12-12)

  • Removed weapon trail effects in Relay.
  • Fixed issue caused by changing loadout when in the Relay.
  • Fixed issues caused by logging out while stuck on loading screen when entering a Relay.

Hotfix 15.6.1 (2014-12-11)

  • Fixed various crashes and issues with Relays (including forced logouts).

Update 15.6 (2014-12-11)

  • Introduced.

See Also[]