Reckoning.png OberonReckoning.png
ENERGY:
100
KEY
4
Reckoning
Quickly lifts enemies into the air and then hurls them down with conviction. Enemies who succumb to this power have a chance to spawn a Health Sphere.
Strength:10% / 15% / 20% / 30% (armor reduction)

500 / 750 / 1000 / 1250 (damage)
100 / 225 / 400 / 625 (extra damage)

Duration:1 / 2 / 3 / 4 s (blind)
Range:2.5 / 3 / 3.5 / 4 m (blind radius)

8 / 10 / 12 / 15 m (cast radius)

Misc:25% / 35% / 45% / 50% (health orb chance)

Info
  • Oberon lifts enemies within 8 / 10 / 12 / 15 meters up into the air and violently slams them to the ground, dealing 500 / 750 / 1000 / 1250 damage and applying knockdown and a Damage/Radiation DamageDmgRadiationSmall64.png Radiation proc. Additionally, Reckoning deals 100 / 225 / 400 / 625 extra damage to enemies affected by Damage/Radiation DamageDmgRadiationSmall64.png Radiation status effects. An enemy that dies by the effect of this ability has a 25% / 35% / 45% / 50% chance of spawning a Health Orb.
  • Affected enemies that survive the impact will emit an intense flash of light, blinding surrounding enemies within 2.5 / 3 / 3.5 / 4 meters that were unaffected by the initial cast, for 1 / 2 / 3 / 4 seconds.
  • Ability Synergy: Enemies that survive Reckoning while standing on Hallowed GroundHallowedGround130xDark.png Hallowed Ground will have their armor permanently reduced by 10% / 15% / 20% / 30%.
    • Armor reduction is affected by Ability Strength.
      • Armor reduction is applied to the enemy's base armor when accounting multiple casts.
  • Can hit enemies above and below the player.
  • Can be used while sliding and while in the air.

Augment
HallowedReckoning.png
Main article: Hallowed Reckoning

Hallowed Reckoning is a Warframe Augment Mod for OberonOberonIcon272.png Oberon that makes enemies damaged by ReckoningReckoning130xDark.png Reckoning create energy patches at their feet. These patches deal damage over time to enemies standing in them and provide armor to allies, similar to Hallowed GroundHallowedGround130xDark.png Hallowed Ground.


Rank Damage per second Armor Bonus Duration Cost
0 100 150 7s 6
1 115 180 8s 7
2 130 210 9s 8
3 150 250 10s 9
PvP
DefiledReckoning.png
Main article: Defiled Reckoning

Defiled Reckoning is a Conclave-exclusive Warframe Augment Mod for OberonOberonIcon272.png Oberon's ReckoningReckoning130xDark.png Reckoning that makes Health Orbs created by kills from Reckoning temporarily invisible to, and unusable by, enemies.


Rank Duration Cost
0 3s 6
1 5s 7
2 8s 8
3 10s 9

Tips & Tricks
  • Use Reckoning when surrounded by a large group of enemies to maximize its offensive effects and health orb generation.
  • Similar to Smite, Reckoning's Damage/Impact DamageDmgImpactSmall64.png Impact / Damage/Radiation DamageDmgRadiationSmall64.png Radiation damage type is particularly effective vs Corpus Shields and Grineer Alloy Armor, while being less effective against most types of Infested units.
  • Reckoning's widespread DmgRadiationSmall64.pngConfusion effect can be used to tactically nullify the threat of a large area of enemies, relieving allies outside of the area (temporarily) from needing to deal with them.
  • Enemies blinded by Reckoning's outer flashes are vulnerable to melee finishers.
  • With the health-to-energy conversion of an equipped Equilibrium12?cb=20190608095452 Equilibrium mod, dropped health orbs from Reckoning may meet or exceed the ability's energy cost.
  • Pair with the Health Conversion12?cb=20190608095452 Health Conversion mod to gain additional armor from Reckoning's health orbs.
  • Against higher level enemies, Ability Strength benefits health orb generation by increasing Reckoning's potential to kill.
  • Using SmiteSmite130xDark.png Smite and Hallowed GroundHallowedGround130xDark.png Hallowed Ground to DmgRadiationSmall64.pngconfuse enemies before using Reckoning, successfully increasing damage output.
    • Reckoning already has a 100% chance to confuse targets, increasing its own damage with further casts.

Maximization
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Bugs
  • Occasionally, if Oberon is knocked down just as Reckoning is cast, enemies will be attacked as normal without Oberon doing the skill animation. Only upon standing up from being previously knocked down does Oberon then perform the animation.
  • Casting SmiteSmite130xDark.png Smite then immediately casting Reckoning removes the casting animation of Reckoning, allowing for player movement while casting Reckoning.
  • Rarely, spamming the ability on a group of enemies will make some enemies hover permanently in the air, much to the effect of BastilleBastille130xDark.png Bastille. This may be caused by an enemy that is being lifted is struck again by the ability but not brought down.

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See Also[edit | edit source]

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