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Reflex Denial is a Hound Precept mod that creates a shield that reflects a portion of the damage received, releasing pulses that deal radial DmgMagneticSmall64 Magnetic damage.

Stats[]

Rank Duration Damage Reflection Range Cost
0 5s 15% 2m 0
1 6s 30% 4m 1
2 7s 45% 6m 2
3 8s 60% 8m 3
4 9s 75% 10m 4
5 10s 90% 12m 5

Acquisition[]

Reflex Denial is automatically acquired upon claiming a Hound configured with the Cela Bracket.

Notes[]

  • Cooldown of 10s.
  • The shield has a 4m radius.
    • Both allied and enemy damage is absorbed, potentially "blocking" ally weaponry.
    • Player damage stored seems to be capped.
  • Less effective against melee Infested units, as they seem to prioritize attacking the player rather than the Hound.
  • Cannot be equipped with Mod TT 20px Diversified Denial and Mod TT 20px Evasive Denial.

Patch History[]

Update 34.0 (2023-10-18)

  • Fixed case where Reflex Denial’s pulse damage was greatly reduced after initial pulse.

Update 32.3 (2023-02-15)

  • Fixed crazy long decimal in the damage reflection percentage stat for the Reflex Denial Hound Precept Mod.

Hotfix 30.6.1 (2021-08-10)

  • Improved the Hound Reflex Denial Precept to be more similar to Nyx’s Absorb and capped the Damage per burst that can be directed back at you by Enemy Hounds; preventing self-damage or friendly fire. This also fixes player Hounds not redirecting the full amount of player Damage, only base.

Update 30.5 (2021-07-06)

  • Introduced.


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