Recovery is a hidden mission which can only be accessed when the player is defeated and "harvested" by the Zanuka Hunter. The mission requires the player to collect their confiscated weapons and disabled powers, and escape from the Zanuka Project facility in the Corpus Gas City in Jupiter.
When the player is engaged and defeated by the Zanuka Hunter, their current session will end and automatically transfer to the Recovery mission.
Gameplay[edit | edit source]
The mission starts with the player being strangled on a Warframe dissecting equipment, as shown previously in the PS4 "The Profit" trailer. The Lotus will then disable the equipment and assist the player in escaping the facility. The mission requires the player to locate and retrieve their equipment before heading to extraction.
At the start of the mission, the player's Warframe powers, all weapons, and Sentinel are confiscated and stored in various locations throughout the map, leaving the player with only basic fist attacks. The mission's default level is 15, though the more the player recovers their equipment, the stronger the enemies get (up until 30). The player will still maintain other Warframe mods such as shields, health and movement speed etc.
Until the player retrieves their first weapon, they will have to use their fists and feet (which are very weak but fast) to fight enemies. It is recommended to avoid combat altogether, sneak around enemies without being seen, and run to retrieve each of your items. With bare fists, sneaking up behind non drone enemies and doing a stealth assassination is the fastest way to take out enemies.
The mission is a solo session and it will not allow you to be part of a group or invite any friends to join you.
Failure[edit | edit source]
Should a player die and forfeit or quit during the Recovery mission, they will be returned to the Landing Craft. The player will be unable to play in any other missions and must replay the Recovery mission until it is completed.
The equipment (Warframe, Weapons, and Sentinel) that was captured will be rendered unusable until they redo the Recovery mission. Unusable equipment will appear as red holograms of the original item. Switching Warframes and/or weapons before trying the mission again will not make any difference; the Warframe and weapons the player had when captured by the Zanuka Hunter will still be the ones to find/use in the Recovery mission, and you will still have to complete this mission before you can do any other missions.
Trivia[edit | edit source]
- The Recovery mission was introduced in Hotfix 11.7.3, and was indirectly mentioned in the build notes.
- This mission was previously known as "Escape".
- This mission uses the drop tables of the Void.
Bugs[edit | edit source]
- The Recovery mission has a rare chance to increase affinity of an unmastered weapon to level 30. (needs confirmation)
Media[edit | edit source]
|PvE||Standard||Assassination • Capture • Exterminate • Hijack • Mobile Defense • |
Rescue • Sabotage (Assault, Deception, Hive,
Orokin, Reactor, Sealab) • Spy
|Endless||Defection • Disruption • Defense • Excavation • |
Infested Salvage • Interception • Survival
|Free Roam||Bounty (Isolation Vault • Heist)|
|Arena||The Index • Rathuum|
|Special||Granum Void • Junction • Recovery • Sanctuary Onslaught|
|Archwing||Exterminate • Interception • Mobile Defense • Pursuit • Rush • Sabotage|
|Empyrean||Skirmish • Defense • Exterminate • Orphix • Volatile|
|PvP||Conclave||Cephalon Capture • Annihilation • Team Annihilation • Lunaro|
|Other||Frame Fighter • Duel|
|Arbitrations • Crossfire • Dark Sectors • Environmental Hazards • Invasions • Kuva Siphon • |
Kuva Lich • Nightmare Mode • Nightwave • Sorties • The Steel Path • Void Fissures